Current estates are work in progress. It is annoying that when we conquere new land we can be pushed over 80% since we inherited local estates. And we cant do much to reduce it.
Revoking land from estates is death spiral, even if given back we could end with less Loyalty, and again nothing we can do to have both Influence below 80% and loyalty above 30%.
What could be done:
1) When taking land estates are revoked for free
2) There is base value for Loyalty from land, if we are below that it will gruadually grow up
3) Every estate has decision "Generous gifts" give some gold for temporary loyalty boost
4) Every estate have action "Prison troublemakers" -20 loalty/-20 influence for 20 years.
That way we could more or less control estates and interact with them.
Revoking land from estates is death spiral, even if given back we could end with less Loyalty, and again nothing we can do to have both Influence below 80% and loyalty above 30%.
What could be done:
1) When taking land estates are revoked for free
2) There is base value for Loyalty from land, if we are below that it will gruadually grow up
3) Every estate has decision "Generous gifts" give some gold for temporary loyalty boost
4) Every estate have action "Prison troublemakers" -20 loalty/-20 influence for 20 years.
That way we could more or less control estates and interact with them.