What team is that? You're not a developer. You have no idea whether the devs can implement it or not. And more importantly - whether they want to implement it. Everything that is possible doesn't mean that it is fun, or actually makes any difference to the gameplay.
*laughs* From Merriam-Webster since I'm too cheap to subscribe to the OED
Team
noun
-a number of persons associated together in work or activity
Developer
noun
-a person or company that creates computer software
While your grasp of the English language may be feeble, there's no reason to conflate the two words. But they are both nouns, so at least you got that much right. Have a gold star.
You're grasp of the painfully obvious is impressive. I concur, I have no idea what the developers can or cannot implement. It's a very good thing that I'm not interested in what they can or cannot implement, as that would lead to an insurmountable problem. I'm interested in what I want to implement. This is why first you issue a request for proposal (RFP) to establish the various ideas about how to achieve a goal or accomplish a task. Then you review the proposals to decide which to pursue. See how at the RFP stage you don't need to have established feasibility? Try to keep up, there's lots of new terms and concepts for you to learn here. You also have the opportunity to grade and select proposals based on many criteria, such as value, scope, difficulty, budget.
I mean, it's as if there's a well established and widely accepted process that is followed all the time across different industries and various projects because it happens to be incredibly successful. A process that naturally delineates a project into its various stages from conception to production/completion; provides gates and ensures that proper review of the work accomplished and the go-forward plan is carried out; and ensures that work carried out is focused on achiving the stated goals.
Feel free to come back to the other thread and contribute whenever you want. It's always good to have that crotchety person around telling everyone why things cannot be done. I'm a big proponent of proving something rather than accepting that it 'feels right', so push back is always useful before committing to doing something.