Good morning. I've been looking over the forums, and haven't seen a clear answer from devs or others that addresses how unit equipment is abstracted.
At the risk of setting off the 40w is good/bad bomb, I try to set up (generally) historical divisions using the designer. However, different types of equipment don't seem to be abstracted at all in some cases, while other types of equipment are greatly reduced from actual numbers. Infantry equipment is obviously much lower than what an actual battalion would need. An artillery battalion in game has enough tubes (36) to serve as a full regiment in most countries...while an AT battalion is closer to a 1 to 1 ratio. Tanks seem to be a 1 to 1 ratio with reality, while trucks/mechanized seem low.
So if I go purely by battalion count, my German infantry division is closer to 40w. If I go by gun tubes, that reduces the size closer to 27-29. I am all for packing extra guns in a division and calling it a corps artillery unit...or just building optimally if playing mp (thanks reman). However, if I go 40w in armor/panzers I have 500+ tanks in one division? For sp that can be odd.
Has there been any clear guidance/Secret Master level analysis on what is and what isn't abstracted in a division's equipment? Thanks!
At the risk of setting off the 40w is good/bad bomb, I try to set up (generally) historical divisions using the designer. However, different types of equipment don't seem to be abstracted at all in some cases, while other types of equipment are greatly reduced from actual numbers. Infantry equipment is obviously much lower than what an actual battalion would need. An artillery battalion in game has enough tubes (36) to serve as a full regiment in most countries...while an AT battalion is closer to a 1 to 1 ratio. Tanks seem to be a 1 to 1 ratio with reality, while trucks/mechanized seem low.
So if I go purely by battalion count, my German infantry division is closer to 40w. If I go by gun tubes, that reduces the size closer to 27-29. I am all for packing extra guns in a division and calling it a corps artillery unit...or just building optimally if playing mp (thanks reman). However, if I go 40w in armor/panzers I have 500+ tanks in one division? For sp that can be odd.
Has there been any clear guidance/Secret Master level analysis on what is and what isn't abstracted in a division's equipment? Thanks!