- Aug 4, 2011
Hi! Welcome (or welcome back) to Enemy of the State. Enemy of the State is a innovative mixture of suspicion/psychological games like Secret Hitler and nation games, like I've frequently run in the past. This game we'll be playing as the fraying Spanish Second Republic in what was historically its final year.
The way the game runs is simple: you're all playing as prominent politicians or other influential citizens of Spain in the year 1936. You will elect a President by ballot. He will submit orders. You will either vote to accept or reject his orders. Then the cycle repeats itself.
However, there are traitors in your midst. One of you is the evil Nemesis, who wants nothing better than to destroy Spain. The Nemesis can submit orders of his own - orders that will work against Spain's interests! He is joined by conspirators (or is he?) - who will join him in his evil business. Additionally, Spain's military forms a powerful faction, as does the Catholic church. They're generally on your side... probably...
The government can submit any orders it likes! The President of the Republic proposes orders, which you (the players) either vote to accept or reject. If the President's agenda is accepted, it comes into effect. Some factions have veto power. While the Nemesis is bounded in what orders he can issue, you're not. However, it is limited to a certain number of orders. Also, the government can only have a limited number of policies in effect at any particular time - only policies effect the stats turn after turn.
This game is fairly stat-driven, but please don't send me orders like, "increase state power" or "decrease crime." Orders should be actionable.
Stats in EotS aren't just for show. If certain critical stats reach 0 you lose, and non-critical stats have a lot of effects on the Nemesis' play. Generally, the Nemesis' cards (orders and disasters) will be locked into fixed formulas, as will government policies. However, the stats aren't the be-all, end-all, I will change them if circumstances warrant. Your orders will have logical effects.
The Powerful Faction:
Spain's powerful factions are the military and the church. Some players may sign up for these factions. They can each submit one order a turn, which are not subject to a vote. They also wield veto power in certain areas.
Kho (L - leader)
Dish of fish (C - leader)
Cleeque (M - leader)
Gen. Marshall (D - leader)
Andre Massena (C)
Our IRC channel is #EotS_Main on Coldfront.
To sign up, just let me know that you're in and if you want to join a faction (and if so, which one?).
In! I'd like to join the military faction.