One idea that struck me now is that troops should have bonuses and weaknesses in different kinds of weathers, climatezones, environments etc, depending on their culture or kind. A central african regiment shouldn't survive long in wintery weather, or fight efficiently. European soldiers should die like flies in tropical zones. And to spin this further, maybe Lappish or other subarctic cultures regiments could have bonuses for fighting in winter, arabs could be more efficient in deserts, rebels in their homeland might be better and so on.
These features could easily be in game and add both historicy and improve gameplay. Perhaps this is already in the game, but I can't recall that i've seen anything about this here yet. Anyways, is this idea worth having in EU3?
These features could easily be in game and add both historicy and improve gameplay. Perhaps this is already in the game, but I can't recall that i've seen anything about this here yet. Anyways, is this idea worth having in EU3?