What myths? The UK never even considered a white peace. I've seen Halifax mentioned a few times, but the only times white peace was even mentioned was when Germany "proposed" it. If by some chance Halifax got into power, Halifax himself said Churchill would be the "real" leader of the war, himself just being a figurehead. By 4 June, Churchill was already in power and I can't see a failure of Operation Dynamo resulting in a white peace; if anything, I think the capture of such a force would see the UK go even faster into invasion prepping.
Barb was only winnable should the Germans have foresight. There was no feasible way for the mostly horse-drawn German armies to quickly and reliably knock the Soviet Union out of the war. In OTL the Soviets didn't have their "Dunkirk" yet they still kept fighting.
I don't agree with the other points, but I don't want to take it too off-topic, so I hope you understand me leaving it there.
And I've argued otherwise; that good alt-history is done by telling a story. Why does player agency need to be taken away? And you're solely speaking for yourself; I find it fun and interesting, so therefore
I am correct

As someone else has said in this thread, it's completely subjective as to what's "fun and interesting" so even though I don't mind the convo, don't be rude and put down what other people enjoy just because you don't. Gatekeeping video game enjoyment ain't a good look chief.
Already commented on some of that stuff above, but again, if you think Halifax would've surrendered you need to do some reading on the topic. The UK was never going to surrender. By May the UK Parliament had already drawn off any calls for peace and Dunkirk was a month later. Ever considered why it was called the 'Miracle of Dunkirk'? because so many soldiers weren't expected to be saved, yet the government had already decided a month prior it would keep fighting. Doesn't sound very surrender-y to me
And as the devs have posted in other threads, I don't think they even consider alt-history being a drain - otherwise they wouldn't do it. Your points, Pz. III being upgunned and winter clothing are to a degree represented - both the Soviets and Germany struggled in the snow, so you both get the penalties. You can upgrade your tanks with more specific modules now. We've just got an overhaul to the way supply functions, yet that's still not enough? Can't wait for people to start asking for a plane camo editor to be more historically accurate at this rate
Why? why are you so adamant to actively
take away content rather than add to it? I genuinely don't understand! If you are under the impression that HOI4 should be a sim look at these pre-launch and launch trailers:
And if the argument is it's taking time away from something else... can you actually prove that? or is that just an assumption based on what's been put out? By the looks of things they work on certain areas for a given amount of time -why
not add as many alt-history options if you're not going back to it?
I get you're going for ""plausible"" alt-history, but with your examples they're just as historically fictitious as a resurgent Spanish Empire. And I still don't see what harm any extra content has - the only one I can kinda see would be that turning off historical makes it
too random, but if you don't want ironman on just stick countries on what route you want them to. I would like a "slider" per say, to give a little more control, but put that in the suggestions, not whining about it is a 4 page deep thread.
EDIT: Just a quick addition - I've seen a lot of phrasing like "me and a lot of others" thrown around (less so here but on other threads of a similar nature) and it's worth noting the people who actively engage in the forum is going to be a small fraction of the player-base. A lot of people here will share the same grievances because that's why they're here in the first place - don't convince yourself everyone is 100% on board with everything, otherwise you've convinced yourself you're not in an echochamber.