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unmerged(7763)

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Feb 13, 2002
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When the event occurs it says in the infobox that a -2 stability should occur but instead a -6 takes place so you´re faced with 5-10 year of revolts.
It also says that one should receive 250 gold but one get 2500 instead, but who´s complaining ;)

To build a Naval MF it says, in the info on it, that level 5 is required but it´s 16!

All the less, thanks for a superb game!
 
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viper37

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Originally posted by PseRamesses
When the event occurs it says in the infobox that a -2 stability should occur but instead a -6 takes place so you´re faced with 5-10 year of revolts.
It also says that one should receive 250 gold but one get 2500 instead, but who´s complaining ;)

To build a Naval MF it says, in the info on it, that level 5 is required but it´s 16!

All the less, thanks for a superb game!

can you give me the event # or the exact name for the event?

#3 is already reported :)
 

State Machine

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I think the problem with some of the events with religion changes is that a religion change breaks RM's with a -1 stab hit for each.

Maybe some event tuning is in order to compensate. Or simply making this phenomenon more known to everybody.

Viper, it's ENG 3009. It also includes a couple of random RM breaks which seems rendundant.
 

ulmont

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Originally posted by PseRamesses
When the event occurs it says in the infobox that a -2 stability should occur but instead a -6 takes place so you´re faced with 5-10 year of revolts.

The problem is that you get the stab hit for the event on top of
the normal hit for switching religions and whatever else happens
in that event...

-Richard Campbell.
 

viper37

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I will make a post in the beta forum about undocumented stuff happenning, it seems to happen often (obviously, I'm not an event expert, you would have guessed that by now :D )