I'd like to see a system where we only have one science resource, but still have the three tech fields. The player would then use a weighting system to decide what proportion of their science income is dedicated to each field.
I can see a few of benefits to something like the above.
I can see a few of benefits to something like the above.
- It would introduce a nice bit of decision making to the research side of the game. Empires could choose to specialise their tech. It would also make it harder for someone to be preeminent in all tech without having to seriously dedicate their empire to science, as they have be able to out tech even specialised empires.
- It simplifies resources without reducing depth. As people have said there really isn't a reason to have 3 science resources at the moment, they are mostly UI clutter because we have little control of which tech resource we can generate.
- Tech treaties might actually become useful again as specialised empires could make deals with those specialised in other fields to help round out their technologies.
- It is also a reasonable approximation of how actual research works. There is a finite pot of resources and dedicating more to a given field means the others lose out.