It most of the time stops my offensive to stand still when you got tank spear head stooped by single HQ (it was retreating in first place) by simply attacking you for short while
And you can stop your opponent from moving just attack them with any thing (single division or HQ will do) and break of your attack they will be stuck for hours
three points [/COLOR]
1 Length of delay should be affected by the size of fighting forces
2 Planed attack shouldn't be delayed longer than couple of hours
3 Organization loses while moving
And you can stop your opponent from moving just attack them with any thing (single division or HQ will do) and break of your attack they will be stuck for hours
three points [/COLOR]
1 Length of delay should be affected by the size of fighting forces
2 Planed attack shouldn't be delayed longer than couple of hours
3 Organization loses while moving