Is attrition negligeable?
A poster showed how even a small attrition (good on the 200 men per day!) would have a meaning. As it did IN FACT.
In game terms, if the balance is affected, it is wiser to simply add a little manpower AND have the attrition than simply ignore it.
"But its all the same!"
No. Picture this:
200 divisions head to head with 300 soviet divisions. Constant fighting and artillery. Yes, guns get blown up, vehicles and ambulances get shot, people get killed. You don't need to order an attack for it, it just happens.
(some newly-arrived lieutenant fresh out of the hitler jugend decides to show those slackers on the front how the war can be won and gets himself and his platoon shot up).
There is constant drain. A high proportion will be newbies, but some will be veterans. In time, this actually affects experience.
Now you got the same 200 divs. You've won the war and forced your foes to surrender. There is no continuous front facing fully armed enemies. No manpower drain, you rebuild faster.
Just there, you have a difference.
As for attrition... did you know tanks were constantly going to hell simply from wear? That full tank engines had to be replaced sometimes after a few hundreds of kilometers? Ditto for transmissions and other parts. Artillery guns had their gun barrels replaced regularly. Did you know that the first Panthers - which today are so vaunted - were actually despised at times for their ability to break anywhere anytime and catch fire at the slightest excuse?
In the little ideal world of numbers and little unit markers things are neat. In reality just moving a panzer division causes losses in organization. As it continues movement it reaches a "constant" level that is probably 1/3 or 1/2 lower than 100% org. A % of its panzers will be in repairs and some will be getting towed back to the workshops.
Planes? Even worse.
In may-june 1940, out of 1369 fighters, 235 got destroyed on operations. 169 went down to enemy action, 66 NOT to enemy action. 22 were destroyed not on operations.
Read this again. 1/4 of total was not due to enemy action. It was just planes getting flown about. Even out of operations, 22 got destroyed on a normal course of events - just moving planes around or bad landings or something.
This was an easy period.
In other periods, the Luftwaffe was competing with the allies and soviets to see who could destroy the most german aircraft. Sometimes the Luftwaffe won.
But really, just setting the squadrons to patrol without a single enemy plane in sight would mean constantly replacing them. Add in a few scrambles and missions in bad conditions – even without a single shot you’ll be losing them by the hundred.
It was for no reason that fighter and bomber strength in frontline units varied from 80 to 70% in feb to aug 1943.
In bomber command (brits) there were 764 planes present for duty in january. During the whole year they lost 2751. Yes, almost 4 times the total strength.
Were whole squadrons destroyed one by one? Hell no. None was totally destroyed in the air, UNLIKE HOI. Big losses were 10% in a battle, catastrophic somewhat more. But 10% ten times is 100%... (assuming you replace them).
They just suffered... attrition. The world wasn't perfect.
In 1944 things got a lot better. They had 1224 in january 44. They lost 3220 in 1944. This WAS a lot better. Still pretty gruesome, though.
Aircraft production shows this.
Me 109 - in 1943, production was:
june 663
july 704
august 515
sept 525
Yes, 6-7-5-5 squadrons in 4 months.
But the squadrons themselves were NOT destroyed. What happened? They destroyed them landing, taking off, on bad weather, whatever.
Cumulative effect is a bitch, boys and girls. You don’t need a single decisive battle. Just waste 7 to 12% of your strength every month and see how it turns out.
Actually, the way squadrons are eliminated in HOI is just totally plain wrong. It didn’t happen that way. This is the limitation of a system that treats a battleship, a division and a squadron of planes the same way.