Ending Covenants With The Shroud

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ssaannttoo

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Jan 27, 2022
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Alrighty, so a friend and I have been playing a private game of Stellaris for a few days now. I got to the point where I unlocked the shroud for the first time and I got an option to make a covenant with the Whispering Void. At first I thought it was just bonuses to Influence, which I wanted. But now a few of my leaders are dead and two planets have gone mad. I do not want this to happen, lol. I was reading around and saw that I cant just end it through the shroud diplomacy screen, so I was wondering if there were some kind of command I can run to negate the affects of the covenant, both positive and negative so I don't gain an unfair advantage.
 

Flamgino

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Jan 24, 2022
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Almost all the Shroud covenants have negative effects to make them unwanted. Most people recommend you not play Psionic more than once, unless you really just love gambling, but if you do decide to go through it anyway, the Composer of Strands is the least likely to hurt you. It still can, though - it'll randomly change your genes and you can't change them back. You could also do End of the Cycle if you know you're close to the end of the game, but it's basically game over fifty years after you accept it.

Other affects from the Shroud include temporary buffs, temporary debuffs, and leader deaths. If you have a Chosen One (a slightly better than average leader created by a Shroud interaction), don't have him talk to a presence in the Shroud because there's a chance it'll kill him, and you won't get another Chosen One. If you're very lucky, you might also unlock psionic ship equipment at a time when it's useful, but that's up to pure luck. Psionic is better than a kick in the head thanks to the pop buffs, but eventually you'll stop contacting the Shroud because it has virtually nothing useful to offer you.

The highest recommended ascension right now is the Synth ascension. It offers the greatest amount of pop growth and a flat 20% production bonus to all pops. Bio comes in second place, but at a class below because it really doesn't do as much - it's the only option hiveminds have, though. Psionic rarely ranks for consideration. Basically, if you take it, expect to be punished about 40% of the time and then get surpassed by every other ascension anyway.
 
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Mastikator

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Dragatus

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Alrighty, so a friend and I have been playing a private game of Stellaris for a few days now. I got to the point where I unlocked the shroud for the first time and I got an option to make a covenant with the Whispering Void. At first I thought it was just bonuses to Influence, which I wanted. But now a few of my leaders are dead and two planets have gone mad. I do not want this to happen, lol. I was reading around and saw that I cant just end it through the shroud diplomacy screen, so I was wondering if there were some kind of command I can run to negate the affects of the covenant, both positive and negative so I don't gain an unfair advantage.

Look at the bright side. At least you didn't make a pact with the End of the Cycle.
 
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RabbaDooDabba

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Nothing happens

ever
Extradimensional Experimentation.jpg
 
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Losttruppen

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The Covenants have always been a bad joke about the Warhammer 40k Chaos Gods from a gameplay perspective. They really need to let you go forth on a dark crusade to feed them the souls of your enemies instead of your own pops, as for the ~5years they have existed there has not been a reason to pick these once you know what they do.
 
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Incompetent

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You made a deal with Tzeentch, there's no walking away from that...

Whisperers in the Void and Instrument of Desire offer much better deals at the empire level than the 40k ones do. Sure, *some* of your pops/leaders will go insane, but what does that matter when thousands more pops are raking in the profit?

End of the Cycle is more of a commitment, but it's still no more drastic a choice than completing Become the Crisis. In fact if you take one you may as well take the other if you get the chance, it's not like it will be any worse for everyone else in the galaxy.
 
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Frederick III

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Whisperers in the Void and Instrument of Desire offer much better deals at the empire level than the 40k ones do. Sure, *some* of your pops/leaders will go insane, but what does that matter when thousands more pops are raking in the profit?

End of the Cycle is more of a commitment, but it's still no more drastic a choice than completing Become the Crisis. In fact if you take one you may as well take the other if you get the chance, it's not like it will be any worse for everyone else in the galaxy.
Instrument of Desire is easily the best of the pacts. +10% all resources, and in exchange you get either a consumer goods malus (not a problem) or a temporary ethics attraction malus (usually also not a problem).
 
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Gyrvendal

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Instrument of Desire is easily the best of the pacts. +10% all resources, and in exchange you get either a consumer goods malus (not a problem) or a temporary ethics attraction malus (usually also not a problem).
Exactly. Slaanesh is pretty good. The rest are terrible. Although End of the Cycle is good for memes.
 

Vorpaliminal

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Whisperers in the Void and Instrument of Desire offer much better deals at the empire level than the 40k ones do. Sure, *some* of your pops/leaders will go insane, but what does that matter when thousands more pops are raking in the profit?

End of the Cycle is more of a commitment, but it's still no more drastic a choice than completing Become the Crisis. In fact if you take one you may as well take the other if you get the chance, it's not like it will be any worse for everyone else in the galaxy.
What you really don't want is the Eater of Worlds. +15% fire rate and +30% Army Morale in exchange for potentially losing entire planets? No thank you Khorne.