Endgame research is currently only based on +5% of anything to infinity. We could create some kind of system where some kind of goal or threshold is achieved where these technologies suddenly have an effect greater than +5%-
For example: Performing 10 researches of '+5%' will unlock a more powerful research that would grant '+25%'. They might have a slightly different icon and color, as if it were rare technologies or something like that.
I would also like new technologies and endgame buildings that allow other strategic resources to be synthetically created such as living metal, zro and nanobots without the need for special events or deposits. These would be readjusted in some way to enhance their use or increase their efficiency. Although I don't know if that can already be done because stellaris has too many variables.
Some examples here:
Nanobot Factory: Create nanobots from rare crystals and alloys.
Living Metal Factories: Create living metal from nanobots and alloys.
Zro Factories: Create Zro from exotic gases and a colossal investment of energy.
For example: Performing 10 researches of '+5%' will unlock a more powerful research that would grant '+25%'. They might have a slightly different icon and color, as if it were rare technologies or something like that.
I would also like new technologies and endgame buildings that allow other strategic resources to be synthetically created such as living metal, zro and nanobots without the need for special events or deposits. These would be readjusted in some way to enhance their use or increase their efficiency. Although I don't know if that can already be done because stellaris has too many variables.
Some examples here:
Nanobot Factory: Create nanobots from rare crystals and alloys.
Living Metal Factories: Create living metal from nanobots and alloys.
Zro Factories: Create Zro from exotic gases and a colossal investment of energy.
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