ConjurerDragon said:
A question about inflation and tech: When I play the game, should I worry about getting every advantage I can, e.g. looting to speed tech, never taking wrong-culture/wrong-religion provinces and modifying sliders to innovative/narrowminded and such -
or will near the end regardless of such efforts I have maxed all techs anyway, so that I could play the game more carefree?
It depends on what country you're playing. If you're a latin european country, you can be narrowminded and continent-spanning country, if you apply the right strategy (
ie developping economy first and building manufactories) you'll finish all techs whatever the number of wrong culture/religion provinces you have, and with a constant surplus of money from your budget.
If you play as an orthodox- or muslim-techgroup country (
including China), it's slightly harder, but still doable. You just need to be a bit careful.
With other techgroups, it's quite impossible to finish, and you need every edge you can get to keep up with the europeans (
ie innovativeness and centralisation).
Three additional comments :
- looting is always good, but preferably use it to send money to the treasury (
assuming you're latin, orthodox or muslim techgroup)
- wrong culture/religion penalties only affect tax income, not production or trade taxes (
which are the biggest part of provincial income after a time, for most of the provinces) and have no effect on tech/stabcosts
- inflation is not severe, if you got it when minting to pay a valid investment (
like 50-or-so first manus, for example)