Encyclopedia Victoria
Victoria (History)
(Suggest Reading This Article First)
Places
Tyrol
People
Rulers of Victoria
Victor I
Events
Trial of Victor
Totallity War
War of Burgundy
Wars of the Roses (Updated: August 4th)
Culture & Society
Victor (Name)
(Current Status: Trial of Victor added. Had to tweak the dates on the ruler chart a bit so everything made sense, but nothing huge.)
Victoria (History)
(Suggest Reading This Article First)
Places
Tyrol
People
Rulers of Victoria
Victor I
Events
Trial of Victor
Totallity War
War of Burgundy
Wars of the Roses (Updated: August 4th)
Culture & Society
Victor (Name)
(Current Status: Trial of Victor added. Had to tweak the dates on the ruler chart a bit so everything made sense, but nothing huge.)
Ok, I've tried a few AARs in the past but none have really gotten anywhere. Unlike a lot of AAR writers though, the problem though for me isn't the writing - it's the playing. Not just taking notes and such of course, but the fact that I have a vague idea of what I want before I start, and ultimately I end up just trying to play with a certain result already in mind. It makes for a nice challenge I suppose, but just adds an unnecessary aspect to the writing, which is why I make the things in the first place. (Also I've read the few AAR attempts I've made - it's been a while - and I had some computer difficulties back then that I didn't remember. That and my writing sucked, so I'm hoping not to repeat that part either.
Additionally, my current plans are to have this span EU2's to HOI2's timeframe, one update at a time. Because of the many things to mod if I were actually playing (especially POPs in Victoria), understand that my hesitancy to play the AAR also stems from practicallity issues. (I'm putting this in EU2 for now - the timeframe is big enough that it'll take a while to get to the point where I would go into Victoria anyways, assuming I make it that far.)
So instead of playing and writing, I'll just be writing with a vague image of what's going on in the game in my head, perhaps a "screenshot" or two to accompany. Literally it isn't an After Action Report, but the various Paradox games used (EU2, Victoria, HOI2) will be tools in the storytelling. Essentially I'm going to try to keep everything so it could possibly be modded into the game (which isn't me promising anything - just a general guide so it could, at the very least, possibly be an actual AAR with a few events or whatever).
Another problem I've had with these things is laziness in general. Fortunately I enjoy the encyclopedic writing style I'll be using - I won't lie, it's easy
The current plan is for things to added semi-chronologically, although hints about the future will be thrown in occasionally. Ultimately I imagine every article will be updated several times as I come up with new ideas or move forward in the timetable. Note that this is basically ad-libed though, so I may change things as I go along. (The underlining is actually a reminder for me to make an article on the subject and put a link there since this is all a work in progress. Likewise, parts surrounded by "<...>" are things that are likely to change as I work on this more - specific names and dates, primarily.)
(NOTE: Some descriptions, especially from pre-EU2 history, are taken almost verbatum from Wikipedia.)
(And yes, I like the name Victor. I don't know why.
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