Having to restart campaigns 50 - 60 year in because RNG doesn't go your way saps all the fun out of this game.
- 32
- 4
- 1
You are aware that you can make a copy of the ironman save file using your computer operating system, then restore it after an adverse RNG event, right?
Oh, i think i misunderstood your post. You are actually complaining about there being too much random chance involved in the game?Yes.
But good game designs leans into the players' habits. Plus this method has the issue that it still advances the game date.
Just make it so that you can't save again for 50 ingame years or so to not make save-scumming casual.
Is there is a specific thing you want to mention, or are you against all use of random values?
But good game designs leans into the players' habits.
I keep regular backups. Not about RNG, but because of bugs (last night, in the middle of my war with Denmark the “transfer subjects at half cost” age ability quit working and now Norway costs the full amount and there are two options for Sweden one at full cost and the other half, I will definitely be reverting that), allowing me to experiment with obtuse and unexplained mechanics, and to branch campaigns for achievements. It really isn’t that hard.
According to who? Quit whining about cheating taking a small amount of effort
I would support making the Burgundian inheritance devoid of chance for a Human,
weaker? that's the point of picking nations other than the ottomans. if your strategy relies on a coin flip, maybe you need a better strategy?I heavily disagree with this as all European majors excluding the Ottomans and kind of Russia (and for those you could make the argument that they are essentially playing in Asia) are somewhat on the weaker side.
The upside of getting an at least mostly healthy Burgundy is so massive that it makes absolutely zero sense to continue a run where Burgundy either screws up or goes to someone else.
weaker?
Europe being different is not a problem, it is a feature. all countries are supposed to be different in power and ability to expand. that's part of what makes them fun to play.Weaker than the Mamluks and Japan:
Castile -> Spain: 2780 dev in 1651. In the uppermost percentage luck-wise since I got the Wedding before Naples was released as well as a PU over France in 1505-ish. Also has a PU over Austria and Opole, but I don't count these until they are integrated.
Mamluks -> Arabia: 2687 development in 1670
Ashikaga -> Japan: 2711 dev in 1666
I think most people would agree that Castile is one of the strongest countries in Europe while Mamluks and (non Shogunate cheese) Ashikaga are clearly second-rate countries. However, it took literally 99th percentile luck for Castile to outperform them (without the France PU, I wouldn't have the Austria PU).
Europe simply has multiple inherent problems that some other parts of the worlds are spared of.
Europe simply has multiple inherent problems that some other parts of the worlds are spared of.
I am not cheating. Emperor was a huge uptick in RNG. In 1.29 and below you could take a mostly guaranteed free 150-ish dev as France from the BI, while nowadays you have a huge ~400 development delta between getting the inheritance or not getting it - which is at the end of the day out of your hands. The upside of getting an at least mostly healthy Burgundy is so massive that it makes absolutely zero sense to continue a run where Burgundy either screws up or goes to someone else.
There already is a simple and convenient way to work around this. Before starting a new game, there is a checkbox saying "ironman mode". Simply uncheck it to enable the ability to save at will.