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HALNY (HAL)

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Tem_Probe said:
As far as Sweden's manpower is concerned, additional Conscription centers, if nice, aren't necessarily the best fix. Cores on ugric russia would help once I can get them. Another way might simply be to raise Scandinavia's very low population levels to more decent ones. Half the provinces start with less than 5000 inhabitants, and that hurts in the early game.

Sweden really has only 16 men power??
 

HALNY (HAL)

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anevilclown said:
Poland

-Baltic culture added

I hope this will become reality...
 

unmerged(7276)

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I heard enough of this "England is to weak, wah wah".

I think we will reactivate the spanish bankurptcys for this :)
 

HALNY (HAL)

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cheech said:
I think we will reactivate the spanish bankurptcys for this :)

ROTFL :rofl:
 

String

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HALNY (HAL) said:
Hmm, maybe you are right about that...


But this case is not so simple. We do not want Austria and OE fighting for Greece all game. We have to decide who will have cores on it and greek culture. Both is not option.


well we are still going to fight for greece all the time because there is no way i'm gonna give greece away for free :)
 

Kindjal

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Sweden really has only 16 men power??

After edits only. Without them it looks even worse.

I hope this will become reality...

At least in my version Poland has Baltic culture.

I think we will reactivate the spanish bankurptcys for this

It is easy enough to avoid, especially now when the provinces that trigger
it are not worth taking.
 

Tem_Probe

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I'll run some tests with Sweden to figure out what to do bout that manpower.
 

HALNY (HAL)

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Kindjal said:
At least in my version Poland has Baltic culture.

Hm, than we have some diffrent versions. In mine I have only core on Ruthenia.
 

HALNY (HAL)

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String said:
When btw?

Anevil said something about this thursday...
 

unmerged(19027)

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Some additional things (involving war) to clear up before Thursday:

Should war be restricted to colonies?

This idea has come up before. The focus of the game is empire, but this does not mean wars must be fought exclusively in the new world. Expansion in Europe is limited to cores, but fighting there is expected. Is this what we really want? Limiting wars to the colonies might better promote competition, but this rule is a bit silly. If Spain attacks the colonies of France, why on earth shouldn't the French be able to walk into Spain to make it stop? Likewise, fighting in Europe can be used to help force a peace, just like in real life.

However, if war is allowed in Europe, we might need a rule to prevent this from being abused. For example, we don't want to see OE over-run Poland and start demanding colonies they haven't even been able to take. Using Europe exclusively to take colonies must be prevented.

Cores on every capital?

Another suggestion that has come up is to give every nation a core on the capital of everyone else. This will provide a free CB, and the loss of the associated stab hit for DOWs may encourage more war. The problem is, this rule would render the alliance rule pointless. See below.

Alliances

As is, alliances are banned. This is to encourage more diplomacy, more 1vs1 wars and hopefully prevent the traditional gang bangs. With this rule, informal alliances come at a cost. Supporting an ally will result in a stab hit, which hurts if wars are frequent. If the free CB's are handed out, this rule becomes pointless.

I think the alliance rule should be scraped. To prevent gang bangs and such, we could use a rule like: no nation may take provinces when supporting an ally in war. Or, the 3 prov rule could be modified to take into account the kind of war being fought. 1vs1 wars could have a 3 prov limit, while a 2vs1 situation could result in a *one province* limit. I think that would really encourage 1vs1 wars.

Thoughts?
 

HALNY (HAL)

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anevilclown said:
Cores on every capital?

Another suggestion that has come up is to give every nation a core on the capital of everyone else. This will provide a free CB, and the loss of the associated stab hit for DOWs may encourage more war. The problem is, this rule would render the alliance rule pointless. See below.

I am not sure about that...

anevilclown said:
Alliances

I think the alliance rule should be scraped. To prevent gang bangs and such, we could use a rule like: no nation may take provinces when supporting an ally in war. Or, the 3 prov rule could be modified to take into account the kind of war being fought. 1vs1 wars could have a 3 prov limit, while a 2vs1 situation could result in a *one province* limit. I think that would really encourage 1vs1 wars.

But this idea I like very much.
 

HALNY (HAL)

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Joohoo said:
so we start 12th August?
Yes, thursday is 12th of august.
 

HALNY (HAL)

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anevilclown said:
Should war be restricted to colonies?

Expansion in Europe is limited to cores, but fighting there is expected. Is this what we really want? Limiting wars to the colonies might better promote competition, but this rule is a bit silly. If Spain attacks the colonies of France, why on earth shouldn't the French be able to walk into Spain to make it stop? Likewise, fighting in Europe can be used to help force a peace, just like in real life.

However, if war is allowed in Europe, we might need a rule to prevent this from being abused. For example, we don't want to see OE over-run Poland and start demanding colonies they haven't even been able to take. Using Europe exclusively to take colonies must be prevented.

Well, again you are right, but I think 'life' will prevent such situations. To take some colonies agressor will have to first reach them and assault. If he will be not able to do so, demanding this colonies will be not allowed, even if all victim's land in Europe will be occupied.
 

HALNY (HAL)

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Alfonso V said:
and what time will be the game? :rofl:

...

cheech said:
Playing times – [...] 19:00 CET-23:00 CET

So I think on thursday we will start at 19 too.
 

HALNY (HAL)

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Btw, we will play on wednesdays and thursdays? Only on thursdays? Or only on wednesdays?