I am a little late to the party but i have arrived now.
I am currently about 50 years into my first megacorp game and for the most part i am loving it. So much has changed and so much of it appears to be for the better.
i want to give some feed back about the empire size mechanic because its the only thing so far that i am struggling with.
In the past we were restricted from colonising too many systems with a flat 10% penalty to all production and other stuff to boot for every system over the cap. It was a heavy penalty and 1 i would always avoid by either delaying planting the new colony until i had teched up or dumping systems into sectors. while this was going on you could still spread out so long as you had the influence to put down starbases.
in my current game i hit the empire size cap fairly early on. To give myself some breathing space i picked up the expansion tree for the extra cap room. I have 4 planets and some space to expand into, but i am now running at -30% on a bunch of stuff.
i tweeted about this and the stellaris twitter told me, "its fine, you should be over the cap thats what you are supposed to do" but i disagree. 30% penaty to production is huge! i have this area between me and an FE just begging to be exploited but i really feel that i cannot and should not do that as it will only increase the 30% penalty.
while i have been waiting for tech (which i am assuming exists?) to increase the cap i have hit max on influence, energy, minerals and i have 5K alloys saved up with no reason to spend it without hurting my empire more.
how is everyone else handling this new mechanic? do people feel as strongly about it as i do? It feels like its artificially stopping me from growing when i have enough of every resource i could possibly need.
I am currently about 50 years into my first megacorp game and for the most part i am loving it. So much has changed and so much of it appears to be for the better.
i want to give some feed back about the empire size mechanic because its the only thing so far that i am struggling with.
In the past we were restricted from colonising too many systems with a flat 10% penalty to all production and other stuff to boot for every system over the cap. It was a heavy penalty and 1 i would always avoid by either delaying planting the new colony until i had teched up or dumping systems into sectors. while this was going on you could still spread out so long as you had the influence to put down starbases.
in my current game i hit the empire size cap fairly early on. To give myself some breathing space i picked up the expansion tree for the extra cap room. I have 4 planets and some space to expand into, but i am now running at -30% on a bunch of stuff.
i tweeted about this and the stellaris twitter told me, "its fine, you should be over the cap thats what you are supposed to do" but i disagree. 30% penaty to production is huge! i have this area between me and an FE just begging to be exploited but i really feel that i cannot and should not do that as it will only increase the 30% penalty.
while i have been waiting for tech (which i am assuming exists?) to increase the cap i have hit max on influence, energy, minerals and i have 5K alloys saved up with no reason to spend it without hurting my empire more.
how is everyone else handling this new mechanic? do people feel as strongly about it as i do? It feels like its artificially stopping me from growing when i have enough of every resource i could possibly need.