Empire of Sin Version 1.02 Patch Notes - Nintendo Switch

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Second Lieutenant
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Jul 3, 2018
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EoS Patchnotes Nintendo.png

Greetings, mobsters, gangsters and thugs! We have a patch for you that should take care of some of the issues you have been experiencing. The version number of your game should now be 1.02.38645m on Nintendo Switch.

Thank you for reporting any bugs you come across as you play. If you want to help us, here is the right place to send your bug reports: https://pdxint.at/3mtqJEh

- Fixed issues around UI notifications overlapping other game UI
- Fixed icon issues
- General UI polish
- Radial menu unclickable icon fixed
- Implemented additional tooltips

- Fixed issues around skipping tutorial
- Tutorial polish
- Fixed tutorial disabled buttons that should be active
- Additional tutorial text

- Fixed camera issues
- Improved combat AI
- Polished combat abilities
- Fixed issue with characters spawning off the nav mesh so not engaging
- Combat balance polish
- Throat slit execution fixed
- Fixed pooling blood issue

- Updated character flags
- Adjusted lighting in sitdowns
- Safehouse interior variants
- Animation polish
- Lip syncing polish
- Improved particles and lighting
- General fixes and polish

- Fixed various VO bugs
- Updated localisation
- Implemented Paradox SDK for telemetry
- Fixed issue with sitdowns timing out
- Fixed issues with selling buildings
- Mission fixes
- Sound effects polish
- General audio polish
- Fixed issue with game saves delaying loading
- Softlocks fixed
- Faction AI polish
- Optimisations implemented
- Gameplay balance
- General bug fixing