Empire of Sin - Nearly untargetable enemy when next to a wall

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Earthcreator428

Recruit
Jun 14, 2021
1
0
Short summary of your issue Nearly untargetable enemy when next to a wall

Game Version
1.5.0.43225

What platform are you using?
Xbox One

What OS are you playing on?
Console

Do you have mods enabled?
No

Have you tried verifying your game files (Steam only)?
No

Please explain the issue you experienced in the most condensed way possible
When attacking a safehouse one guard would hide against the building wall and become an invalid target for all attacks except grenades and melee if you move. Tried 10 times various ways to get around. Guard would always hug the wall.

Please explain how to reproduce the issue
Attack a safehouse or racket and have the ai of the guard send them to the building wall upon starting combat.

How much "pain" is this causing you?
4

Is there anything else you think could help us identify/replicate the issue?
Similar stuff happens when walls inside of buildings are involved.
 
Upvote 0

LukeBRG

Romero Games
Dec 11, 2020
1.156
122
Hey @Earthcreator428, sorry to hear you've encountered an issue. I've logged this with the team and they're going to look into it for you. Does this happen in every combat and is it specific to Safehouse battles? If you have any screenshots or recordings relating to this could you send them over, please? It would be helpful to get a visual on this. Thanks! :)