Empire of Sin - Enemy throwing grenades through walls

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Sapbatang

Private
May 20, 2021
16
6
Short summary of your issue Enemy throwing grenades through walls

Game Version
1.07

What platform are you using?
Playstation 4

What OS are you playing on?
Console

Do you have mods enabled?
No

Have you tried verifying your game files (Steam only)?
No

Please explain the issue you experienced in the most condensed way possible
Enemy units constantly throwing grenades through walls.
This seem to be prevalent when I place my units on 'Overwatch'.

Please explain how to reproduce the issue
Engage in combat in buildings with walls such as a brothel.
Place one friendly unit on 'Overwatch'.
If enemy units are armed with grenades and are within range, those units will throw their grenades through the walls to disrupt the friendly units that are on 'Overwatch'.

How much "pain" is this causing you?
9

Is there anything else you think could help us identify/replicate the issue?
None.
 
Upvote 0

LukeBRG

Romero Games
Dec 11, 2020
1.156
122
Hey @Sapbatang, sorry to hear you've encountered this issue. Does this happen every combat where enemies have grenades and every time you use Overwatch? Can you recall any specific steps that you took in the lead up to noticing this? Any extra information would be helpful to our coders, as would a screenshot or recording of this in action. Thanks! :)
 

Sapbatang

Private
May 20, 2021
16
6
I don't have any pics or vids.
As far as I can recall:
1. Enemy belongs to Hip Sing Tong gang. I did not observe other gangs doing this.
2. Combat takes place in building with walls and rooms e.g. brothels.
3. My units are placed against a wall in a long corridor. They are about 4-tiles away from a doorway.
4. Enemy units armed with grenades are located in a different room. They throw the grenades through the wall to hit my units.

I believe this was fixed in the latest patch and I have not seen this occur for quite a while. So, I was surprised me to see it happening again.
Sorry for not being able to provide any more details.