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Dalwin

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When I send my 3 german tank divisions into the spanish civil war they come back as elite most of the time. Im not delaying combat/farming for xp.
That works for the same reason that the Japanese can do it in China. Basically your opponents are crap. Therefor they inflict only token casualties so the gain from combat outweighs the losses. Once you start fighting on more equal terms, it becomes much harder to even maintain your experience level let alone increase it.
 

Elite1138

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With all of my games I don't recall ever seeing a division ever reaching beyond level 3, even with field hospitals. Usually I have to constantly retrain to keep them from lowering to level 2.
 

REDDQ

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True, a veteran unit should suffer less attrition and manpower loss, however, I don't think there is an easier way to show that in game.
Well, so far higher experience only gives you combat bonus. It could also give what field hospital has ie trickleback and xp loss. Add to that reinforcements coming in trained and we have a place to start.
 

DamdIfINo99

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Best bet is to micro-manage your non-line divisions. The 118th Infantry Division may not be very useful even as a veteran unit but the 1st Panzer Division (having been your expeditionary unit in Spain, China, etc) may be awesome for your breakthroughs in Polish/Soviet/French plains.
 

redrum68

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For infantry divisions its pretty hard to get them high in experience levels unless you crazy micro with field hospitals. The key tends to be focusing on your Armor divisions and using them wisely to try and get high experience levels since they have more impact.
 

Duke_Dave

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Field Hospitals and ifts in anyway more sophisticated than peasants with riffles maintanance crews, so that they're always equipped well in my experience well equipped units suffer less casualties, I had whole armies on the highest level in my war between France and Japan I had 200.000 casualties they had 10 Million my units were all top rank
 

IrationalFear

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It's possible but very difficult after all the major armies add artillery everywhere.
Personally, I've had success with 3 methods:
1) Small infantry formations on defense (either Chinese army) tend to take few losses from enemy infantry attacks and keep combat going for a while due to mutually low soft attack. No hospitals required.
2) Large (40 width, Human Wave preferable) pure infantry divisions have such a large amount of HP, ORG, and Defense that they take very few casualties. Add a field hospital when your opponents add artillery. Keep support brigades to a minimum (ENG, AT, Hospital).
3) Tank divisions against non-piercing opponents. Enemies that can't fight back are EXP fodder, even if you don't farm. Simply sending them as volunteers to any pre-1939 war should get the job done (even Ethiopia, though that will probably mean the loss of the divisions in question).
 

Stolen Rutters

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For me, to get top trained units, it's about setting aside some infantry set to defend, armor on the attack, both groups marked elite for best equipment. The rest of my army has trouble keeping experience up since the best equipment is going to a small fraction of my military force... but that elite army group is killer.
 

Secret Master

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This difference from previous games causes some issues with gaining higher XP lvls on attack and with the AI tactics of massed broad front infantry assault which worked decently in HoI2 and HoI3.

So, it's historically accurate that high infantry losses from broad front attacks are not getting units to higher XP? Who would have guessed? ;)
 

Duke_Dave

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So, it's historically accurate that high infantry losses from broad front attacks are not getting units to higher XP? Who would have guessed? ;)

That is what I love about this game in a total war game I have units butchered down to one man and then they get filled up and everybody has the same experience level like that one dude, it also makes one appreciate veteran soldiers much more than in any other game.
 

Krask

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I know it's a pipe dream but I wish it were possible to transfer my most experienced soldiers from divisions across the front into specific elite divisions that I've gathered for an offensive. I guess the game would need a pop system or some such for that though.

Having my highly trained armour divisions sat in the west to contain potential invasions whilst my eastern armour drops to regular whilst slogging it out is inconvenient, my western troops would suffice as green. I don't think it's an important enough feature though tbh.
 

davidc929

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Your certainly right in terms of the casualties being high on the attack for infantry in reality!

The difference is that in WW2 the veterans tended to be able to stay alive much better then the fresh recruits, so experience was better retained and these veterans could faster teach new recruits. Most casualties were the green ones ( so the amount of experience lost was much less then the averaged values used in HoI4 ).

Another difference is that not all reinforcements in reality were totally green (as they are in HoI4), most nations had various types of conscription or reserves that had undergone basic training before being deployed as reinforcements to frontline units. It was only in really desperate situations that recruits with zero training would be sent to the front.


Both of these effects could be used to improve the experience mechanics in HoI4.




Another big reason probably is that the Chinese couldn't afford artillery for all their units, which greatly reduce the damage they can do and increase how long combats take (thus increasing experience gained).
There were critcisms of British units after D-Day not being as good as they were when they had fought in the Western desert as they had lost so many casualties. American officers also viewed the replacements they were sent in Europe as beign sub par as they had not received full infantry training in many cases.
 

AmpsterMan

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I get soldiers higher than regular all the time. Have larger divisions with strong firepower. Use field hospitals and engineers to keep your guys fighting fit. If you can afford it, add a Heavy Tank division to your infantry.

As long as you don't make crazy attacks you should be fine.