So, I have a 22K Army built in my capital, and I am playing a Defensive War against the invaders. There are multiple smaller armies from my invader, in the 10-15K range so I have to play this out very sequentially to use my numeric advantages in each battle, to win the war.
But Paradox Game Developers inserted Radio Communications technology into the 16th Century.
You see, when I am 3x Provinces away, and I start movement toward the first enemy army, which was its weakest, that was under 5k in strength, just 5x game-days later that smaller army picks up and moves away, because somehow a 25+ game-day journey for any Messenger can instead use mythical Radio calls to the Army to warn it of my approaching army that they can't see yet, would not know about yet, and in no physical way possible - could possibly be forewarned that I am approaching from 2x provinces away (which would be at least 250-500 miles away, on a real map. And to be clear - I had not yet entered the adjacent province when the enemy army picked up and ran away.
Pray tell, how could an enemy army be forewarned in just 4-5 days of time of my advance on their position, when they are 25+ days ride away from even the fastest Cavalryman of the day?
Again, this is why I say "radio" use, because the Dev's built in warning systems that are simply out of line with ancient times and travel speeds. Am I the first to notice this? Dev's should have corrected forewarning like this - years ago in a patch to the game.
But Paradox Game Developers inserted Radio Communications technology into the 16th Century.
You see, when I am 3x Provinces away, and I start movement toward the first enemy army, which was its weakest, that was under 5k in strength, just 5x game-days later that smaller army picks up and moves away, because somehow a 25+ game-day journey for any Messenger can instead use mythical Radio calls to the Army to warn it of my approaching army that they can't see yet, would not know about yet, and in no physical way possible - could possibly be forewarned that I am approaching from 2x provinces away (which would be at least 250-500 miles away, on a real map. And to be clear - I had not yet entered the adjacent province when the enemy army picked up and ran away.
Pray tell, how could an enemy army be forewarned in just 4-5 days of time of my advance on their position, when they are 25+ days ride away from even the fastest Cavalryman of the day?
Again, this is why I say "radio" use, because the Dev's built in warning systems that are simply out of line with ancient times and travel speeds. Am I the first to notice this? Dev's should have corrected forewarning like this - years ago in a patch to the game.
Last edited:
Upvote
0