Elevated Metro/Elevated-to-Subway Transition/Custom Metro Trains

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

j4lambert

Sergeant
3 Badges
May 2, 2016
63
46
lambja.wixsite.com
  • Cities: Skylines
  • Age of Wonders III
  • Cities: Skylines Deluxe Edition
The metro system and the train system are two very convenient ways of public transportation in Cities: Skylines. Those systems have a lot of benefits, like reducing traffic congestion and reducing the amount of passengers that take buses to their work places. However, both transit systems have some drawbacks. While metro stations cost less to build than train stations, the metro system could only be built underground, and the train system can be built with elevated and underground sections, but custom-made elevated/underground train stations require mods, and those stations are not guaranteed to work, even with the mods enabled. In addition, custom train vehicles are supported, but only default metro vehicles can work in the metro.

Because of this, I am proposing that Colossal Order and Paradox Interactive must upgrade the metro system to allow elevated track and elevated stations. Elevated metro track would cost less to build than underground track, and the elevated metro stations would cost the same as the underground stations. The elevated metro guideway would have to be connected to the metro tunnels by an important piece known as an elevated metro to subway transition. Two features that would make the elevated metro track distinct from the elevated train track are that the elevated metro guideway should contain concrete textures similar to the tram system and that the elevated guideway contains no overhead wires. A redesign of the vanilla metro units and a redesign of the underground metro station are also necessary, as the elevated metro station would contain platforms long enough for 2/3 of a 6-car default passenger train vehicle (or 4 cars). In addition, Steam Workshop support should be added for custom metro rail trains, as well as customized elevated metro stations and elevated/underground metro transfer stations.
 
  • 18
Reactions:
Upvote 0

dmopdox

Recruit
10 Badges
Nov 13, 2014
6
10
  • Cities: Skylines
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Cities: Skylines - Campus
Totally agree with this---Basically, everything we are capable of doing with regular train tracks should also be achievable with metro tracks
- Elevated metro tracks
- Ground level metro tracks
- Elevated-subway transition

But also:
- Elevated metro stations
- Ground level metro stations
- Underground TRANSFER STATIONS (and not just perpendicular, any angle) - basically, a revamp of the underground metro system as follows:
- Separate the metro entrance placement from the underground station placement to free up orientation of the station and tracks.
- Stations could be placed at any height underground allowing stations to overlap without restrictions.
- You would place your metro entrance, place your metro station in any orientation and any location, then connect your entrance to your station (or stations).
- You would build walkways underground to connect your underground stations and also allow pedestrians to exit anywhere.
- This makes underground walkways a must too---staircases that can be placed on sidewalks/city blocks that do not take up tiles to allow pedestrian traffic to cross without impeding traffic flow.

To me, this is a really good way to make the subway system flexible and efficient. If they are going to do another expansion pack, this should be the primary focus. I'm crippled in my city building by not having at least a perpendicular transfer station.
 
  • 7
Reactions:

Mr Jay

Sergeant
20 Badges
Aug 31, 2015
88
118
  • Lead and Gold
  • Stellaris: Galaxy Edition
  • Stellaris
  • Cities: Skylines Deluxe Edition
  • Ship Simulator Extremes
  • Cities in Motion 2
  • Cities: Skylines
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Cities: Skylines - Green Cities
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Prison Architect
  • Cities: Skylines - Campus
I doubt we'll ever get it! There are so so many things that could be added to this game adding complexity but alas they don't seem interested.
 
Last edited:
  • 1
Reactions:

AtomicM

Recruit
3 Badges
Aug 15, 2016
7
17
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mandate of Heaven
This is now my favourite mod! I have always wanted to make an on ground metro line, just for the realism and for the eye! This is so well maked that CO should relly consider implement it to the next version of the game.
 
  • 1
Reactions:

Jaysmallz

Sergeant
10 Badges
Apr 22, 2016
85
12
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Prison Architect
The metro system and the train system are two very convenient ways of public transportation in Cities: Skylines. Those systems have a lot of benefits, like reducing traffic congestion and reducing the amount of passengers that take buses to their work places. However, both transit systems have some drawbacks. While metro stations cost less to build than train stations, the metro system could only be built underground, and the train system can be built with elevated and underground sections, but custom-made elevated/underground train stations require mods, and those stations are not guaranteed to work, even with the mods enabled. In addition, custom train vehicles are supported, but only default metro vehicles can work in the metro.

Because of this, I am proposing that Colossal Order and Paradox Interactive must upgrade the metro system to allow elevated track and elevated stations. Elevated metro track would cost less to build than underground track, and the elevated metro stations would cost the same as the underground stations. The elevated metro guideway would have to be connected to the metro tunnels by an important piece known as an elevated metro to subway transition. Two features that would make the elevated metro track distinct from the elevated train track are that the elevated metro guideway should contain concrete textures similar to the tram system and that the elevated guideway contains no overhead wires. A redesign of the vanilla metro units and a redesign of the underground metro station are also necessary, as the elevated metro station would contain platforms long enough for 2/3 of a 6-car default passenger train vehicle (or 4 cars). In addition, Steam Workshop support should be added for custom metro rail trains, as well as customized elevated metro stations and elevated/underground metro transfer stations.

Agreed!