Elements of bad user experience from the previous UI are still present in the new one... Some of the new changes are actually a downgrade.

  • Victoria 3 - Sign up now!

    The journey begins, sign up now and get a special in-game item when the game is released.


  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning
  • Crusader Kings II Expansion Subscription

    Subscribe to the CK II Expansion and enjoy unlimited access to 13 major expansions and more!


Hemothep

Colonel
33 Badges
Apr 13, 2007
924
2.320
  • Imperator: Rome
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Stellaris: Necroids
  • Europa Universalis IV
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Europa Universalis IV: Common Sense
  • 500k Club
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Semper Fi
  • Victoria: Revolutions
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Art of War
You're also not paying upkeep on levies all the time. Expenses are way way down, you can pull together a couple of hundred gold relatively quickly.
Yeah, but you didn't pay for migratory cohorts before. Also a couple hundret is realy not much money. However, I would suggest a new thread if you want to go deeper into this topic. It's a bit misplaced here.

Back to topic of this thread:

2021_02_18_1.png


If a pop types average happiness in a territory is at 0% its happiness bar will be placed at the top of its entry in the territory view, instead of the very bottom. The only distinction from 100% happiness is a sad mask face instead of a happy mask face.

2021_02_18_2.png


Also, in 1.5 you could sort the trades in the trades tab by origin and destination of the trade. This is no longer possible. Now you can only sort by trade good and income. If you notice an unwelcomed export from a province, it's very hard to find the trade to cancel it.

2021_02_18_3.png


And another one: When filling an government job, there is nothing that tells you what this job actually does. The tooltip only tells you what effects the character filling the job gets, but not what effect that job has on your country.

2021_02_18_6.png


Yet another one: When using the macrobuilder to build libraries or marketplaces (probably others too, I couldn't check all), it shows and lets you sort by modifiers that no longer are connected to these buildings. It's just a row of zeros for every possible location.

2021_02_18_7.png

2021_02_18_8.png
 
Last edited:
  • 9Like
  • 3
  • 1
Reactions:

Hemothep

Colonel
33 Badges
Apr 13, 2007
924
2.320
  • Imperator: Rome
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Stellaris: Necroids
  • Europa Universalis IV
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Europa Universalis IV: Common Sense
  • 500k Club
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Semper Fi
  • Victoria: Revolutions
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Art of War
Doublepost for Bump, also editing got boring.

When the legate of your legion dies and you don't have a tribune to take his place the legion will be without a general. However, you can't just put someone in his place from the army view (the first thing you would check, also the view where your alarm at the top of the screen leads you to), instead you have to go military tab -> legion -> add tribune

2021_02_19_2.png


But your still not done! You need to go to the army view afterwards (the thing where you started from, to be told that your princess is in another castle), because even though you just assigned a tribune, it doesn't put him in charge of anything, you have to do that yourself.

2021_02_19_3.png
 
  • 5Like
  • 3Haha
  • 3
Reactions:

Hemothep

Colonel
33 Badges
Apr 13, 2007
924
2.320
  • Imperator: Rome
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Stellaris: Necroids
  • Europa Universalis IV
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Europa Universalis IV: Common Sense
  • 500k Club
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Semper Fi
  • Victoria: Revolutions
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Art of War
all values on the top bar have their montly change underneath them, clearly visible at a glance, except the government specific values like centralisation, legitimacy and probably that republican one, but I haven't checked the last one.

2021_02_19_4.png
 
  • 6Like
  • 1
  • 1
Reactions:

Iosue Yu

Lt. General
47 Badges
Apr 22, 2018
1.324
2.267
  • Crusader Kings II
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Golden Century
  • Surviving Mars
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Surviving Mars: First Colony Edition
  • Stellaris: Megacorp
  • Europa Universalis IV: Mandate of Heaven
  • Imperator: Rome Deluxe Edition
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Stellaris: Necroids
  • Europa Universalis IV
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Cities: Skylines
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: El Dorado
  • Stellaris: Galaxy Edition
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Surviving Mars: Digital Deluxe Edition
  • Imperator: Rome
  • Surviving Mars: First Colony Edition
  • Stellaris: Ancient Relics
  • Crusader Kings II: Sword of Islam
Another to add but without image.

When you click on the top bar

  1. In 1.5, you go into a corresponding panel. For example:
    1. Stability -> Religion, because the Pig is there for you to stab
    2. Treasury -> Budget
    3. Centralisation (of Tribes) -> Laws, because the Laws are what's affecting it
  2. In 2.0, clicking the top bar does nothing. You have to always click the left bar to go into any page.
 
  • 3
  • 2Like
Reactions:

Hemothep

Colonel
33 Badges
Apr 13, 2007
924
2.320
  • Imperator: Rome
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Stellaris: Necroids
  • Europa Universalis IV
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Europa Universalis IV: Common Sense
  • 500k Club
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Semper Fi
  • Victoria: Revolutions
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Art of War
Well yes, there probably are 174 slaves, 1 citizen, 201 tribesman and 15 Freeman in this little settlement of 16 pops.....

2021_02_19_9.png


After some digging, these are probably all pops of that religion in the entire country, sorted by pop class. Exactly the info I wanted when going into the pop view of a specific territory.
 
  • 8Like
  • 2Haha
Reactions:

Autonomous

Panjandrum
96 Badges
Aug 24, 2007
1.399
547
  • Stellaris: Necroids
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV
  • Crusader Kings III
  • Imperator: Rome - Magna Graecia
  • Stellaris: Federations
  • Age of Wonders: Planetfall - Revelations
  • 200k Club
  • Deus Vult
  • Victoria: Revolutions
  • Europa Universalis III
  • Rome Gold
  • Victoria 2
  • Hearts of Iron III
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Pre-order
  • Hearts of Iron IV: Colonel
  • Stellaris: Galaxy Edition
  • Imperator: Rome
  • Mount & Blade: Warband
  • Darkest Hour
  • Majesty 2
  • Magicka
  • March of the Eagles
  • Sword of the Stars
  • Sword of the Stars II
  • BATTLETECH
  • Shadowrun Returns
  • Age of Wonders III
  • Age of Wonders: Planetfall
Not a new problem, but something that it would be nice to have: the trade good of a settlement is like 90% of what determines what I want to build in it. The macro builder does not list trade goods when building settlement buildings. This makes it less useful than it could be.

Some sort of macro way to delete buildings would be nice too (I really do not ever want a tribal settlement in my territory, and rarely a legation, but the AI will insist on building anything wherever).
 
  • 5Like
  • 1
Reactions:

Bovrick

Colonel
10 Badges
Aug 18, 2019
927
2.708
Not a new problem, but something that it would be nice to have: the trade good of a settlement is like 90% of what determines what I want to build in it. The macro builder does not list trade goods when building settlement buildings. This makes it less useful than it could be.

Some sort of macro way to delete buildings would be nice too (I really do not ever want a tribal settlement in my territory, and rarely a legation, but the AI will insist on building anything wherever).
Use the macro builder - pick the building you want to cull, look for the striped territories, they have the building, and right click them.
 
  • 3
  • 1Like
  • 1
Reactions:

TehJumpingJawa

Field Marshal
90 Badges
Feb 26, 2011
2.871
2.052
  • Crusader Kings II: Way of Life
  • Europa Universalis III Complete
  • Teleglitch: Die More Edition
  • The Showdown Effect
  • Warlock: Master of the Arcane
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Hearts of Iron IV: Cadet
  • Imperator: Rome
  • Prison Architect
  • Imperator: Rome Sign Up
  • Europa Universalis IV: Common Sense
  • Age of Wonders: Planetfall Sign Up
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • BATTLETECH
  • Shadowrun: Hong Kong
  • Age of Wonders III
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Surviving Mars
  • War of the Roses
  • Warlock 2: The Exiled
  • Warlock 2: Wrath of the Nagas
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Europa Universalis IV: Res Publica
  • Sword of the Stars II
  • Sword of the Stars
  • Semper Fi
  • Victoria: Revolutions
  • Naval War: Arctic Circle
  • March of the Eagles
- Vassal management.

Or rather, the complete lack of facility for managing it.
Vassal loyalty stats available only through the diplomatic relationship icons, buried in a field of other diplomatic relationship icons.
1613865319068.png


Diplomatic Relationship map mode doesn't tell you what kind of vassal they are, only that they "pay tribute".

1613865373245.png


and while we're on the diplomacy screen......

The tooltip for the stance selection button completely occludes the window shown by said button.

Before you click the button:

1613864973473.png


After you click the button:

1613865035132.png


Spot the practically imperceptible change.

This game could be considered a treatise on how to take an existing well understood & finely polished interface design paradigm (EU4) and balls up practically every aspect of it.
 
Last edited:
  • 8Like
  • 3
  • 2
Reactions:

Emre Yigit

I'll take any vaccines you can give me
70 Badges
Jun 13, 2001
5.458
1.675
  • Cities: Skylines - Snowfall
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Semper Fi
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
Before you click the button:

View attachment 684073

After you click the button:

View attachment 684076

Spot the practically imperceptible change.

This game could be considered a treatise on how to take an existing well understood & finely polished interface design paradigm (EU4) and balls up practically every aspect of it.

You have me there. What is the difference?!
 

IsaacCAT

Field Marshal
40 Badges
Oct 24, 2018
2.657
5.340
  • Crusader Kings II
  • Stellaris: Federations
  • Europa Universalis IV
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Imperator: Rome
  • Stellaris: Megacorp
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • BATTLETECH - Digital Deluxe Edition
  • Stellaris: Distant Stars
  • BATTLETECH: Flashpoint
  • Crusader Kings III: Royal Edition
  • Imperator: Rome Deluxe Edition
  • Stellaris: Ancient Relics
  • PDXCon 2019 "Baron"
  • Stellaris: Lithoids
  • BATTLETECH: Heavy Metal
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • BATTLETECH
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Tyranny: Gold Edition
  • Victoria 2
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Stellaris: Galaxy Edition
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • BATTLETECH: Season pass
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
  • 6Haha
  • 1
Reactions:

TehJumpingJawa

Field Marshal
90 Badges
Feb 26, 2011
2.871
2.052
  • Crusader Kings II: Way of Life
  • Europa Universalis III Complete
  • Teleglitch: Die More Edition
  • The Showdown Effect
  • Warlock: Master of the Arcane
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Hearts of Iron IV: Cadet
  • Imperator: Rome
  • Prison Architect
  • Imperator: Rome Sign Up
  • Europa Universalis IV: Common Sense
  • Age of Wonders: Planetfall Sign Up
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • BATTLETECH
  • Shadowrun: Hong Kong
  • Age of Wonders III
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Surviving Mars
  • War of the Roses
  • Warlock 2: The Exiled
  • Warlock 2: Wrath of the Nagas
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Europa Universalis IV: Res Publica
  • Sword of the Stars II
  • Sword of the Stars
  • Semper Fi
  • Victoria: Revolutions
  • Naval War: Arctic Circle
  • March of the Eagles
4 more UI bugs on a single pop-up dialogue.

- Call to Arms pop-up only has large flag for your Ally, not the other war participant. (what is that large open hand icon on the right supposed to represent?)
- The small flag for the other participant that's embedded in the text is not clickable.
- The flag in the tooltip for the other participant does not respond to clicks
- The flag in the tooltip for the other participant has click bounds that are smaller than the area of the flag.

1614013297430.png
 
  • 5Like
  • 2
Reactions:

TehJumpingJawa

Field Marshal
90 Badges
Feb 26, 2011
2.871
2.052
  • Crusader Kings II: Way of Life
  • Europa Universalis III Complete
  • Teleglitch: Die More Edition
  • The Showdown Effect
  • Warlock: Master of the Arcane
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Hearts of Iron IV: Cadet
  • Imperator: Rome
  • Prison Architect
  • Imperator: Rome Sign Up
  • Europa Universalis IV: Common Sense
  • Age of Wonders: Planetfall Sign Up
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • BATTLETECH
  • Shadowrun: Hong Kong
  • Age of Wonders III
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Surviving Mars
  • War of the Roses
  • Warlock 2: The Exiled
  • Warlock 2: Wrath of the Nagas
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Europa Universalis IV: Res Publica
  • Sword of the Stars II
  • Sword of the Stars
  • Semper Fi
  • Victoria: Revolutions
  • Naval War: Arctic Circle
  • March of the Eagles
Occupation not adequately represented in the province window.

You can tell who is occupying it only from the overworld map tooltip (but this tooltip isn't pinnable).
In an obtuse way you can tell that a province is occupied by looking for the 'Occupied' modifier in the 'Population Output', however this doesn't tell you who is occupying.

Most importantly there's no way of jumping to the diplomacy window (or capital location) of the occupying force.
This is a fundamental use case that's addressed in every other PI franchise.

The occupier's flag should be present in the province window's title bar, or something similar.

1614016571029.png
 
  • 6Like
  • 3
Reactions:

imperial.

Lvsitania aeternum, Terror Romanorum
34 Badges
May 1, 2014
230
249
  • Europa Universalis IV
  • Stellaris: Necroids
  • Imperator: Rome - Magna Graecia
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Stellaris: Humanoids Species Pack
  • Stellaris: Synthetic Dawn
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Pre-order
  • Imperator: Rome Deluxe Edition
  • Crusader Kings II
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Imperator: Rome Sign Up
  • Stellaris - Path to Destruction bundle
  • Stellaris: Apocalypse
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Rights of Man
  • Stellaris
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • Mount & Blade: Warband
  • Imperator: Rome
  • Hearts of Iron IV: Cadet
If Paradox is reading the comments on this thread here are some suggestions on my thread about certain UI & UE elements that can be improved.

This is exactly what we are discussing in a thread I recently made Here.
 

Atey

Second Lieutenant
33 Badges
May 2, 2018
138
329
  • Imperator: Rome Deluxe Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis III
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis 4: Emperor
  • Imperator: Rome Sign Up
  • Imperator: Rome
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Apocalypse
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Crusader Kings II
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
One thing that really annoys me about combat:

When I have an army selected and I see a battle, left clicking either the swords or any of the engaged armies does nothing. I must first ESC from the selected army view and only then am I allowed to click on the armies to view the battle. Note that left clicking anything else while having an army selected works as expected.

Can this be fixed, Paradox?
 
Last edited:
  • 7
Reactions:

Rabid

Field Marshal
39 Badges
Jan 4, 2008
3.886
2.118
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Europa Universalis: Rome
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Art of War
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Mandate of Heaven
  • Imperator: Rome Sign Up
  • BATTLETECH
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • BATTLETECH: Flashpoint
  • Imperator: Rome
  • Europa Universalis IV: Rights of Man
  • Stellaris Sign-up
  • Stellaris
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
One thing that really annoys me about combat:

When I have an army selected and I see a battle, left clicking either the swords or any of the engaged armies does nothing. I must first ESC form the selected army view and only then am I allowed to click on the armies to view the battle. Note that left clicking anything else while having an army selected works as expected.

Can this be fixed, Paradox?
Yes, it's extremely annoying to try to select a battle in progress. There's these two giant heads on either side which you might think would take you to the combat view, but it goes to the respective character view which seems... well, I can't imagine when I would ever use this feature instead of just clicking on the combat first and then being able to go from there to the character view of the respective generals. And the huge sword icon as well is a bit visually busy for my taste.
 
  • 6
  • 1Like
Reactions:

Manst

First Lieutenant
63 Badges
May 28, 2017
262
1.038
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome Sign Up
  • Hearts of Iron IV: Death or Dishonor
  • Surviving Mars
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Prison Architect
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Surviving Mars: First Colony Edition
  • Hearts of Iron IV: Cadet
  • Stellaris: Federations
  • Europa Universalis 4: Emperor
  • Europa Universalis IV
  • Victoria 2
  • Warlock: Master of the Arcane
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Stellaris: Lithoids
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Imperator: Rome - Magna Graecia
  • Stellaris
  • Europa Universalis IV: Rights of Man
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
Yes, it's extremely annoying to try to select a battle in progress. There's these two giant heads on either side which you might think would take you to the combat view, but it goes to the respective character view which seems... well, I can't imagine when I would ever use this feature instead of just clicking on the combat first and then being able to go from there to the character view of the respective generals. And the huge sword icon as well is a bit visually busy for my taste.
Agree, the only time this could ever be useful from a gameplay perspective is if one the generals is a non-ally mercenary that you could buy, but this is such a fringe case that the feature is clearly there just for "extra immersion", too bad it worsens the actual battle gameplay.
 
  • 1
Reactions:

Arheo

Director of Cured Meats
Feb 13, 2018
524
7.942
Yes, it's extremely annoying to try to select a battle in progress. There's these two giant heads on either side which you might think would take you to the combat view, but it goes to the respective character view which seems... well, I can't imagine when I would ever use this feature instead of just clicking on the combat first and then being able to go from there to the character view of the respective generals. And the huge sword icon as well is a bit visually busy for my taste.

I have spent some time refactoring the battle widget - should be a fair few improvements coming.
 
  • 15Like
  • 7Love
  • 5
Reactions: