• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

jayteeme

Private
2 Badges
Mar 21, 2012
11
0
  • Crusader Kings II
  • 500k Club
I think that crown authority should automatically decrease when the crown passes to a different house during succession. A family losing control of the crown is indicative of the royalty losing power to the other nobles.
 

tuareg109

Lt. General
7 Badges
Jun 11, 2012
1.233
332
  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • 500k Club
Not necessarily. It could even be that the newly-elected ruler is so strong that nobody dares vote against him.
It that case, should crown authority go UP?

No, I think that succession should have no effect on crown authority. I think the lowering of crown authority with a weak king is accurately represented by the faction system. Is you king weak? Does everybody hate him? Well either he'll have to win a war against everyone, or he'll have to allow them more freedom.
 

A_Dane

Eternal pessimist
83 Badges
Mar 30, 2008
6.911
364
  • Europa Universalis III Complete
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Knights of Honor
  • Stellaris: Apocalypse
  • Heir to the Throne
  • Europa Universalis III Complete
  • The Kings Crusade
  • Lost Empire - Immortals
  • Majesty 2
  • Cities in Motion
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Sengoku
  • Sword of the Stars
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Art of War
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Commander: Conquest of the Americas
  • Divine Wind
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • Stellaris Sign-up
  • Europa Universalis IV
  • Victoria 2
  • Hearts of Iron IV: Cadet
Well, I don't think this would have too much of an effect really - Currently it's quite easy for both the player, and the AI to keep an elective title as long as the realm is somewhat unified culturally.

Could be an interesting addition though.. But Tuareg pointed out, it would be weird for crown authority drops if a super-duke replaces a completely weakened dynasty..
 

jayteeme

Private
2 Badges
Mar 21, 2012
11
0
  • Crusader Kings II
  • 500k Club
I actually think that the Crown Authority-Succession relationship is backwards.

If you have elective succession then you don't really have absolute control over your vassals. It should probably be that you need to change your succession laws first before you move up higher in crown authority.
 

tuareg109

Lt. General
7 Badges
Jun 11, 2012
1.233
332
  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • 500k Club
I actually think that the Crown Authority-Succession relationship is backwards.

If you have elective succession then you don't really have absolute control over your vassals. It should probably be that you need to change your succession laws first before you move up higher in crown authority.

Actually I think elective can be the most powerful type of succession, ideal for Absolute authority. You can be powerful enough that the person you choose to succeed you will succeed, and voting is simply nominal, as everybody would vote for your successor because you're so powerful. I'm not sure how this would be modeled in the game, but the early Roman Empire offers a great example.
In Primogeniture you have little control over what your first son will be like.
In Seniority it's even worse.
In Gavelkind you lose half your power and gain a rival with claims on your titles and often near-equal power to yours. The worst.
In Turkish you get lots of claimants; this is maybe the "least bad". When your ruler gets old, just give most of your titles to your preferred son (weakness: can't give to nephews, cousins, etc.).

The Roman Empire was nominally elective its first hundred years or so, though nobody in the Senate dared go against the Emperor's "vote" (decision) on who his successor would be. The Senate wasn't part of any feudal system, I know, but while the Republican Consulship was elective, many families had many members who were consuls (often 20 or 30 years apart, though). This continued after Julius Caesar became permanent Dictator, and after Augustus became "Princeps" or "primus inter pares" [Emperor].
So an important part of the government the executed the Emperor's decisions and was a legitimate vehicle for his power was elected.
The Senate also supported one general or another in the Empire's numerous civil wars, and their acceptance can be seen as a legitimizing agent to a newcomer's turbulent reign.
 

Slym

Colonel
63 Badges
Apr 7, 2012
860
62
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Jade Dragon
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sengoku
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Magicka
  • Lead and Gold
  • Hearts of Iron III
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • BATTLETECH
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Together for Victory
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: No Step Back
  • 500k Club
  • War of the Roses
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis IV
One thing that bothers me is that vassals that are of your dynasty don't like it if you have elective succession. They should like it, there's no way I would ever let a vassal who wasn't of my dynasty inherit, but if they're family I don't have to worry about vassals hijacking the election, because I keep playing even if they do.