• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(617710)

Recruit
1 Badges
Dec 20, 2012
5
0
  • Crusader Kings II
Hey guys. Picked this up on Steam sale a few days ago and am loving it so far.

One quick question I've been searching for answers high and low and getting a mixed response. I have been using Elective Succession but it keeps reverting back to Gavelkind when I upgrade my title (When I go from Count to Duke or Duke to King). Is this WAD or a bug? I have not read that elective does this anywhere in any tutorials or anything but it keeps happening. Any help is appreciated. I have a 72 year old leader right now and want to form a kingdom but don't want everything split up when he kicks it because I doubt he will last another 10 years.
 

TheSupernatural

Second Lieutenant
34 Badges
Aug 20, 2009
126
59
  • Crusader Kings II: Legacy of Rome
  • Supreme Ruler: Cold War
  • Semper Fi
  • Europa Universalis: Rome
  • Europa Universalis IV: Res Publica
  • Lost Empire - Immortals
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Age of Wonders III
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Supreme Ruler 2020
You can still create the title without losing land. The King title will become your primary title, and be higher than all duke titles or lower. You'll just end up with more vassals

I'm not sure if that's a bug or not, though.
 

unmerged(617710)

Recruit
1 Badges
Dec 20, 2012
5
0
  • Crusader Kings II
Thanks for responding super. That info will help me work around it so thank you.

Found posts of this dating all the way back to January. Some saying it was always like this others saying it started after a patch. Any help would be appreciated.
 

FromasterG

First Lieutenant
45 Badges
Nov 29, 2010
271
0
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III Complete
  • Heir to the Throne
  • For The Glory
  • Europa Universalis IV: Pre-order
  • Crusader Kings III: Royal Edition
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Crusader Kings II: Jade Dragon
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Crusader Kings III
  • Europa Universalis IV
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
I think gavelkind is the standard inheritance law for all titles, so if you are creating duchies and this kingdom out of nothing, then the inheritance laws default to gavelkind. Since the new title outranks your old one, its inheritance laws take precedence. If you were to create a same-tier title when you already have one (ie making a kingdom when you are already a king) the new title will match your current inheritance laws. You probably won't be able to change the law before your character dies, but since you will still be king after he dies, you can revoke the titles you lost since you will have claims on the lost titles and your siblings should still be your vassals
 

shypixel

First Lieutenant
60 Badges
Mar 6, 2012
281
0
  • Crusader Kings II
  • Heir to the Throne
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Stellaris: Necroids
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
This is how I understand it, though I mainly play ck2+, so it might be different:

When you usurp an existing title from someone, it retains whatever laws they had.

When you create a title, it will be created with whatever laws your primary title now has.

I try to never make my duke titles elective, as when i move on to a king title, this leads to massive super-dukes forming.

So what to do when you want to be king, but the CA is minimal? I destroy the title and reform it, i think the -50 malus for one ruler is worth the multiple generation raised CA malus that would be needed to move from min to max...
 

TheSupernatural

Second Lieutenant
34 Badges
Aug 20, 2009
126
59
  • Crusader Kings II: Legacy of Rome
  • Supreme Ruler: Cold War
  • Semper Fi
  • Europa Universalis: Rome
  • Europa Universalis IV: Res Publica
  • Lost Empire - Immortals
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Age of Wonders III
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Supreme Ruler 2020
This is how I understand it, though I mainly play ck2+, so it might be different:

When you usurp an existing title from someone, it retains whatever laws they had.

When you create a title, it will be created with whatever laws your primary title now has.

I try to never make my duke titles elective, as when i move on to a king title, this leads to massive super-dukes forming.

So what to do when you want to be king, but the CA is minimal? I destroy the title and reform it, i think the -50 malus for one ruler is worth the multiple generation raised CA malus that would be needed to move from min to max...
I don't think the usurp part is right. I've usurped duchy titles and county titles without my laws changing at all. I'm not sure if you can usurp king titles or higher.

It sounds like a bug. As far as I know your laws shouldn't change on their own.
 

Snaggleooo

First Lieutenant
93 Badges
May 17, 2008
289
48
  • Victoria 2: A House Divided
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Supreme Ruler 2020
  • Crusader Kings II: Charlemagne
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Heir to the Throne
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Impire
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2
  • Achtung Panzer
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Rise of Prussia
  • Pride of Nations
  • Europa Universalis IV: El Dorado
  • Stellaris: Nemesis
  • 500k Club
I've noticed this too. I thought it might have just been a Dawn of Kingdoms problem. I've noticed that when creating a Kingdom when you're Elective (at Duke level), it reverts to Gavelkind. However, if your Duchy is Primogeniture, your Kingdom goes Primo too.
 

Djieh

Sergeant
83 Badges
Dec 9, 2012
63
1
  • Europa Universalis III Complete
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Semper Fi
  • Europa Universalis IV: Cossacks
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Shadowrun Returns
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • BATTLETECH
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Parklife
  • Imperator: Rome
  • Europa Universalis IV: Dharma
  • Stellaris: Humanoids Species Pack
  • Prison Architect
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Distant Stars
  • Europa Universalis IV: Cradle of Civilization
  • Shadowrun: Hong Kong
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Victoria 3 Sign Up
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • Shadowrun: Dragonfall
  • Europa Universalis IV: Rule Britannia
I think gavelkind is the standard inheritance law for all titles, so if you are creating duchies and this kingdom out of nothing, then the inheritance laws default to gavelkind. Since the new title outranks your old one, its inheritance laws take precedence. If you were to create a same-tier title when you already have one (ie making a kingdom when you are already a king) the new title will match your current inheritance laws. You probably won't be able to change the law before your character dies, but since you will still be king after he dies, you can revoke the titles you lost since you will have claims on the lost titles and your siblings should still be your vassals

This is what I would have said as well. Creating titles at the same (or a lower) level as your primary title will result in the same inheritance law, "upgrading" to a higher level will change it to gravelkind. I consider it WAD since proclaiming yourself king would probably result in a lot of changes all-around.

Usurping or inheriting titles will retain the existing laws. Kind of annoying when you managed to murder your way to three crowns in Spain as you can't afford to die until you changed all the inheritance laws, but that's where the challenge lies. :)
 

TheSupernatural

Second Lieutenant
34 Badges
Aug 20, 2009
126
59
  • Crusader Kings II: Legacy of Rome
  • Supreme Ruler: Cold War
  • Semper Fi
  • Europa Universalis: Rome
  • Europa Universalis IV: Res Publica
  • Lost Empire - Immortals
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Age of Wonders III
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Supreme Ruler 2020
This is what I would have said as well. Creating titles at the same (or a lower) level as your primary title will result in the same inheritance law, "upgrading" to a higher level will change it to gravelkind. I consider it WAD since proclaiming yourself king would probably result in a lot of changes all-around.

Usurping or inheriting titles will retain the existing laws. Kind of annoying when you managed to murder your way to three crowns in Spain as you can't afford to die until you changed all the inheritance laws, but that's where the challenge lies. :)
I have to disagree. I've created King titles when I was a duke, and my laws have not changed.
 

Talq

Field Marshal
51 Badges
Sep 7, 2009
4.795
1.007
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Holy Knight (pre-order)
  • Cities: Skylines Deluxe Edition
  • Warlock 2: The Exiled
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Age of Wonders: Planetfall Deluxe edition
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings Complete
  • Europa Universalis IV: Rights of Man
  • BATTLETECH
  • Surviving Mars
  • Age of Wonders III
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • BATTLETECH: Flashpoint
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Age of Wonders: Planetfall
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
From what I've seen its a particular issue with getting a higher title & elective. The other three types of succession will carry over, but not elective (which will revert to gavelkind), the issue presumably being the different pool of electors.
 

unmerged(617710)

Recruit
1 Badges
Dec 20, 2012
5
0
  • Crusader Kings II
lol....so it seems like it is the same from the first thread I read that some think it's a bug and others think it's WAD. I'm new to Paradox and their forums. Do the devs interact much? If so would be nice to get a word from them on this. :)
 

Talq

Field Marshal
51 Badges
Sep 7, 2009
4.795
1.007
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Holy Knight (pre-order)
  • Cities: Skylines Deluxe Edition
  • Warlock 2: The Exiled
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Age of Wonders: Planetfall Deluxe edition
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings Complete
  • Europa Universalis IV: Rights of Man
  • BATTLETECH
  • Surviving Mars
  • Age of Wonders III
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • BATTLETECH: Flashpoint
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Age of Wonders: Planetfall
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
lol....so it seems like it is the same from the first thread I read that some think it's a bug and others think it's WAD. I'm new to Paradox and their forums. Do the devs interact much? If so would be nice to get a word from them on this. :)

They (Paradox) are more interactive than most devs I've seen as a rule (check out the EUIV forum for example). However, for this game in particular they seem to only interact in dev diaries or for a week or so after game release. Expect most questions to remain unanswered (especially now, as they are nearly on Christmas holidays).

Threads with paradox staff posts have the platypus icon on them (eg on the Dev diary thread).
 

Arnulfing

Private
19 Badges
Mar 8, 2012
20
0
  • Europa Universalis III Complete
  • Divine Wind
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Crusader Kings II
  • King Arthur II
  • Magicka
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Mount & Blade: Warband
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
It is clearly not a bug, it is logical functionality. Some may not like it, but that how it is work. Higher tie titles start in gavekin.

This is not correct, unfortunately. Higher tier titles do not automatically start in gavelkind. What is currently the case from my experience is that upon creation of a new king title, primogeniture and seniority carry over, but elective does not (the law reverts to gavelkind). That might be WAD, might be a bug.

Case in point: a week ago, I formed the kingdom of Bohemia while my law (as duke of Bohemia and Moravia) was Seniority. The kingdom law was Seniority as well. I know this for a fact because even before creating the king title I wanted to become an elective kingdom, so I kept an eye on the law both before and after creation of the king title. It carried over.

Yesterday, I formed the kingdom of Bohemia again (new game) while my law (as duke of Bohemia and Moravia) was Elective. I changed it before creating the king title, hoping it would carry over as well. After creation, the kingdom law suddenly became gavelkind... Much to my surprise and annoyance, as you might imagine. The duke of Bohemia in 1066, Vratislav (II) usually has many kids over the course of his life. Yesterday, he had five (adult) sons and four daughters.

In my (humble) opinion, the logical thing would be if upon creation of a new title, it either always reverts to gavelkind, or it always carries over the law from the previous level. The last option seems like the most logical to me. Now primogeniture (per a previous poster) and seniority do carry over, but elective does not. It doesn't say this anywhere on tooltips, however - you basically have to find this out for yourself during the game. Which can be a bit frustrating if you find this out with a newly-created 70-year old king. :/

I was in the same situation yesterday. Old Vratislav Premysl was about 65 years old when he became king, and probably (from previous experiences) wouldn't have lasted another decade. As luck (or lack thereof) would have it, he croaked less than a year before the law could be changed (rule as king: nine years and three months), but thankfully the realm and his demesne were left intact to his eldest son because I'd shipped the rest off to the monastery in the meantime. *cackle*

If I'd known before that it'd revert to gavelkind, however, I would have waited until after creation of the king title to try and switch to elective. At least I would have kept seniority that way.
 
Last edited:

unmerged(617710)

Recruit
1 Badges
Dec 20, 2012
5
0
  • Crusader Kings II
Yes both do carry over. Tested it. It seems only to be an issue with elective. If it is WAD it would be nice there was something that said this about elective in the tooltip for newbies like me. If it is a bug it seems like kind of a big one. Only reason I seem to think it is a bug is because reading in past threads there seems to be some people believe that before a certain patch it wasn't always this way and this change wasn't in the patch notes. Who knows though.
 

Iron Chariots

Colonel
63 Badges
Jun 11, 2012
859
748
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Reapers Due
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Rome Gold
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Art of War
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Surviving Mars
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Rights of Man
  • Age of Wonders III
  • Stellaris Sign-up
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Europa Universalis 4: Emperor
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Thanks for responding super. That info will help me work around it so thank you.

Found posts of this dating all the way back to January. Some saying it was always like this others saying it started after a patch. Any help would be appreciated.

Another tip for dealing with gavelkind is that you can disqualify your extra heirs by granting them bishoprics. That way you can keep your demense intact.
 

NewbieOne

Field Marshal
31 Badges
Dec 4, 2011
5.703
818
  • Crusader Kings II: Charlemagne
  • Sengoku
  • Crusader Kings II
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Imperator: Rome - Magna Graecia
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Jade Dragon
  • Crusader Kings Complete
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis III Complete
This night the king took my ducal title following my unsuccessful rebellion and gave it to my previous de iure but not de facto vassal. I claimed it back (I was more developed, so I had more money for mercs) and it was again gavelkind and not primo where I'd set it.