“El Dorado” Expansion for Europa Universalis IV Lets You Go For Gold

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Showing developer posts only. Show all posts in this thread.

VeraVonGunner

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February Add-on Adds On New Events and Tools

Legends tell of a great city deep in the jungle. It is rich in all the pleasures of mankind, and is so full of gold that the residents count this metal as nothing. The daring explorer that finds this city will bring glory to his king – and infinite riches to his pocket. Now Paradox Development Studio brings the adventure and politics of the Spanish conquest to life with the El Dorado expansion for Europa Universalis IV.



The centerpiece of El Dorado is the Nation Designer, a tool that let’s you customize your starting nation in a campaign. Choose your starting capital and neighboring provinces, modify your starting culture and leader and then lead this new nation to new and original heights of glory. The infinite replayability of EU4 has just gotten even more infinite, if that’s possible (the company mathematician is still on holiday).

This expansion’s historical focus on the Central American and South American theaters of exploration will challenge you with new decisions worthy of a king or conqueror. As the Aztecs, subject the Mexican plain to your rule but make sure you have enough vassal kings to sacrifice to your angry gods. As the Europeans, push deeper into the jungles of the Amazon, following rumors of lost cities and magical fountains. Defer to the Pope as he intervenes to divide the New World among squabbling empires.

Features include:

- A deep Nation Designer gives you new starting options for your games, including national ideas and custom monarchs
- Experience the new Nahuatl, Inti and Mayan religions with blood sacrifices or Sun Worship
- Send your conquistadors to hunt for the Seven Cities of Gold, or your explorer on exploration missions around the world
- Gold Fleets can traffic New World wealth back to Europe, and be targeted by your privateer fleets
- Use your trade fleets to hunt dangerous pirates
- Maintain good relations with the Pope so you can get a corner of the world to call your own in the Treaty of Tordesillas


Europa Universalis IV: El Dorado will be available on major digital delivery platforms for Windows, Mac and Linux next month.

For more information on Europa Universalis IV: El Dorado please visit; http://www.europauniversalis4.com/

+ Livestream announcement video

https://www.youtube.com/watch?v=FajdrAN5REA

Europa Universalis IV: El Dorado - Dev's Play 1

https://www.youtube.com/watch?v=kaq97WPCpiI

Europa Universalis IV: El Dorado - Dev's Play 2

https://www.youtube.com/watch?v=bK53EcmWp1o

Europa Universalis IV: El Dorado - Dev's Play 3

https://www.youtube.com/watch?v=Ftx_sbEJEF8

Europa Universalis IV: El Dorado - Dev's Play 4

https://www.youtube.com/watch?v=qAWOuwVTTQw

Europa Universalis IV: El Dorado - Dev's Play 5

https://www.youtube.com/watch?v=8a9rbt-9mho

Europa Universalis IV: El Dorado - Dev's Play 6

https://www.youtube.com/watch?v=DWHAEspX4W8

Europa Universalis IV: El Dorado - Dev's Play 7

https://www.youtube.com/watch?v=83FrD4ZMfmg


 
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Johan

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i suppose the Nation designer will not work for ironman, or am i wrong?

it will.. just wont give achievements.
 

Johan

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Johan

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Made an account basically to ask these two questions, heh.

1) When making a custom nation, does it have to be on uncolonised lands?
2) Can you make custom nations while in Multiplayer

As someone who basically always plays multiplayer, this is deeply important for me.

Yes, thats the plan.
 

Dnote

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This sounds interesting, but I've just come off the back of a colonisation game and prior to that an Andean game, so not going to jump about for joy yet.
 

Wizzington

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My guess is 'both', so that means you can only make a custom nation in uncolonised lands (so mostly... Americas, Siberia and Indonesia?)

Incorrect.
 

ForzaA

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BTW, there must be a Dutch conspiracy pulling the string with DLC design. This continues the trend of every DLC adding many/most of their not-universally-useful features for the Netherlands:

CoP: random new world, colonial events, more detailed native opposition
WoN: trade companies, privateers, Reformed religion, transfer trade power
RP: dutch republic, trade posts, republican events
AoW: TYW, fleet templates/upgrades/selling and mothballing, auto transport
ED: conquistador/explorer mission, treasure fleets, pirate hunting, etc.

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Wizzington

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Wiz, be nice, are we getting the first dev diary this week? the stream was very sparse with detail and kept mentioning future dev diaries, I'm guessing 4 or 5?

There will be a dev diary tomorrow.
 

Wizzington

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So any confirmation on whether or not we'll be able to start a nation in Oceania (Tahiti or Australia for example)? There are no tech groups in that area currently and I think fog of war needs that - so maybe the nation creator won't allow it...

You can create a custom nation anywhere in the world except for oceans and wasteland. More detail on it in a later DD.