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Brian Bóruma

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Is heavily in need of modding.

Because of the country having "Egyptian" culture, your children will not follow the usual naming pattern of Ptolemy/Cleopatra/Arsinoe etc.

Girls can't inherit, since Egypt for some reason doesn't have "Egyptian succession" and the incestuous sibling relationships that many Pharaohs had hasn't happened so far, so I'm guessing that it hasn't been modded into the game engine other than to have Cleo marry her two brothers.

I'm not very familiar with the Rome coding yet, but I know something can be worked out to make this more realistic.


Maybe create a Ptolemic culture with the traditional ruler names for the Ptolemaic dynasty, give Egypt "Egyptian Succession", and have an event for countries that use Egyptian Succession where unmarried siblings have a set chance of marrying each-other? Would it be feasable? Is more required that I haven't noticed?
 

Markusw7

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At the start of the game at least the ruling dynasty of Egypt is Greek as they are supposed to be. Don't know why they don't start with Egyptian succession other than the thought that Egyptian style succession probably didn't exist until after Ptolemy was dead
 

Brian Bóruma

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Even when Cleo's in charge, they use regular male-male father-to-son succession. It'd odd to say the least.
 

Alexander Seil

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Egypt not having Egyptian succession is a database oversight and should be fixed in 2.2, I'd think?
 

Sute]{h

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Egypt not having Egyptian succession is a database oversight and should be fixed in 2.2, I'd think?
I don't think egyptian succession was instated at the game start... and I don't think there is any way to let a country start with anything but the standard father-son succession.
 

Brian Bóruma

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Or, barring that ability, an event that fires if you play Egypt, where "Option A" changes your succession law.

An Egypt without Greek rulers, powerful women, and lots of incest just isn't the Ptolemies we know and love.
 

vanin

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I agree, the Ptolemies need to be presented more historically. Other than that, I'd gladly see that you can choose who your royal people should marry, either through events or diplomatic offers as in CK. Then marriage with close relatives could be possible, yet give setbacks in the form of angry nobility (who never will see their own dynasty at the throne), risk to get inbred children(obviously, I've not seen this happen yet however). The good things would be less possible heirs in the future who fight over the crown and so on.
 

Sute]{h

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What about writing 0.1.1 = { decision = egyption_succession_law } in their country history?
But will that actually revoke the old succession law? Or will the country suddenly have two succession laws?
 

lucaluca

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Is heavily in need of modding.

Because of the country having "Egyptian" culture, your children will not follow the usual naming pattern of Ptolemy/Cleopatra/Arsinoe etc.

Girls can't inherit, since Egypt for some reason doesn't have "Egyptian succession" and the incestuous sibling relationships that many Pharaohs had hasn't happened so far, so I'm guessing that it hasn't been modded into the game engine other than to have Cleo marry her two brothers.

I'm not very familiar with the Rome coding yet, but I know something can be worked out to make this more realistic.


Maybe create a Ptolemic culture with the traditional ruler names for the Ptolemaic dynasty, give Egypt "Egyptian Succession", and have an event for countries that use Egyptian Succession where unmarried siblings have a set chance of marrying each-other? Would it be feasable? Is more required that I haven't noticed?

It seems that like in CK chldren have a chance of getting the state culture rather than the one of the parents. Also the greek males may marry egyptian females and the children will have a higher possibility of becoming egyptian.

The greek names in the culture.txt file in the common folder though do not follow the hellenistic patterns and I don't think they even included Ptolemy/Seleucus/Antiochus as malenames for the greeks. I created an "hellenistic" culture to have the name pattern but is a big headache to change all the history files, localisation files etc. Also the naming would be correct for the first generation then the rulers would turn egyptian anyways.
 

Sute]{h

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What about writing 0.1.1 = { decision = egyption_succession_law } in their country history?
I've now tested this and it works. Changed the date to 1.1.1 just to be on the safe side though.
 

Brian Bóruma

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It seems that like in CK chldren have a chance of getting the state culture rather than the one of the parents. Also the greek males may marry egyptian females and the children will have a higher possibility of becoming egyptian.

The greek names in the culture.txt file in the common folder though do not follow the hellenistic patterns and I don't think they even included Ptolemy/Seleucus/Antiochus as malenames for the greeks. I created an "hellenistic" culture to have the name pattern but is a big headache to change all the history files, localisation files etc. Also the naming would be correct for the first generation then the rulers would turn egyptian anyways.

So the solution is to make a separate Greek culture for the Ptolemy dynasty, and make it the culture of Alexandria. :D

As for incest, does anyone know how one would code an event like that to work?