• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Should the EEP modify cultures?

  • Yes, sure, change everything.

    Votes: 30 61,2%
  • No, stick to the events and occational monarch/leader updates.

    Votes: 18 36,7%
  • I couldn't care less...

    Votes: 1 2,0%

  • Total voters
    49
  • Poll closed .

unmerged(2810)

Captain
Apr 9, 2001
485
0
Visit site
Originally posted by Galleblære
Also, you seem to have some curious errors in your post. First you say the "higland scotts" didnt exist untill the 1700s, then you say lowland/highland scotts had a culture that were more and more different, thus further back in time you went, the "opposite" of scandinavia. Did the highland scotts exist anyway?

"Highland Scottish" culture AS A DISTINCT AND UNIQUE ENTITY did not exist until the 1700s. There was a culture of "highland Scots" that was distinct from the culture of Scots in the lowlands before that time, but that culture was not distinct from Irish culture.

Yes, that is a truly remarkable paradox--it was the destruction of their culture that gave birth to their culture!
 

unmerged(7305)

Private
Jan 14, 2002
15
0
Visit site
more cultures

I like the idea however I have some reservations that I am not sure a series of "events" can resolve. I also do not want to see it make the game harder to replicate historical reality..i.e. the one province before annexation. (The Ottoman Empire fought one war to conquer all of the Memluke, Hedjze and Serbian kingdoms..not 2 one to take their territories and anothr to take their capital.)

1) How do you deal with forceable assimilations? There is a historical trend for cultures to be absorbed and eliminated. examples are the indians on the Eastern Seabord of the USA, the variety of indiginous populations in Mexico, the Armenians, Greeks, and Latins throughout Anatolia and the Levant. In 1419 France was a multitude of similar yet different cultures and dialects, but the centralization process lead to the death of most of those cultures and dialects until you came to a modern France by 1700..how is this to be replicated???

I see three options:

1) How do you deal with countries that are one ethncity? Eliminating a countries ethnicity...i.e. France not being french, but anyhting would serve as a simple solution to the above? In this way you can take over a polygot of cultures and not have the ethnicity problem. The example may be better suited to super assimilation empires i.e. Byzantines, Ottomans, Spain, China, Persia, England...where the subject groups adopeted the language and perdominate aspects of the conqueror.

2) An event that allows you to culturally convert the conquered provinces with negative stability, money and bib penalties. Its sounds nicer than genocide.

3) Creating something similar to a Missionary but through time and money allows you to forceably convert a populace to your culture as is done with a religon. This may be too complex.