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Despite the prodding I am not going to intervene in Spain. I have a transport(in the far east) and the Republicans have one so I could send an expeditionary force and no doubt with a human commander I could win but if I join in a war (oooh, reduced CG demand) I could get embroiled in wider conflict and this is a very big no no. If anyone declares war on me now then I am dead. I know the risk is very low and I know it would be fun but it is better to let nature take its course.

Anyway, truth be told, I don't want to be encumbered with some stupid ally even though I know it is definitely the way to go when playing VH. I want to demonstrate irresistable Soviet without any help.

BUT why, oh why, oh why have they all gone to sleep. The Nationalists do have the numbers for a successful attack. I guess they are just cowards, I will remember that later when I have to fight them.
 
1939 – A year where something happens

In 1939 things start happening quite quickly. Firstly Litvinov gets the bung and Molotov is installed (event) closely followed on Jan 9th by another nationalisation event, yummy. This is definitely more than my quota of these events but what the hell. The year is then quiet until all hell lets lose in August (like it is supposed to).

First on Aug 21st the Khalkin Ghol event triggers giving me +1 hawk. I am still short 1 interventionism but that’s all. Next the Pact event comes on Aug 24th giving me the +1 Intervention and my claims. I issue an immediate round of demands and Estonia caves in. This is always a pleasant surprise but there is a 30% chance one of them will give in at this point. This slightly disrupts my plans and the my motorised divisions have to rush round to Parnu for their offensive.

jk94wn.jpg


Aug 24 1939

On Aug 30th, WWII breaks out. This is somewhat of a relief as my whole strategy does rely on WWII happening , but then doesn’t everyone’s?

At 5 am on 1st Sept I DOW Latvia and by 13:00 Timoshenko’s mechanised corps (9 mot) has defeated the defenders of Riga. At this point I have little spare production which is routed to reinforcements with priority on the motorised. Many of the division are at reduced strength and have been kept there because it does reduce supply requirements. Latvia is strangely good at intercepting some of my international trade reducing lots of trades to around 50% efficiency but they aren’t going to do that for very long. (this applies to the trades with other than Western allies which Germany is affecting). 8 am Sept 3rd Latvia is annexed restoring my trading situation. The western allies trades are sufficiently poor that I terminate them all except a token ‘maintaining relations’ trade with the UK.

This raises an interesting point. I could leave the wars with the Baltic states live to retain the CG reduction from war time. Leaving the war going will be damaging to trade and risks foreign intervention (not a big risk but it is there). In truth I would be best of keeping them going but I am not going to use this trick. They are defeated and not annexing them is ridiculous. I probably should leave this war live as it is worth 25+ ICs to me and could be left running for 18 months !! This would affect my overseas trades but I don’t see how they could be as important as the ICs. This is my concession to realism rather than game play and hence the Baltic States will be annexed as and when they fall.

jk95hu.jpg


Sep 11th 39

At 5 am on Sept 13th my troops have redeployed to the Lithuanian border and I DOW them. There is a two-hour battle to take Siauliau and then I wait for my troops to move in.

jk95qq.jpg


Sep 13th 39

An attack on Kaunas immediately follows but has to be broken off due to nightfall and org depletion. With my crappy GDE I don’t want to fight at any other disadvantages. I wait a few days and then on Sept 22nd the second battle of Kaunas only lasts 6 hours. Lithuania will soon be mine. There are now too many excess ICs from war footing for reinforcement needs so some now go on supplies.

On Sept 25th the Germans annex Poland and we get the eastern provinces they haven’t yet captured followed by the pact event at midnight and I get the rest of eastern Poland. On Sept 27th I annex Lithuania and the first phase of fighting is all over.

Due to the conquered territory I now have surplus ICs and start building a few 1939 infantry for garrison duties. In Nov 1939 I finally stop initiating factory builds – all surplus ICs go to supplies whilst waiting for something else to build.

Nov 15th, I let the Finns off the hook – 1 dove move but this will be corrected 1st jan so no great harm done. On Dec 12th, 4 Inf divisions are completed, my first new units since the start of the game. On Dec 13th I get my first GDE event even without fighting the Finns.

And so ends 1939.
 
1939 Year end review

The picture speaks for itself. I have more than adequate stockpiles especially of supplies with the overwhelming majority having been obtained via trade. My industrial strength is excellent with 244.6 ICs available for peace time production and a lot more coming (another 40 base ICs). When I start manufacturing 1941 infantry in earnest I could be going as high as 58 parallel builds (wow).

jk9buf.jpg


Notice that my rares supply is now in deficit and there is no way I am going to be able to prevent it going to a deficit of about –20 when the factories are all built. Currently I am not trading any in or out so the long term prospect of –20 gives me a stockpile sufficient for about 2700 days, i.e. the rest of the game. I am only minor trading in metals so they actually represent a smaller stockpile in terms of time but not by a large margin. I am heavily trading energy which shows no sign of going into short supply although territorial loss will have major impact (western Ukraine has major energy reserves)
 
1940

This is of course going to be a much more interesting year but without very much happening at home. My technological state is converging on target ready for the last minute build up. The unit type targets are 1941 Infantry, La5 fighters and Il2M CAS. A classic unit set if I say so myself. The first off the mark is the La5 and I get 3 parallel runs started on Feb 25th. These runs are set to build 12 fighters each but I don’t know if they will be left that long. After considerable experience I now always set serial runs for longer than I really believe I will want them for since runs can be cancelled but they cannot be extended. The industrial and doctrine progress is clearly inadequate and I will not be getting small arms production line or the third doctrine till around the turn of the year and my fourth doctrine will be even longer. It is worth noting that these two constitute a 20% time reduction, for small arms, and a 5% cost reduction, for the doctrine, for building infantry and that this will be cost competitive with the gearing level I can achieve by the end of the year so they will lead to an immediate rescheduling of unit builds.

Meanwhile the most dramatic development is that nothing has happened in Spain for 2 years. Its hard to believe they have fallen asleep, I suppose I should check whether the black death has broken out and destroyed all of their units. This is the weirdest civil war I have seen yet, fairly decisive within the first few months and then stalled for 2 years.

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April 12 1940

On May 2nd I get another GDE event and at the same time Germany declares on the low countries. Now we are in for a bit of excitement. Yet again the Germans seem to be ignoring Denmark and Norway. I’m not sure what sets of the Scandinavian campaign these days but I seem to be quite good at it not happening.

jl3rxu.jpg


May 7th 1940

Within a few days the Germans get moving and we can soon see them polishing of the France campaign without any real difficulty.

jl3s43.jpg


May 13th 1940

Starting to look like a reliable victory.

jl3ssm.jpg


June 2nd 1940

Going, going …

jl3syd.jpg


June 7th 1940

Gone.

June 14th and the Vichy event triggers, its all over in western Europe, time to pray that I am safe till next year.
 
Strange SCW indeed.

You can always hope Germany goes for Sealion; that should keep them occupied for a while :D
 
Meanwhile back in the most peace loving country in Europe the clouds of war are finally spotted on the horizon. My factory builds are rattling to completion and on May 26th Improved Infantry division is finally complete. Just to celebrate I start 50 parallel builds which will give me 250 divisions by April 21st 1941 and 300 by June 15th. As long as the Germans wait till the proper time I am going to have a decent force to defend against them.

To appraise this force it is worth looking back at the analysis of 1941 divisions versus 1939 divisions. I could also consider the value of 1936 divisions.

Firepower versus 20% hard
1936 8.2
1939 10
1940 12
1943 13.8 (and –2.5% allowance for supply jump)

As you can see the jump to 1941 is easily the biggest increase that occurs and also is the point where infantry speed changes. I reckon my army of 300 1941 infantry is at least equivalent to 350 1939 infantry and therefore looks like a quite reasonable defensive force.

On June 7th I get a miraculous breakthrough for improved motorised division which I have started due to there being enough tech slots for all the key stuff already

Tech Review, June 1940

1. Everything to assembly line with small arms and aircraft in progress
2. All the standard computer techs but no secret weapons breakthrough yet
3. All agriculture (long ago)
4. Improved infantry, rear area repair but no deep logistics (only needs to be ready in time rather than earlier)
5. No other infantry techs bothered with
6. Basic artillery and static anti-air.
7. NO tank research or other brigade stuff
8. Improved fighter and nearly improved CAS
9. 2 Land doctrines
10. Air doctrines to night strikes/strafing

Timeline for the rest of the year

27th June claim Bessarabia. The motorised forces are standing by in case of some ‘accident’, as I am not fully familiar with the remote possibilities in this event. If it did come to war with Romania then I would have a few problems.

23rd August – secret weapons (computers) – not that I have a team spare to start on any of these

2nd Sept, I develop improved CAS, 2 runs of IL2Ms started

3rd Dec, small arms assembly line
22nd, latest infantry come of the production line and I cancel all infantry builds. The next doctrine is due in a few days and then I will restart the full sequence slightly cheaper and slightly faster (even allowing for built up gearing)
I now start a build run for HQs. These may not be essential during the withdrawal phase but they will become critical for the counter attack.

Jan 1st next doctrine, started 50 inf builds, 58 days, 4.3 ICs each. This will give me 300 1941 infantry by mid-June.
 
Kanitatlan said:
Jan 1st next doctrine, started 50 inf builds, 58 days, 4.3 ICs each. This will give me 300 1941 infantry by mid-June.
This force alone feels like a Red Wall of Death :eek:
 
My run through until the invasion is now fairly clear although I am starting to get nervous. I haven’t tried such a late build strategy before and whilst I am fairly confident that it is safe the current level of exposure is enough to make anyone nervous. I have a pretty good idea of how I am going to deploy and defend against the initial attack but I am interested to know what others think. For that purpose I am going to start a thread in the main forum.

main forum thread

So the question is:

Given the following facts…

I will have 300 1941 Infantry with no brigades, 12 1939 Infantry, 15 Motorised, 11 Mountain, 12 La5 fighters and 4 IL2M CAS as my total land and air forces. I am expecting an invasion by the Axis forces around the usual date (i.e. 22nd June 1941). I will have another 50 1941 Infantry divisions every 50 days during the invasion. There has been no Winter War and therefore I believe the Finns can be expected to stay neutral (?)

What would be your recommended strategy for carrying out a defence of the Soviet Union whilst awaiting the GPW. Please give details of suggested strategy and tactics and an explanation of exactly why you think it will be effective. I have a pretty good idea of what strategy and tactics I will use if not persuaded otherwise.
 
Now maybe I missed it in there somewhere, but is there a certian reason you let Finland off? I was hoping I could ready about your invasion since everything else is great to read. Anyway I'll keep watching this since it's written in a style I really like: all war, no story....
 
Lt Hilsdorf said:
Now maybe I missed it in there somewhere, but is there a certian reason you let Finland off? I was hoping I could ready about your invasion since everything else is great to read. Anyway I'll keep watching this since it's written in a style I really like: all war, no story....

If you look back you'll see it was because there was no army. Basically 15 motorised and 11 1936 mtn aren't worth a great deal with GDE 0.2

Specifically they have the approximate combat power 12 1939 Infantry divisions. This is so far from being enough to invade Finland (in winter) that there was no way to even consider it. In fact all I could have done was defend Leningrad.

The late build strategy definitely makes the winter war impossible. Prior to 1.3 I needed the winter war for one of the GDE points and therefore it was mandatory. Now that I don't need it I cannot see any good reason for actually pursuing it. The 1.3 events do seriously threaten you with bad stuff if you go for the 'bring them to Socialism' option and simply taking a few mediocre provinces (a whole 1 IC) doesn't do it for me.
 
Kanitatlan said:
I will have 300 1941 Infantry with no brigades, 12 1939 Infantry, 15 Motorised, 11 Mountain, 12 La5 fighters and 4 IL2M CAS as my total land and air forces.

Kanitatlan said:
I will have another 50 1941 Infantry divisions every 50 days during the invasion

:eek: im afraid i cant be much help for strategy...i always lose...but advice i can give is to pull to defensible positions (hills, rivers,etc etc) beside that i cant be of more help...
 
Now that the 1.3b patch has been released, are you going to be re-starting this game?

The key changes include a BIG boost to the Russian Tech Teams (Nizny Tagil is now Skill 6, good for your Industrial Development; and many other teams have gained a Skill Level), and... according to the patch notes... a more aggressive German DoW vs Russia algorythm.

Under 1.3a, they often refused to attack the Soviet Union at all.
 
blue emu said:
Now that the 1.3b patch has been released, are you going to be re-starting this game?

The key changes include a BIG boost to the Russian Tech Teams (Nizny Tagil is now Skill 6, good for your Industrial Development; and many other teams have gained a Skill Level), and... according to the patch notes... a more aggressive German DoW vs Russia algorythm.

Under 1.3a, they often refused to attack the Soviet Union at all.

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGGGGGHHHHHH :mad:
 
Have you noticed that they always wait until you have an AAR in progress before they release a patch?

... you should start more AARs... it would bring us more AI-patches.
 
blue emu said:
Have you noticed that they always wait until you have an AAR in progress before they release a patch?

... you should start more AARs... it would bring us more AI-patches.

:rofl: :rofl:
 
blue emu said:
Now that the 1.3b patch has been released, are you going to be re-starting this game?

The key changes include a BIG boost to the Russian Tech Teams (Nizny Tagil is now Skill 6, good for your Industrial Development; and many other teams have gained a Skill Level), and... according to the patch notes... a more aggressive German DoW vs Russia algorythm.

Under 1.3a, they often refused to attack the Soviet Union at all.
Oops :eek: :rolleyes:
blue emu said:
Have you noticed that they always wait until you have an AAR in progress before they release a patch?

... you should start more AARs... it would bring us more AI-patches.
:D

I don't mind if this AAR continues as is, would still like it.
 
Load whirring noise as of tape rewinding.

Clunk.

AAR restarts - all comments remain as before but the events so far will now be replayed under 1.3b (may be Spain will be more sensible too).

Same plan as before. 1.3b should produce some slightly different outcomes due to more rapid technology process but I will overcome my desire to try something different and try to play identically up to the 1st Jan 1941.
 
And the AAR restarts. My strategy is exactly as before but someone else's is rather different.

jrcfgl.jpg


July 19th 1936 and the Spanish Civil War begins. It looks a little more promising for the Republicans this time. Not much I can say except show a series of screens for progress. My policy is exactly as before, send 10 supplies as a free trade and agree to anything they offer.

jrcg2b.jpg


August 5th

Its immediately obvious that this is going a lot better than last time. I quick check of ICs shows the Republic running a twice the production of the Nationalists.