• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Dina1954

Captain
18 Badges
Dec 22, 2010
421
62
  • Arsenal of Democracy
  • Semper Fi
  • Iron Cross
  • Hearts of Iron III Collection
  • Hearts of Iron III
  • Europa Universalis III
  • Darkest Hour
  • Hearts of Iron II: Armageddon
  • Hearts of Iron Anthology
  • 500k Club
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
yeah! If you go for: A balanced approach you'll receive two battleships within 300 days, these ships simulate Bismarck and Tirpitz and will be also called like that unless you've already built them.

I'm sure you have already seen the events for Scharnhorst and Gneisenau
Thanks for your fast replay , I am now in Feb. 1936 and I started to build 3 Hipper cruiser are they too in Plan Z.? Just one clarification infantery div. 67 never existed and inf. div 70 was raised in 1944.Replace them with 205 and 268 so will Wehrmacht inf.div. be correct in this game.Keep on with your good work and a happy new year.
 

makif130289

Field Marshal
78 Badges
Feb 20, 2008
3.631
63
  • Arsenal of Democracy
  • Supreme Ruler: Cold War
  • Europa Universalis IV: Res Publica
  • Iron Cross
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Darkest Hour
  • Crusader Kings II: Conclave
  • Stellaris
  • Imperator: Rome - Magna Graecia
  • Stellaris Sign-up
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Pre-order
  • Stellaris: Galaxy Edition
  • Stellaris: Lithoids
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: La Resistance
  • Europa Universalis IV: Dharma
  • Crusader Kings II
  • Stellaris: Nemesis
  • Prison Architect: Psych Ward
  • Stellaris: Ancient Relics
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Battle for Bosporus
  • Europa Universalis IV
  • Europa Universalis IV: El Dorado
  • Stellaris: Distant Stars
  • Stellaris: Federations
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Victoria 2
  • Europa Universalis IV: Cradle of Civilization
  • Warlock 2: The Exiled
As promiesd, here are the new events, I've done so far:
############# 2.1 Update ################
# Fall of Warsaw (GER)
# Fall of Belgrade (GER)
# German Occupation of Athens (GER)
# Dissolution of Nationalist Party in Syria (FRA)
# First Popular Front Government in France (FRA)
# Fall of Dunkirk (GER)
# Death of Pope Pius IX (GER)
# Death of Pope Pius IX (SOV)
# First Czechoslovak-German Crisis (GER)
# First Czechoslovak-German Crisis (CZE)
# National Defense Research Committee (USA)
# German Occupation of Bulgaria (GER)
# German Occupation of Bulgaria (BUL)
# Communist Party Outlawed in Argentina (ARG)
# Venezuelan Communist Crackdown (VEN)
# Finnish National Elections (FIN)
# Formation of the Oriental Entente (TUR)
# Formation of the Oriental Entente (IRQ)
# Formation of the Oriental Entente (SAU)
# Formation of the Oriental Entente (AFG)
# Vatican Recognition of Spanish Nationalist Government (SPA)
# Polish-Lithuanian Crisis (POL)
# Polish-Lithuanian Crisis (LIT)
# Ecuadorian-Peruvian Border Dispute (ECU)
# Ecuadorian-Peruvian Border Dispute (PRU)
# Canadian Withdrawal from the Gold Standard (CAN)
# Arrest of Communists in Bulgaria (BUL)
# Opening of Mosul-Haifa Oil Pipeline (IRQ)
# Opening of Mosul-Haifa Oil Pipeline (FRA)
# Death of Pilsudski of Poland (POL)
# Philippine Elections (PHI)
# Chiang Elected President (CHI)
# Allied Mining of Norwegian Waters (ENG)
# Wehrmacht Motorized Formations (GER)
# Brandenburgers (GER)
# Bersaglieri (ITA)
# Special Naval Landing Forces (JAP)
# Devil's Brigade (USA)
# NKVD (SOV)
# Destruction of Mount Rushmore (GER)
# Occupation Policy in Belgium and Netherlands (GER)
# Fall of Washington (GER)
# Fall of Washington (USA)
# Fall of New York (GER)
# Fall of New York (USA)
# Fall of London (GER)
# Fall of London (ENG)
# Führerbunker (GER)
# Fortify the southern front (ITA)
# Alpenfestung (GER)
# Soviet Union test GIRD-R1 rocket (SOV)
# Socialist realism (SOV MON TAN DDR U11 U12 U14)
# Soviet invasion of Xinjiang (SIK)
# Soviet invasion of Xinjiang (SOV)
# Sino-Soviet Non-aggression Pact (SOV)
# Sino-Soviet Non-aggression Pact (CHI)
# Russo-Czechoslovak Mutual Assistance Pact (SOV)
# Russo-Czechoslovak Mutual Assistance Pact (CZE)
# Soviet expedition to Greece (SOV)
# Soviet expedition to Greece (GRE)
# Ilyushin Il-2 (SOV)
# Soviet Volunteer Group (CHI)
# Sale of Russian interest in Chinese Eastern Railway (SOV)
# Sale of Russian interest in Chinese Eastern Railway (JAP)
# Edge of Darkness (all)
# Hitler's Death (GER)
# Stalin's death (SOV)
# Stalin's evacuation (SOV)
# Stalin's death (SOV)
# Mussolini's death (ITA)
# Hirohito's death (JAP)
# Churchill's death (ENG)
# Roosevelt's death (USA)

Wonderful events, eagerly awaiting for the next release

Thanks you for this wonderful mod.
 
  • 2
Reactions:

Hirz

Lt. General
4 Badges
Sep 14, 2011
1.207
98
  • Darkest Hour
  • 500k Club
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
Thanks for your fast replay , I am now in Feb. 1936 and I started to build 3 Hipper cruiser are they too in Plan Z.? Just one clarification infantery div. 67 never existed and inf. div 70 was raised in 1944.Replace them with 205 and 268 so will Wehrmacht inf.div. be correct in this game.Keep on with your good work and a happy new year.

If think you receive 2 heavy cruisers via Plan Z, but not all of the Hipper Class ships
 

Timur Khan

Shuja-ud-din Timur
5 Badges
Aug 25, 2013
294
14
  • Europa Universalis III Complete
  • Divine Wind
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Thank you! I'm happy to see that people still play Darkest Hour!

Yes, we do! :) Awesome events and the ones which will/would come are great too. Thank you very much for the Communist arrests event for Bulgaria. This thing was always missing from every historic mod and I'm glad to see it exactly here.
 

Hirz

Lt. General
4 Badges
Sep 14, 2011
1.207
98
  • Darkest Hour
  • 500k Club
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
Unfortunately I didn't have so much time as expected, therefore I still have a huge to do list especially regarding the post WW2 events.
If you are interested, you can have the current version in exchange for some feedback ;) I don't have the time to play a full game myself currenty, however I have tested the ai behaviour several times and I can say that the game has been working even better now.

So if somebody is interested working as a Beta Tester I would be really happy to give you the current download link!

Ah and I have done a nice Fate of France event with option to create Burgundy SS State
 

Goldblooded

Major
18 Badges
Oct 25, 2011
564
4
  • Darkest Hour
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Arsenal of Democracy
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
  • For the Motherland
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Battle for Bosporus
Of course many people still play, perhaps more than you think. It is a genuine classic game and for me game of the century, i dont think ive ever had so much enjoyment out of a game since i played morrowind in its heyday; the ironic thing is im not particularly a fan of hoi IV, DH is a lot more historical and fun to get into and play, and were lucky to have some great modders like yourself. Remember we are just a small number on here compared to the people who play it elsewhere or dont use the forums.
 
  • 1
Reactions:

cpi986

Sergeant
89 Badges
Mar 29, 2014
65
3
  • Semper Fi
  • Hearts of Iron III
  • For the Motherland
  • Darkest Hour
  • Stellaris: Galaxy Edition
  • Sengoku
  • Rome: Vae Victis
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Europa Universalis III Complete
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Tyranny - Tales from the Tiers
  • Crusader Kings II: Charlemagne
  • Stellaris: Synthetic Dawn
  • Age of Wonders
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: Expansion Pass
  • Knights of Honor
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis III Complete
  • March of the Eagles
  • BATTLETECH
Sorry for being a pain in the ass earlier, Hirz. Truly. :( And thanks for the response. I'm eagerly awaiting 2.01 this year!
I have to say, i was saddened that the Bersaglieri are no longer featured and that Italy (both in EoD and WiF) is basically relegated to the AI partner. I've always loved the challenge! But I suppose I'm just in the minority on this regard, so it's okay I guess. Happy New Yar to you and Yours!
 

JJMerrill

Colonel
76 Badges
Dec 20, 2013
960
346
  • Darkest Hour
  • Victoria 2: A House Divided
  • Imperator: Rome Deluxe Edition
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Stellaris
  • Europa Universalis IV
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris: Megacorp
  • Hearts of Iron IV: La Resistance
I'm doing some testing for the mod and would like to relay my experience playing as Japan. The Sino-Japanese war is quite intense and I'd recommend trying it out to anyone that finds vanilla Darkest Hour not challenging enough and enjoys good flavor events about the build-up and conduct of the war.

The campaign began on July 1, 1937, only a week ahead of the historical start date. The primary objective is encirclement of Nanjing and completely cutting off mainland China from the mountainous provinces in the west.

MhaBz3v.png

One month later, the samurai Blitzkrieg has went according to plan. A reroute across fortified provinces as my spearhead traveled south was the only major obstacle. The Chinese have attempted to break out of Nanjing several times, and have came dangerously close more than once. An intense battle now rages for control of the capital city as motorized divisions travel the remaining distance to completely divide China in two.

xYKKr2u.png

Nanjing finally falls in a catastrophic battle. It's definitely one of the bloodiest sieges I've seen in some time. The Chinese have suffered 1.4 million casualties after the fall of the city and the two large pockets are almost completely encircled.

jtOHjg8.png

The time has come to clean up the eastern pocket with the assistance of Marine divisions and the exhausted forces from the Nanjing assault. Mongolian cavalry are starting to fail in their defense of the fragile spearhead, and I am forced to move forces westward to prevent the potential disaster of my motorized divisions being cut off.

tHfjVcg.png

Though the eastern pocket has been shattered and now only clean-up duty remains, the Chinese are starting to offer real resistance. The Mongolian desert in the north is under constant attack and my very fragile motorized divisions in the south are starting to feel some pressure. Clean-up of the two pockets needs to happen quickly in order to not be pushed back.

Lm4YlU0.jpg

The Chinese have managed to break through near Beijing, and I am forced to take forces from the front to respond. The force will be repelled shortly, but proves that the Chinese are not going to go down without a fight.

l1mSArQ.png

The pockets have finally been cleaned out, and the Chongqing is the next objective. The Chinese don't have enough divisions in the south to repel the attack, and the invasion force is only waiting to regroup and reorganize after cleaning the last remnants of the southern pocket.

fLwrjjc.jpg

The Chinese collapse extremely quickly in the face of overwhelming force, and Chang Kai-Shek puts up a heroic last stand in Chengdu.

hc8wDSA.png

Nationalist China falls, and the warlord states are a simple distraction from unseating the communists from their mountain hideouts. Mao Zedong and his followers fight to the death in Ya'an, knowing that surrender is not an option.

AO84Hng.png

Hope you enjoyed reading! Give this campaign a try if you are looking for a challenging Sino-Japanese war. Note that the political leader units are not in the current release of the mod (version 2.0), but should be included in a future release. Thanks for giving me the chance to test them out!
 

Hirz

Lt. General
4 Badges
Sep 14, 2011
1.207
98
  • Darkest Hour
  • 500k Club
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
Sorry for being a pain in the ass earlier, Hirz. Truly. :( And thanks for the response. I'm eagerly awaiting 2.01 this year!
I have to say, i was saddened that the Bersaglieri are no longer featured and that Italy (both in EoD and WiF) is basically relegated to the AI partner. I've always loved the challenge! But I suppose I'm just in the minority on this regard, so it's okay I guess. Happy New Yar to you and Yours!
Thank you for your feedback. Could you tell me what is in you opinion missing to have a challenging and flavoured game with Italy?

Thank you for your complete report @JJMerrill
 

cpi986

Sergeant
89 Badges
Mar 29, 2014
65
3
  • Semper Fi
  • Hearts of Iron III
  • For the Motherland
  • Darkest Hour
  • Stellaris: Galaxy Edition
  • Sengoku
  • Rome: Vae Victis
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Europa Universalis III Complete
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Tyranny - Tales from the Tiers
  • Crusader Kings II: Charlemagne
  • Stellaris: Synthetic Dawn
  • Age of Wonders
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: Expansion Pass
  • Knights of Honor
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis III Complete
  • March of the Eagles
  • BATTLETECH
1) Least important thing: There are no unit leader portraits to distinguish one commander from the other. None whatsoever, not even Badoglio, Di Bono or italo Balbo nor the naval commanders. This, as you might expect, can be confusing in the middle of a Med-wide campaign vs the full might of the Royal Navy.

2) No longer do the Bersaglieri grace the sands of Northern Africa (sad face). I not only contend this should not be the case in the flavour or unhistoric sense, but that producing the Bersaglieri should be made by decision, preferably replacing the "Italian Army Reorganization" decision. Three options should be given, only the standard 70% strength + 19 divisions not adding dissent. These binary formations should also cost 0.5 less IC and 30-50 days less to train, but be under *severe* disadvange when facing an armored foe. It showed. Repeatedly.

The other two should be to a)produce a fast, highly trained (high org.), higly motivated (very high morale) but lightly supported (only light tanks, armored cars, AT guns or engineer brig. attachments allowed) elite and professional infantry corps, armed mostly with upgraded 10-bullet magazine Carcanos in standard 7.92 Mauser and Beretta 38A submachineguns (greater soft attack values, lower hard attack unless with AT or AA, and even then, one lower hard attack than reg inf.). These would obviously cost more IC and time to train (like mountain troops kinda time) This should produce a moderate but still painful (9-11% perhaps?) amount of dissent as the privileged, politically connected and incompetent officers complain and whine. The other should be to b)concentrate on catching up technologically with Germany and the Allies, somewhat, in tank development, which would mean putting extreme amounts of money that Rome did not have (something like 4K-6K money, 5000 rare materials and 20000 metal stockpile in-game) into further modernizing her industry, all to produce what basically constituted glorified, but good, infantry support weapons (lower hard attack, greater soft attack, lower morale, somewhat higher vulnerability). Should carry 15-20% dissent, at the least (no one likes huge tax increases and deficit spending). Italy, by the early '30's, began / tried, but not completed, it's own rearmament program but Mussolini's ambition and the realities of the cost and the lack of resources to modernize effectively, condemned Italy and the Commando Supremo to play second fiddle. The player should either bear the cost or go right along, whistling past the graveyard, but the option/chance should be given.

3) Weapon flavour events such as those that Germany & Japan get should be given to Italy, the previously mentioned Beretta 38 submachinegun should make an appearance, but primarily concerning aircraft like the excellent Savoia-Marchetti SM.79 Sparviero, which set 26 world records for speed in the mid 30's and, of course, the best fighter of the Regia Aeronautica during WWII, the Macchi C.205, claimed in one encounter with Spitfires(!) to have shot down 17 to the loss of only 3 aircraft in return. This should be Italy's only clearcut and most prominent advantage. She should have a well established & developed aircraft industry with cheaper aircraft (0.8-1 IC cheaper) but the same time to produce. Otherwise, the overdesigned and dust-sensitive heavy weapons (specially machine guns like the Breda 30 LMG (ugh)) that Italy cranked out.