Thank you very much I repaired it!db/revolt.txt (use Notepad to edit) -> U41 -> Kievan ID is 617.
Thank you very much I repaired it!db/revolt.txt (use Notepad to edit) -> U41 -> Kievan ID is 617.
yes but it is uncomplete.Is 2.3 last version of EoD?
What do you mean? As far as I'm aware, 2.3 doesn't lack anything that 2.2 contains, although 2.3 does have bugs still if that's what you mean.yes but it is uncomplete.
IIRC the stacking penalty is due to the size of your fleet, not because of overstacking. This should help smaller formations to survive an encounter and represents the difficulty in coordinating so many ships.Ok, I need some help here. I've always avoided playing Japan or England because of all the navy and island gameplay. I'm giving it another try now but my theoretically superior IJN can't win any navy battles. Then I realized that they receive a harsh stacking penalty? (see screenshot)
Nagano is Grand Admiral and can command 18 units, which is exactly what he is commanding in this battle. He has a skill of 2.
If the number of units is not exceeded, why the stacking penalty?
Appreciate any help, thanks!
Not sure why you're being penalized. I don't even see the overstacking icon indicated. Maybe Bleckly is correct. But I would take those BBs and CEs out of your fleet. CVs should be escorted by DDs and CLs only. Use BBs and BCs (escorted by DDs and CLs) as surface action groups to engage non-CV fleets.Ok, I need some help here. I've always avoided playing Japan or England because of all the navy and island gameplay. I'm giving it another try now but my theoretically superior IJN can't win any navy battles. Then I realized that they receive a harsh stacking penalty? (see screenshot)
Nagano is Grand Admiral and can command 18 units, which is exactly what he is commanding in this battle. He has a skill of 2.
If the number of units is not exceeded, why the stacking penalty?
Appreciate any help, thanks!
I keep them separate. As soon as they engage another fleet, I order them to retreat (the game requires fleet engagements to last a minimum of 4 hours). I know it's counterintuitive, and I was hesitant at first because I used to escort them with old destroyers, but it actually works and I almost never lose transports. I almost have other fleets close by patrolling along the route though.Thanks a lot, I'll try that and report back. Another thing - what do you do with your transports? Keep them separate? Mix in a few destroyers for protection? Keep them with the big battleships?
I'm sure others would disagree, but I use them as surface raiders working in groups of 3 or 4, but usually closer to home. Or attach them to my BBs or BCs. I usually play smaller countries so I'll build CAs, but when playing majors, I usually don't build them unless I have the IC. I'm not going to lie, the naval aspect of DH is probably the game's weakest point. But I modified the Misc files so ships inflict far less damage on each other but still inflict a good amount of org loss. Same with planes attacking ships. It might frustrate some players because large naval engagements might lead to no losses, but I prefer Jutland type battles over Savo Island. I hate when one side or another gets complete wiped out.How do you use heavy cruisers?
Is it possible that those divisions were redeploying strategically?Alright, taking a break from my Japan game and started a new one as Italy! Phew. Axis side is really nerfed in EoD, is it? There seems to be so much cheating going on the Allied side (like 5 INF divisions suddenly popping up in As Sollum, 3 INF divisions in Siwah etc.). Everywhere in Africa the UK fields armies comparable to the European Theatre (I have 6 + 3 INF UK divisions invading Ethiopia from the south). I suspect this kind of cheating was done to provide a "tougher" gameplay for experienced Axis players, right?
I'm not sure what the current status of EoD is and whether or not it is still in development (would be a pity if not!) but personally I'd really love to see a difficulty setting per event at the start. Divisions popping out of nowhere in already conquered land is kind of ... strange.