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InfArmMot

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Dec 18, 2018
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Question: The Reichskommissariat in Poland, established in ..1939?, - when established you can no longer place airfields in these provinces. So we need an event. Otherwise most of your Luftwaffe will be deployed in Ostpreussen, which is great for Heeresgruppe Nord and Heeresgruppe Mitte, but not for Heeresgruppe Süd.

Should there be a new patch, then please consider to implement an event for creating airfields in the southern part of Reichskommissariat Poland.
As shown below I have placed all my air force in the northen and center part of operations. Some 3900 combat aircrafts., which ended up doing a lot of good up here, but in the south not so much.
 

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Bolkonskij

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Ok, I need some help here. I've always avoided playing Japan or England because of all the navy and island gameplay. I'm giving it another try now but my theoretically superior IJN can't win any navy battles. Then I realized that they receive a harsh stacking penalty? (see screenshot)

Nagano is Grand Admiral and can command 18 units, which is exactly what he is commanding in this battle. He has a skill of 2.

If the number of units is not exceeded, why the stacking penalty?

Appreciate any help, thanks!
 

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Blecky

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Ok, I need some help here. I've always avoided playing Japan or England because of all the navy and island gameplay. I'm giving it another try now but my theoretically superior IJN can't win any navy battles. Then I realized that they receive a harsh stacking penalty? (see screenshot)

Nagano is Grand Admiral and can command 18 units, which is exactly what he is commanding in this battle. He has a skill of 2.

If the number of units is not exceeded, why the stacking penalty?

Appreciate any help, thanks!
IIRC the stacking penalty is due to the size of your fleet, not because of overstacking. This should help smaller formations to survive an encounter and represents the difficulty in coordinating so many ships.
 
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Pasha

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Ok, I need some help here. I've always avoided playing Japan or England because of all the navy and island gameplay. I'm giving it another try now but my theoretically superior IJN can't win any navy battles. Then I realized that they receive a harsh stacking penalty? (see screenshot)

Nagano is Grand Admiral and can command 18 units, which is exactly what he is commanding in this battle. He has a skill of 2.

If the number of units is not exceeded, why the stacking penalty?

Appreciate any help, thanks!
Not sure why you're being penalized. I don't even see the overstacking icon indicated. Maybe Bleckly is correct. But I would take those BBs and CEs out of your fleet. CVs should be escorted by DDs and CLs only. Use BBs and BCs (escorted by DDs and CLs) as surface action groups to engage non-CV fleets.
 

Bolkonskij

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Thanks a lot, I'll try that and report back. Another thing - what do you do with your transports? Keep them separate? Mix in a few destroyers for protection? Keep them with the big battleships?
 

Pasha

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Thanks a lot, I'll try that and report back. Another thing - what do you do with your transports? Keep them separate? Mix in a few destroyers for protection? Keep them with the big battleships?
I keep them separate. As soon as they engage another fleet, I order them to retreat (the game requires fleet engagements to last a minimum of 4 hours). I know it's counterintuitive, and I was hesitant at first because I used to escort them with old destroyers, but it actually works and I almost never lose transports. I almost have other fleets close by patrolling along the route though.

Edit: You might find some helpful advice here: https://forum.paradoxplaza.com/foru...avy-from-nothing-operational-example.1461884/
 
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Pasha

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How do you use heavy cruisers?
I'm sure others would disagree, but I use them as surface raiders working in groups of 3 or 4, but usually closer to home. Or attach them to my BBs or BCs. I usually play smaller countries so I'll build CAs, but when playing majors, I usually don't build them unless I have the IC. I'm not going to lie, the naval aspect of DH is probably the game's weakest point. But I modified the Misc files so ships inflict far less damage on each other but still inflict a good amount of org loss. Same with planes attacking ships. It might frustrate some players because large naval engagements might lead to no losses, but I prefer Jutland type battles over Savo Island. I hate when one side or another gets complete wiped out.
 
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Bolkonskij

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Thanks again for the tips avoiding / reducing the stacking penalty - they do work! Stacking penalty increases with navy sizes, so I'm mostly using fleets 8-12 sized in the suggested combinations (BB+CL+DD or CV+CVE/L+CL+DD) now. Works fine! I've bundled up my CA into fleets of 6 or 8 size and use them for convoy raiding along the Indian and Australian coast. They do a decent job. Like you, Pasha, I used to use my old DD with the TP for protection but I guess I'll try your way next.

I'm in mid 1943 as Japan now. Never played as Japan before as I mentioned. EoD does an excellent job of providing a challenging gameplay and an understanding of the difficult situation for Imperial Japan. I've taken Indonesia, the Philippines and much of China. Bordering the British Raj's Eastern Border and preparing a naval invasion in northern Australia. But you can tell resources are running thin, IC is scarce, partisan activity up and the enemy getting stronger. Success doesn't come as easily as it used to. And I just lost Admiral Yamamoto and his skill 9 naval research team. Ouch. Given the power of the Allied Forces (USA alone has 800+ IC) I do wonder how, if even possible, Japan is supposed to come out of this war as a winner.
 
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Bolkonskij

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Alright, taking a break from my Japan game and started a new one as Italy! Phew. Axis side is really nerfed in EoD, is it? There seems to be so much cheating going on the Allied side (like 5 INF divisions suddenly popping up in As Sollum, 3 INF divisions in Siwah etc.). Everywhere in Africa the UK fields armies comparable to the European Theatre (I have 6 + 3 INF UK divisions invading Ethiopia from the south). I suspect this kind of cheating was done to provide a "tougher" gameplay for experienced Axis players, right?

I'm not sure what the current status of EoD is and whether or not it is still in development (would be a pity if not!) but personally I'd really love to see a difficulty setting per event at the start. Divisions popping out of nowhere in already conquered land is kind of ... strange.
 

Blecky

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Alright, taking a break from my Japan game and started a new one as Italy! Phew. Axis side is really nerfed in EoD, is it? There seems to be so much cheating going on the Allied side (like 5 INF divisions suddenly popping up in As Sollum, 3 INF divisions in Siwah etc.). Everywhere in Africa the UK fields armies comparable to the European Theatre (I have 6 + 3 INF UK divisions invading Ethiopia from the south). I suspect this kind of cheating was done to provide a "tougher" gameplay for experienced Axis players, right?

I'm not sure what the current status of EoD is and whether or not it is still in development (would be a pity if not!) but personally I'd really love to see a difficulty setting per event at the start. Divisions popping out of nowhere in already conquered land is kind of ... strange.
Is it possible that those divisions were redeploying strategically?
 

Bolkonskij

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Nope, it was already conquered territory. I suppose it's an event that gives the Allied additional forces in North Africa. (haven't looked into the respective event file though, just a guess). Well, if it keeps up the challenge it is fine with me. It's just rather bizarre (?) - personally I'd love to see a difficuly setting that gives me more dissent, less resources etc. from the start. Maybe something like this will be in the next update - if there's ever going to be another one?

Still, don't get the wrong idea. Absolutely love this mod and appreciate the work that has been done to make Darkest Hour an even better and more immersive experience.
 

InfArmMot

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Dec 18, 2018
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Another question, in regard to the situation, where you have encircled the defenders capital. Could we use an event here, placing several supply depots in provinces behind the defenders frontline. This so his units outside the capital province, wont run out of supplies. As in my present game as Germany, where I have encircled Moscow. The rest of the Red Army is suffering from supply penalties.

Darkest Hour v 1.05.1 (UMZB)  Mods_Edge of Darkness v2.2 26-04-2021 14_17_36.png