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Varning

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I was just wondering a few things about the way the Victoria (with Revolutions) economy engine works.

After industrialization I tend to move pops out of RGOs and into factories. Are there any negative effects from this? Since POPs buy everything from the World Market, it doesn't matter if my country is producing no food items but hundreds of units of telephones and cars, right?

In theory, could I take over every Fish RGO, close them all, and starve every POP in the world?

Are there any interesting tricks you can do with the economic system as a whole?

It seems pretty unrealistic that POPs buy everything form the World Market first. A country that relied entirely on imports for basic necessities would have massive problems, one would think.
 

OHgamer

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world market is not just import/export. It's the global marketplace and thus includes both your internal market and the rest of the world.

Putting goods into the marketplace by selling them puts them first and foremost available to your own population who are able to buy the goods they need without paying any tariff cost on them. Any extra that they don't buy then gets purchased by people in other nations, and any goods they need that you do not sell to the marketplace are purchased, if accessible, by your pops from other producers, and subject to tariffs.
 

Andrelvis

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So if I'm running high tariffs is it desirable to keep some workers on RGOs to supply needs to my POPs?

From my experience, if militancy is not a concern, POPs just need about 30% of their life goods, with that they'll have pop growth (and a full one at that, from what I've seen).