Hello, this is probably caused by Local Autonomy now being multiplicative and applied after all other modifiers. (Meaning for example that 25% local autonomy will reduce income by 25% AFTER all the other modifiers, instead of being a modifier like all the others.
Edit: Also the fact that there was a bug where Force and Naval Limit from Autonomy was not capped by Local Autonomy (Leading to them being as effective as 0% Autonomy after a while even if technically capped at 50% for everything else)
Edit: Also the fact that there was a bug where Force and Naval Limit from Autonomy was not capped by Local Autonomy (Leading to them being as effective as 0% Autonomy after a while even if technically capped at 50% for everything else)
- 1