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Mar 3, 2002
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I usually prefered to play with cheats cause it saves considerable amounts of time trying to figure out the economic service system integrated into the game but i figured it would be more fun to play it the '' legal '' way

i know how to keep down my inflation and invest a lot in my economics by living on the annual income.. i can run a nation reasonable stable this way
but it never really turns into a super power the way the AI manages to do.

i wonder , what are ways to increase your annual income and monthly income ?
i managed to get a nice bite out of trading and investing into my economics by trade techs en infrastructure techs
but what else can I do ?

ive seen reports about people who had millions , all earned legally..
i have no idea how they get them..
 
Mar 3, 2002
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I think its usefull to have a thread saying the best way to develop an economicly succesfull nation without cheats

so in here ill describe best ways to unleash one hell of a nation upon the world
(im not that advanced with the economic field yet but i learned that it can be way more fun if u actually play without the cheats)

first of all its important to know that while running a nation you'll have monthly and annual income , the montly income is the one projected in the financial shields in the game, at the end of the month the orders you gave with the monthy income take effect , on the first of january each year the annual income will be received.

the most important start is to go to the financial tab.
in here you can see what is spent on your militairy , navy , stability , trade and infrastructure techs. the slider down below allows you to decide what of the montly income goes where.
I strongly advice you to putt it as far left as possible , this way you optimally invest in your economy ( for those of you who are new to this way of running finances YES you need to live on the annual income , dont be to warhungry as you'll have plenty of time to become a big bad boy..)

dont spend to much time to diplomacy and try to avoid war in the first 50 years !

the annual income will allow you to invest a bit in navy and militairy , depending on what nation you run this allows you to adapt and develop a certain militairy doctrine -> for instance if i play with britain i invest more in my navy then my military.

investing.
there are 3 types of buyable things that will increase the income of your province directly , the bailif upgrade will upgrade your tax income and costs 50 per province , start out with the largest of provinces as they will give you more then smaller ones. the best thing to do is to have all your provines upgraded quite fast.
legal counsel , the costs are 100 + inflation! means that the income of your province will be upgraded again , same goes here , large provinces first but later on all provinces should have this.
the last but not the least , mayor costs 50 this is important , because everytime you upgrade a mayor in a province this means 1 % of inflation will decrease!!
(this allows you to lower your montly expenses but always remind while lowering the investments that u actually are spending this money on better technologies! it all goes to you , not somewhere else)

another diplomatic chapter is trade , trade can (later on in the game) be influenced by diplomacy , by a trade embargo you wont have acces to that nations markets. trade is quite important and shouldnt be ignored , in the first 100 years of the grand campaign it is venice wich will give you large amounts of money and only there is where i really invest.
later on when the new world gets colonised and the incomes achieved there go to the markets of portugal , spain and flanders its important to know that the largest amount of money can be made there. trade however should never be your main target of spending with annual money !


Colonisation , colonisation is very very important , it literally allows you to pick the richest of provinces and let the money flow directly through your empire, at first it will be the province income and additions to trade money that can be made , later on when the population gets larger the tax money will be quite handy as well.

loans. i prefer to use loans only when i have a good income.
in 5 years you will need to return 200 bucks , for a strong economic nation this is a nice easy way to gain an extra army or a few spare fleets that could turn the tide in a war to come.

bankrupcy !!

bankrupcy is a fucking pain in the ass and it should be avoided at all times
it can be avoided by temporarily making sure that you invest less or none of you montly income for the rest of this year.


investing in techs , make sure there is a nice amount investing into the tech levels , namely trade and infrastructure.
infrastructure directly upgrades the amoun of money you get from your provinces! its pretty important

later on , when militairy its a bit saver to save up a nice amount of cash its good to invest that money into factories , as they will increase your annual income. to check what type of resource is best for what factory just read the info that will show up.

always keep the future in mind , you can never invest to much , buy to much troops or ships and overal its better to have a lot of money and a relatively small force then to always have a large army standing ready in case somebody gets you in a war.


waging war.

waging war always is a risky thing but you can do quite some things about it
make sure you're prepared ! a stronger army in numbers doesnt have to mean defeat. keep attrition in mind and you can save a lot of money

its always smart to have those war taxes running in times of war and to make sure you really really ARE ready for war, keep an eye out for alliances and should an enemy you are preparing a war against be dragged in a long bitter war this should always be seen as an oppertunity but not to be accepted TO fast.

this post might get people with economic questions going a bit easier
if anybody hast questions , or wants to add or correct something i posted
be free to do so !
 
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unmerged(22702)

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Nov 26, 2003
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Disagree with you about venice...............sure it has the largest icnome but every one on the planet is trying to send merchants in there.......in short you have to work out the cost a sending a merchant there versus the income.......bera in mind that over 50 years if you want to keep 5/6 merchnats there you will need a lot of them :)

I have often found it more productive in the long term to hit a large number of the smaller CoT's as you are more likely to maintain 5 merchants in there........once they are there then you can worry about what else to send people...........have a look at Andalusia/Tago/Alexandria/Omas/Ishafan.............

Also by far the best is to exchange discoveries with Persia early doors, who will tell you of this nice place called Delhi.......which if you know about it in 1500..gives u a massive advantage on other euro powers
 

Morpheus506

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Feb 22, 2003
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Hey, Grandmaster's back! Goodies. :)

I agree about Delhi, and another nice trick is to trade maps with the Mughals, and with luck you should be able to find another nice place-Tianjin :D

Be careful about trading maps with Dai Viet and Ayutthaya though, at least if you know about the Americas--they go nuts with settlers and don't care where they send 'em. ;)