• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(14393)

General
Feb 4, 2003
1.768
0
Visit site
For example...what do you experienced beta players think is a reasonable daily balance? It would be very useful to hear your opinion about this.

BTW...I am playing as Sardinia Piedmont right now. My daily balance is -56...needless to say I have already had one bancrupcy...my prestige is because of that -350. *Lol* But...I don´t know what to do. I can´t starve my people and neglect my armies. Neither can I totally neglect reforms, and so on.

And however replies "F 12 money F 12" shall receive a very angry PM. :mad:

;)
 

unmerged(15623)

Gensui-kakka
Mar 17, 2003
2.142
0
Visit site
My record was 20.000+ something per day with around 50% tax for all social groups (as Korea). Of course, that was basically with 1.00, might be a wee bit more difficult with 1.01. :D

But I generally find anything over hunderd £ per day acceptable. :)


As for advice, Luxury Furniture is a good money maker in the early game. No one in the world produces it in 1836 and both tropical wood and furniture are easily aviable from the WM.
 
Last edited:

unmerged(3834)

First Lieutenant
May 15, 2001
248
0
Visit site
Yeah I'm puzzled with the same problem and playing also with the Sardinia-Piedmont with 1.01 patch installed.
My budget balance sheet shows +2.0 per day but I still keep losing something like -50 a day for no reason!? It practically unplayable now since my factories are producing quite well, I'm receiving like +80 for exports and only -5 for imports, there's no war, no loans, all my armies are disbanded, computer trading is disabled for the most part (it messes everything) and taxes are cranked sky-high with expenses put to bare minimum.

Yet nothing seems to balance my budget no matter what. I'm always forced to take loan and eventually end up bankcrupt and no indicator gives any explanation for this...is there some trick to start the money flow again or is this a bug?
 

Icecold

Captain
5 Badges
Oct 24, 2003
448
0
Visit site
  • Europa Universalis III
  • Europa Universalis: Rome
  • 500k Club
  • Europa Universalis III: Collection
  • Hearts of Iron IV Sign-up
That doesn't sound good......I hope its somthing simple that you're got wrong and not a bug.

Cheers, Ice
 

unmerged(12009)

Second Lieutenant
Nov 27, 2002
105
0
www.apolyton.net
high tariffs are good for a couple years, but even then your finances start to diminish down to nothingness. I have to raise taxes to epidemic levels to even break even. And then revolts start to happen, and it becomes a downward spiral. :(

Some tips would be much appreciated! :wacko:
 

unmerged(5110)

Field Marshal
Jul 29, 2001
4.432
0
tse.dyndns.org
I think I can offer the following hints:

1) Pick a country that you're reasonably sure wasn't in a huge economical depression at the beginning of the game :p (One with a large population also might help)

2) Look at the WM (world market) and try to minimize the outflow of money. The most important thing when you're new to the game is to UNDERSTAND HOW THE WORLD MARKET WORKS.

3) Browse through as many of the economical related screens you can (especially in the ledger) to see if you notice something specifically that is crippling you economically - perhaps the money spent on army maintenance is abnormally large?

Umm... I'll try to give as many more hints as I can w/o violating NDA...
 

unmerged(3834)

First Lieutenant
May 15, 2001
248
0
Visit site
I will try hard and keep trying, but still no apparent reason for major budjet crisis...

Also, could somebody tell me why my budget sheet on the left says my income is +15 per day and the 'money sack' icon on the right corner keeps telling me my budget is -3.25 per day?
Slight inconsistencies, ehh?

If i try to put tax sliders to the max and expenses to nil, I still keep losing money, only the upper right hand corner icon seems to tell the truth that im losing money.
 

unmerged(5110)

Field Marshal
Jul 29, 2001
4.432
0
tse.dyndns.org
Hmm... that's odd...
I always looked at the budget panel and never really paid attention to the money-sack tooltip...

Your problem most likely lies in the World Market. Go all out and try to make as much money as you can just in the World Market. Most importantly understand it...

I know that I might just be frustrating you, but until the NDA is lifted a short while from now, I have to be careful where a tread... no worries tho! I will still try to help as much as I can, and maybe by the weekend I will be able to give much fuller answers.

By the way, what you guys notice and type here is discussed in the Beta Forum, so definitely Mad King we're taking a look at the money sack inconsistency issue... at least I am.
 

unmerged(14393)

General
Feb 4, 2003
1.768
0
Visit site
Yes...it is the 14:th...please bust open the NDA...I´m dying in the 19:th century! *Lol*

Seriously...whenever someone has bought HOI they come in to the forums shouting "I can´t even beat Bhutan with my Wermacht".
We´re problably doing it all wrong.
However...there are so many things to keep track of in this game that it is virtually impossible for a newbie to get anywhere without help from the veterans.

One thing I know I must be doing very wrong, since I haven´t grasped the concept yet, is the assignement of workers, and...well all things economical.

I do believe I perhaps built a lot of factories without having enough workers.


It would be very helpful to know how good the AI is at assisting you with the assignement of workers, the trade market, etc.
 

unmerged(5110)

Field Marshal
Jul 29, 2001
4.432
0
tse.dyndns.org
I don't want to go all out until i'm absolutely sure the NDA has been lifted, i hope you understand...

OK let me give an example... say you are the US... your cash crop is cotton.

Now let's say you have barely any money at all... which industry would you keep open above all others? Well, the cotton industry, of course.

So you would ensure that if there's some people employed in the steel industry, you'd take them out and pump them into the cotton industry to raise productivity and get you more money.. you'd also try to sell as much cotton as you could on the world market and not hoard it...

Now, let's say that you are Britain, and your cash "crop" is... say... regular clothes. If you ran into some money troubles you would ensure that your regular clothes factories receive as much help as they can get to ensure they are running and producing the most they could... so give them lots of cotton, or fabric, or whatever they need, make sure lots of people are employed in them, and make sure that you are selling appropriate amounts of your good in the WM.

Are you buying lots of unnecessary items in the WM? That's money going out of your pocket. Are you putting employees in a factory that is not getting the goods it is needing to produce anything?

Are you stockpiling goods on the WM when you really should be selling them?
 

unmerged(3834)

First Lieutenant
May 15, 2001
248
0
Visit site
Aye, I'm very frustrated with the economy...

It would be also helpful to know how to get more workforce to factories, I have auto-assign on and assigned even some soldiers to work there yet my factories are churning on low intensity, 3/5 mostly. Is there the way to get more blue-collars than just waiting for the population to grow?
 

unmerged(14393)

General
Feb 4, 2003
1.768
0
Visit site
Originally posted by XieChengnuo
I don't want to go all out until i'm absolutely sure the NDA has been lifted, i hope you understand...

OK let me give an example... say you are the US... your cash crop is cotton.

Now let's say you have barely any money at all... which industry would you keep open above all others? Well, the cotton industry, of course.

So you would ensure that if there's some people employed in the steel industry, you'd take them out and pump them into the cotton industry to raise productivity and get you more money.. you'd also try to sell as much cotton as you could on the world market and not hoard it...

Now, let's say that you are Britain, and your cash "crop" is... say... regular clothes. If you ran into some money troubles you would ensure that your regular clothes factories receive as much help as they can get to ensure they are running and producing the most they could... so give them lots of cotton, or fabric, or whatever they need, make sure lots of people are employed in them, and make sure that you are selling appropriate amounts of your good in the WM.

Are you buying lots of unnecessary items in the WM? That's money going out of your pocket. Are you putting employees in a factory that is not getting the goods it is needing to produce anything?

Are you stockpiling goods on the WM when you really should be selling them?


I understand, and thank you!
Things got a little bit clearer now.

I was trying to diversify my economy...making Sardinia a bit more self sufficent. But your advice is more "hey...specialize". Good tip!

And I´m sure I´m buying a lot of useless stuff on the world market...and I thought the sales of my products were automatic. So...it´s no wonder my economy is bleeding.
 

unmerged(5110)

Field Marshal
Jul 29, 2001
4.432
0
tse.dyndns.org
Originally posted by Mad King
Aye, I'm very frustrated with the economy...

It would be also helpful to know how to get more workforce to factories, I have auto-assign on and assigned even some soldiers to work there yet my factories are churning on low intensity, 3/5 mostly. Is there the way to get more blue-collars than just waiting for the population to grow?

You raise an interesting point... how would one attract population a certain region? well... even nowadays its hard, but in general modern-day countries can do things to encourage people to come into your country, correct?

Remember that it's ok to go into debt so long as the money that you are getting from taking loans is going into something that is going to make you more money than you are spending. Putting money into a new navy, for example, might not be the best action unless you're invading a very rich land *hint hint*...

Perhaps you should weigh your options... that factory looks expensive, but it will certainly be worth it if it can make more money than it cost, right? Well in order for that to happen there have to be a lot of people around to work in the factory... hmm...

If you are really comfortable with the WM, perhaps you can buy some goods with the view that these resources will be used to make something that is more expensive that you can sell back to the WM... ;)
 

unmerged(21753)

Corporal
Nov 11, 2003
28
0
Visit site
hmm, sardina piedomont would be tought country to play

hint: if ur new try playing with 1.00 first, 1.01 made the game harder


Few suggestions:
- Set you army + navy support to leftmost, this will just reduce ur troops by half (not like u'll lose all of ur army)

- set ur defense budget as low as possible

that along reduces it down to -20 per month

If you don't care about ur upper class u can set tax for it to as high as possible (it only increases their conciousness but doesn't affect their militancy) as long as u don't over tax them

Don't be afraid to heavily tax lower + middle classes,you need the money right now to build up ur economy. Don't do it for long period of time and know that if u tax them too much, they won't have enought money to buy the good, making them more unhappy

I don't really know what it means, but if u hover ur mouse over tax sliders, u get some base tax value. I guess more than this value u would be overtaxing ur loyal subjects.

So, u prob want to take enough taxes so u get to industrialize and make some social reforms.

BTW, u have to leave the budget screen in order for settings to get into effect! happned to me couple of times. =(

World market:

Now, generally how u make the most money is by producing luxury clothes or luxury chairs, epecially if u have natural resources for those too.
In world market view hit on price to sort by it, that gives u an idea what u can do, also f6 has lots of info

Basically, u want to buy the low cost raw resources, and then sell high priced ones. Later in the game, u prob want to get colonies to provide u with those resources so u aren't dependant on the market.(thats the only thing colonies are good for resources+ manpower coz u can't build colonies in them)


More:

railodes really, really help out for the state(bigger ones, smaller ones are called provinces), but isolated for that state. so build railroads in 1 state first, then move to next state. DOn't build 1 line connecting moscow with vladivastok, doesn't do u any good.

Note: u can BUY or trade tech with other country that has it, but it will still cost u money the same # of research points as if u were to develop it urself.

Damn typed too much ^^

crap, did i even answer the question? lol
 

unmerged(12009)

Second Lieutenant
Nov 27, 2002
105
0
www.apolyton.net
What I don't understand is the Sell > 10 thing. Does that mean you want to sell more than ten, or that you won't sell unless it costs more than 10 dollars?
 

unmerged(14393)

General
Feb 4, 2003
1.768
0
Visit site
I was wondering...if my AI is making the trades for me...and I go in and manually buy or sell some products, then what happens after a while? Will the AI override my preferences?

I´m a bit confused about the whole automated process.
ANd I realize that doing everything manually would be a total clickfest.

Or perhaps not...maybe the trick is to buy large quantities of the things I need at one time? There is no penalty attached to such a strategy is there?

And finally..the AI isn´t buying stuff I don´t need is it?
I would want to manually go in and buy the resources I´ll need for my industries...and then let the AI buy luxuary items and stuff for my POP. You know...semi automation.
Oh, Goodness...this is too much at 03:36 A.M!

:eek: