I'm Chris Eck, and I'm the tools developer at HBS for the Battletech project. I've recently been given permission to write up articles about some of the things I work on which I hope to post on a semi regular basis. Feel free to ask questions about these posts or give me suggestions for future topics. However, please note I am unable to answer any questions about new/unconfirmed features.
https://www.gamedev.net/blogs/entry/2267717-battletech-developer-journal-09/ - Code Generation
https://www.gamedev.net/blogs/entry/2267465-battletech-developer-journal-08/ - Dynamic Enum
https://www.gamedev.net/blogs/entry/2267348-so-you-want-to-be-a-game-developer/ - Following your dream advice
https://www.gamedev.net/projects/1562-ecks-type/ - Game Jam project
https://www.gamedev.net/blogs/entry/2267283-ecks-type-side-scroller-challenge/ - Game Jam Journal
https://www.gamedev.net/blogs/entry/2267249-battletech-developer-journal-07/ - Drop Pods
https://www.gamedev.net/blogs/entry/2267220-battletech-developer-journal-06/ - Exploding buildings
https://www.gamedev.net/blogs/entry/2267185-battletech-developer-journal-05/ - More Encounter Logic
https://www.gamedev.net/blogs/entry/2267186-blood-bowl-4-diamonds-cup/ - Unrelated but fun Blood Bowl Tourney
https://www.gamedev.net/blogs/entry/2267151-battletech-developer-journal-04/ - Performance and Encounter Logic
https://www.gamedev.net/blogs/entry/2267126-battletech-developer-journal-03/ - Region Types and Localization
https://www.gamedev.net/blogs/entry/2267089-battletech-developer-journal-02/ - Contract Parser
https://www.gamedev.net/blogs/entry/2267040-battletech-developer-journal-01/ - Grab bag of features
https://www.gamedev.net/blogs/entry/2267717-battletech-developer-journal-09/ - Code Generation
https://www.gamedev.net/blogs/entry/2267465-battletech-developer-journal-08/ - Dynamic Enum
https://www.gamedev.net/blogs/entry/2267348-so-you-want-to-be-a-game-developer/ - Following your dream advice
https://www.gamedev.net/projects/1562-ecks-type/ - Game Jam project
https://www.gamedev.net/blogs/entry/2267283-ecks-type-side-scroller-challenge/ - Game Jam Journal
https://www.gamedev.net/blogs/entry/2267249-battletech-developer-journal-07/ - Drop Pods
https://www.gamedev.net/blogs/entry/2267220-battletech-developer-journal-06/ - Exploding buildings
https://www.gamedev.net/blogs/entry/2267185-battletech-developer-journal-05/ - More Encounter Logic
https://www.gamedev.net/blogs/entry/2267186-blood-bowl-4-diamonds-cup/ - Unrelated but fun Blood Bowl Tourney
https://www.gamedev.net/blogs/entry/2267151-battletech-developer-journal-04/ - Performance and Encounter Logic
https://www.gamedev.net/blogs/entry/2267126-battletech-developer-journal-03/ - Region Types and Localization
https://www.gamedev.net/blogs/entry/2267089-battletech-developer-journal-02/ - Contract Parser
https://www.gamedev.net/blogs/entry/2267040-battletech-developer-journal-01/ - Grab bag of features
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