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blood_lazio

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From reading the Dev Diaries i got some questions and ideas:

As i'm understanding the game i should be able to do this:

I watch the news and thoes french people piss me of again ;)

So i start up HoI3 pick Germany as close to the Invasion of France as possible... I don't really want to get bogged into i campaign that will make me fail 3 subjects, because i'm playing HoI day and night (i study history, so i call playing paradoxgames studying :D), so i just go AI control all over the place, but detach the 7th Panzer and go nuts through France like IRL.. Just a nice little game of HoI3...

But then some questions...

1. Can i just control 1 division and leave EVERYTHING else to the AI?
2. Will the high mobility and the ahead of main army spearhead give it an advantage compared to surprise, mobility and therefore hit and run attacks. = Ghost Division...

How will this work in reality ingame? A bit of detail if possible, becuase it could be fun sometimes just til go single army size or corps, since it seems the game now allows for this.

You could for a late upgrade also ad a kind of career building app. where you start of a corps level and the AI gives you an opjective (only with major powers like UK, USA, Japan, Germany, USSR and maybe Italy and France), when you complete it you get promoted to command an army.. Then army group, theater and finaly manage the whole grandstrategy... So as you would completely be following history for a long part in early game, while this could also be a good tutorial, but also be playable at high difficulty and demotion for failed missions.

Also adding preplanned opjectives for the theaters of the major powers would be nice, so as to keep the historic dimension.

Oh and historic events, please add sources, it is wonderfull when you play HoI and you come across something you never heard of before and wonder, where du i find more info. on that.

Sorry about the mess, just my ideas... The news comming out about HoI3 is so good i can't wait for the game, it seems you are making a fantastic game even better, keep up the good work.. HoI is by far the best games i have played, even though there was room for improvement (as with everything)..
 

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From reading the Dev Diaries i got some questions and ideas:

As i'm understanding the game i should be able to do this:

I watch the news and thoes french people piss me of again ;)

So i start up HoI3 pick Germany as close to the Invasion of France as possible... I don't really want to get bogged into i campaign that will make me fail 3 subjects, because i'm playing HoI day and night (i study history, so i call playing paradoxgames studying :D), so i just go AI control all over the place, but detach the 7th Panzer and go nuts through France like IRL.. Just a nice little game of HoI3...

But then some questions...

1. Can i just control 1 division and leave EVERYTHING else to the AI?
2. Will the high mobility and the ahead of main army spearhead give it an advantage compared to surprise, mobility and therefore hit and run attacks. = Ghost Division...

How will this work in reality ingame? A bit of detail if possible, becuase it could be fun sometimes just til go single army size or corps, since it seems the game now allows for this.

You could for a late upgrade also ad a kind of career building app. where you start of a corps level and the AI gives you an opjective (only with major powers like UK, USA, Japan, Germany, USSR and maybe Italy and France), when you complete it you get promoted to command an army.. Then army group, theater and finaly manage the whole grandstrategy... So as you would completely be following history for a long part in early game, while this could also be a good tutorial, but also be playable at high difficulty and demotion for failed missions.

Also adding preplanned opjectives for the theaters of the major powers would be nice, so as to keep the historic dimension.

Oh and historic events, please add sources, it is wonderfull when you play HoI and you come across something you never heard of before and wonder, where du i find more info. on that.

Sorry about the mess, just my ideas... The news comming out about HoI3 is so good i can't wait for the game, it seems you are making a fantastic game even better, keep up the good work.. HoI is by far the best games i have played, even though there was room for improvement (as with everything)..

Wow, interesting questions. Unfortunately the anti-french stance in the beginning will propably get this closed before we see any answers.
 

Lockerius

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We can get ghost divisions, like the one in Lord of the Rings? That would be saWEET!

Can they only use scythes and swords, or do they get upgraded, like to gewehr 43s/STG44s?

What about ghost Tiger tank divisions?


I apologize, I had a moment of absolute clarity....expect them to last until the first week in August. :rolleyes:
 

Greiffenstein

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"Ghost Division" was the German 7th tank division's nickname in the 1940's campaign. The division was under command of Erwin Rommel by that time and used to move with extreme speed without even securing its flanks, always surprising its opponents when it appeared.
 

wright1331

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It kinda sounds like your thinking of making an RPG out of HOI, and its not a bad thought.

Take Rommel for example, give him a great corps and then put everything on AI control except for him. Then See how well you can do with him, and take him to various fronts.

This would be a GREAT idea for an AAR, just focus on one guy and not the whole war. Who knows maybe he can be the main who changes the tide of battle and gains the glory. Kinda a neat idea :p
 
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"Ghost Division" was the German 7th tank division's nickname in the 1940's campaign. The division was under command of Erwin Rommel by that time and used to move with extreme speed without even securing its flanks, always surprising its opponents when it appeared.

11. PzD was called Gespensterdivision, too. It earned it's name in the West in '44-'45. So there were actually two ghost divisions. ;)
 

blood_lazio

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"Ghost Division" was the German 7th tank division's nickname in the 1940's campaign. The division was under command of Erwin Rommel by that time and used to move with extreme speed without even securing its flanks, always surprising its opponents when it appeared.

That's the one... Thought it would be obvious relating to the Invasion of France..

Wow, interesting questions. Unfortunately the anti-french stance in the beginning will propably get this closed before we see any answers.

Nothing anti-french, smiley is there for a reason :) Just get a bit carried away with my games (some people don't like playing WWII games with me when i'm Germany ;))

Could be nice if Paradox or mod'ers would exploit the full capasity in HoI3 for minigames like an RPG or something else... Perhaps in future games make the management of a single country coop. Like diffenrent players have different theaters and either another play or AI distributes troops... Could be fun if you fx could play combined allies and one play controlled EU front, one Pacific front, one did Africa and one did logistics... The teamplay would ad a totally new dimension to the game..

But i look forward to both official and unofficial minimods.. I have an idea that Johan and gang had this in mind when they designed the game like this..
 

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OP is warned for trolling.

You may carry on the discussion on "mini games/ RPG" if you can stay away from that trolling bit.