Make wide empires have to keep a garrison of armies and ships in all of their far flung holdings, if not, huge divergence/rebellion/secessionist whatever penalty.
Then make a racial trait buff that's very expensive that helps minimize that like if your race is a hive mind insectoid type deal, it doesn't hit you as hard, but then that should stifle your research or something else like leader quality.
Then it's a real question about the payoff of being giant, yeah you get the huge resources and fleet but you're stuck paying for it and can't necessarily use it all without risking planets hopping away. Could play nicely into a ascension/decline mechanic where on a decline you really start to get penalized.
Seems like low hanging fruit to fix this with a few more buffs for being tall and orbital habitats etc. Or whatever else they add in.
Side note after you conquer the galaxy, you should be allowed to invade another galaxy and be the intergalactic scourge yourself.
Then make a racial trait buff that's very expensive that helps minimize that like if your race is a hive mind insectoid type deal, it doesn't hit you as hard, but then that should stifle your research or something else like leader quality.
Then it's a real question about the payoff of being giant, yeah you get the huge resources and fleet but you're stuck paying for it and can't necessarily use it all without risking planets hopping away. Could play nicely into a ascension/decline mechanic where on a decline you really start to get penalized.
Seems like low hanging fruit to fix this with a few more buffs for being tall and orbital habitats etc. Or whatever else they add in.
Side note after you conquer the galaxy, you should be allowed to invade another galaxy and be the intergalactic scourge yourself.
- 8