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a.d.a.m

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Jul 19, 2006
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cueball did you consider that when you increased the base org of units by 20 that you just made an armored car a lot more valuable as it is going to add even more org than before. When the late land docs come about 10 percent of 129 for germany is an extra 12.9 org, so a german division with an armored car would have an org of 141.9 ;x. If I am correct I think germany with 43 land docs and full standing army is 109 in vanilla.
 

unmerged(74599)

Nexus 6
Apr 17, 2007
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I think the values of AC are cumulative, not multiplicative. Org is usually expressed as %. This does not mean it multiplies base ORG by that much but adds that much. So, if load up the 1944 scenario, with 1.07, you will see that if add an AC brigade to an infantry division as Germany its ORG will read as 50%, whereas without a brigade it is 40%.

In fact, because of the fairly substantial cost of fueling the AC brigade, I have decreased the value of the brigade, since its cost in terms of drain on supply and TC and the like has remained the same. That would be very true if I had increased the cost of brigades as much as I did infantry divisions, which I did not. Whereas on average I have increased cost of divisions and brigades by 1.25 percent, I increased the cost of infantry by 1.35.

The reason I increased the cost of infantry was because it is about 15% faster than in vanilla, and as we discussed before, because it has higher morale in comparison to armour/mech and motorized. Both things make it a better unit, and in the hope of preserving balance, I thought it best to increased the cost of infantry a little more.

In the end, I will probably have to increase the cost for supply of the new units in general, to keep the impact of TC load in line with the reduced number of divisions.

Notice also, I did not increase the cost of naval brigades at all, though I did increase the cost of ships by 1.15 percent, on average, or thereabout.

But, its good to tackle these subjects, because there is no doubt in my mind, the traditional cost/value equations are going to be thrown out of wack by these changes.
 
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a.d.a.m

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I think the values of AC are cumulative, not multiplicative. Org is usually expressed as %. This does not mean it multiplies base ORG by that much but adds that much. So, if load up the 1944 scenario, with 1.07, you will see that if add an AC brigade to an infantry division as Germany its ORG will read as 50%, whereas without a brigade it is 40%

ok so then that will still yield higher than usual results, because the base 50 organization you have will then be multiplied by the org gains for land docs, or this is probably cumulative also? I don't believe so with land docs, as sometimes when you finish a +10 doc, org only goes up by 8-9. and my organization was 77 before I finished operational stages with japan, it is now 94. :eek:o :eek: how does that work? when I apply an armored car the value goes up by 11 to 105?