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Mergoth

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If you look at the tooltips of the 3 different tribal governments you will see that they get -100% trade power from provinces, so the trade nodes around africa are entirely at europe's disposal
 

ikki

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Hmm, maybe it could be possible to skip a step by taking over africa, then gift the portuguese provinces to spain and move to africa entirely?
Then live in peace and overflowing plenty among ivory, gold and slaves!
 

ehoudijk

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Wouldn't the growing advantage of european tech against all others guarantee easy steering from asia to europa around afrika without the use of many ships and merchants? Your ships are much better after a while and merchants stronger.
 

Aquilegia

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Wouldn't the growing advantage of european tech against all others guarantee easy steering from asia to europa around afrika without the use of many ships and merchants? Your ships are much better after a while and merchants stronger.

Territorial control of provinces with 'local centre of trade' is better, especially because the tribal nations get less trade power from their provinces. This way you don't have to spend light ships or merchants on each African trade node, which are better used elsewhere as they are a limited resource.
 

soran

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It's definitely possible, I got to the Cape on my first playthrough and I wasnt trying that hard. You need to grab the +1 colonist and then 50% colonial range asap ->

1. Colonize gold coast first, then the one next to it really fast.
2. Now you neighbor Benin and you can use a diplomat to forge claim, this allows you to conquer it and you can make a core asap.
3. Do the same with Kongo, and their coastal province. Remember to grab their capital for the Center of Trade bonus (+5 trade power).
4. This is where you need +50% colonial range. Colonize the Cape asap, you need to let your colonist stay there, this is likely the most time consuming part. Remember to kill natives.
5. Colonize next to Swahili and conquer them in the same way as above (colonize next to them, forge claim on their territory).
6. Congratulations, you can now redirect trade around Africa. Go conquer India, grasshopper.

Edit:
And you dont have to conquer the whole of Kongo, you can grab just their capital and Loango (sp?) in the first war. Religious ideas are thus not necessary.

Also, you can potentially get fleet basing rights from Yemen / Oman and conquer Swahili right away.

question however: isn't there some sort of a limitation about capital conquering? you need to take the rest before the capital?
 

Moridin997

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Do you know what I have to discover exactly? I never got that event.

I've been digging the txt. files and it's a mission to get a foothold in the Indian Coast.

**********************************************

portuguese_control_of_indian_province = {

type = country

category = DIP

target_provinces = {
region = indian_coast
has_discovered = ROOT
range = ROOT
has_port = yes
}
allow = {
tag = POR
is_subject = no
has_idea = quest_for_the_new_world
num_of_ports = 1
indian_coast = {
has_discovered = ROOT
range = ROOT
has_port = yes
}
NOT = { indian_coast = { owned_by = ROOT } }
}
abort = {
OR = {
is_subject = yes
NOT = { has_idea = quest_for_the_new_world }
NOT = { num_of_ports = 1 }
}
}
success = {
indian_coast = { owned_by = ROOT }
}
chance = {
factor = 1000
modifier = {
factor = 2
has_idea = land_of_opportunity
}
modifier = {
factor = 2
has_idea = colonial_ventures
}
}
immediate = {
every_target_province = {
add_claim = ROOT
}
}
abort_effect = {
every_target_province = {
remove_claim = ROOT
}
}
effect = {
add_adm_power = 50
}
}

**************************************************


(How can I place the code in spoilers?)
 

ShoGuL

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question however: isn't there some sort of a limitation about capital conquering? you need to take the rest before the capital?

When you fully occupy them, you can take their capital.
 

Phi

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There's a Portuguese mission for control of an Indian Provence which you have discovered and are in range of. I guess you currently have an active mission so not getting it at the moment.

I've been digging the txt. files and it's a mission to get a foothold in the Indian Coast.

Thanks. That explains it.

By the way, in my last game as Portugal my explorer died after a month. Then I changed my 28 to conquering tribes in Africa. That worked very well. I got 5 gold to Seville from Mauretania in 1520.
 

calvinhobbeslik

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So I tried this strategy: I conquered Benin, Loango, Kongo, the Cape, Zanzibar, Mogadishu/Horn of Africa, and Lower Sind, but my trade income only went up to around 8.3. I was lazy about building lots of barques to protect trade, so maybe that was the reason?

Also, it seems you HAVE to colonize the Cape otherwise the trade from Zanzibar will just disappear there instead of going to the Kongo node.
 

calvinhobbeslik

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Moridin997

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I guess, but I was only able to get 3 merchants, and I had to use them in Indus, Gulf of Aden, and Sevilla

Did you more successfull players get more merchants by the end?

Nope, only 3 merchants... (though I wasn't quite successful xD)

That frustrated me quite a bit. By 1520, I think Portugal should be able to place at least two more merchants (in Ceylon and Mallaca, for example, if you own some provinces there), even if they lacked proper lightship support, just to steer a little bit more trade...
 

calvinhobbeslik

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Nope, only 3 merchants... (though I wasn't quite successful xD)

That frustrated me quite a bit. By 1520, I think Portugal should be able to place at least two more merchants (in Ceylon and Mallaca, for example, if you own some provinces there), even if they lacked proper lightship support, just to steer a little bit more trade...

Yeah, the demo is weird because you start, 50 years into the game, with exactly 0 ideas...
 

Camara

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Yeah, the demo is weird because you start, 50 years into the game, with exactly 0 ideas...

Yeah I think it must have some changes meanwhile, in 1492 Portugal doesn't even have colonial range for the Azores, where they have a colony :p
 

unmerged(610709)

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I encountered something odd. As i tried rerouting the trade around Africa, i noticed that although i had a majority stake in the Zanzibar trade region, no money was actually being forwarded towards Kongo/Ivory coast. This only started happening as soon as i placed a merchant. How does this happen? If you have a province in a trade region and no active merchant collecting money, shouldn't it automatically forward the money towards the trade node downstream? Now Swahili is taking the money instead.
 

Aquilegia

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I encountered something odd. As i tried rerouting the trade around Africa, i noticed that although i had a majority stake in the Zanzibar trade region, no money was actually being forwarded towards Kongo/Ivory coast. This only started happening as soon as i placed a merchant. How does this happen? If you have a province in a trade region and no active merchant collecting money, shouldn't it automatically forward the money towards the trade node downstream? Now Swahili is taking the money instead.

At least one province in the South African node has to be colonized. In the demo it doesn't matter which one, because even a province which only gives 0.1 trade power would give you 100% of the trade power in the trade node.