BATTLETECH is very much the latter.
I have not seen any evidence to support this claim, but maybe we can talk about that again in a week.
BATTLETECH is very much the latter.
Fighting against an intellectually inferior opponent is never going to tell you whether or not a system is complex; chess isn't a "simple" game just because a basic understanding of the rules, and the ability to plan one or two moves in advance, allows Average Joe to beat a five year-old or a shackled AI.I have not seen any evidence to support this claim, but maybe we can talk about that again in a week.
Really now? Have you solved the combat mechanics then? That would be an impressive feat, considering the variable environments, customizable 'Mechs, competing engagement strategies... do you see where I'm going with this?Nevertheless BT does not seem to be rocket science.
Really now? Have you solved the combat mechanics then? That would be an impressive feat, considering the variable environments, customizable 'Mechs, competing engagement strategies... do you see where I'm going with this?
Ask anyone who participated in the Multiplayer Beta whether or not BATTLETECH is a simple game.
Really now?
If literal rocket science is the standard by which you determine whether or not a game is complex, then no game is complex; but that's not what Stucken was saying. They were using the idiom, which means "this is easy to fully do/understand".I don't think he ever claimed it's a solved game, just that it is not one that requires an advanced degree to play adequately.
The fact that you can min-max your forces for a specific environment and topography and OpFor, and still lose, puts to rest any assertion that BT is not a complex game. As much as the game is about choosing the right 'Mechs and the right loadouts for a specific map, it's about playing a smarter game than your opponent. That's why a lance of Locusts can take down an Atlas; why a force that is categorically outmatched by every measurable metric can still achieve victory. The hallmark of a complex game is when your ability to outthink your opponent, to adapt and overcome, is the greatest combat modifier on the field.Yes, really. Of course there will be some variables (heat, cover, biome, equipment) in combat, but that`s hardly news in gaming history.
They were using the idiom, which means "this is easy to fully do/understand".
Nevertheless BT does not seem to be rocket science. Which is good, because I already have a job.![]()
No, you can skip directly to the timestamp I mentioned in the first sentence of my opening post (before even giving the link), being about 43:18.
It's not elitism to note that beating a shackled AI - when you can routinely bring superior, customized forces against them - is not "mastery".
Fighting against an intellectually inferior opponent is never going to tell you whether or not a system is complex; chess isn't a "simple" game just because a basic understanding of the rules, and the ability to plan one or two moves in advance, allows Average Joe to beat a five year-old or a shackled AI.
Not a 5 year old or shackled AI. A 5 year old or A shackled AI. A 5 year old human. Or a shackled AI.I agree with most of what you said except for the "allows Average Joe to beat a five year-old AI" part. The shackled AI perhaps yes, but not the 5-year-old AI. In 2009, 9 years ago a chess program operating on a cell phone was operating at a grandmaster level. Hardly something the average Joe is going to beat.
I hope RPS is going to give Battletech a positive review
To your first point: You're arguing semantics.Complicated isn't as good as complex and complex isn't as good as deep. But don't fool yourself by thinking Battletech is a complicated game. It isn't. It just lacks a good explanation for its rules. Trying to play any game without knowing [all] the rules in the first place doesn't mean anything more than that. Once you know the rules it's fairly simple.
with all due respect, how will I know if I am understanding the entire idea if I simple listen to the prescribe area? Seems you might need to listen to the entire thing to get the real point, which btw, isn't that battletech ( his opinion of course ) is bad. Merely he doesn't have the patience to learn or the desire to. Very much like how the title of this thread is almost click bait in nature by leaning towards the idea the Battle was reviewed poorly.
I hope RPS is going to give Battletech a positive review because I trust their reviews a lot more than other mainstream gaming sites.