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podcat

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The fact that particular screenshot was shown at E3, despite the 3 of us not getting any credit, still puts a smile on my face. I at least know that what PI is showing off to everyone is my work that we volunteered to provide.

That's not to mention all of the other map modders who worked on the map. The screenshot of Spain shows the map work of sauloaleia, who redid all of Iberia just as jat85, ATLeow, and I redid all of East Asia. PaxImperator, VetMax, Frank+Frei, and many others also contributed to the new map as well.

We very much appreciate the work because the updated map is really nice. This stuff has been handled in the beta forums so only really the beta guys have been credited. I forgot about the other contributors, so sorry about that. I'll put in a thank-you notes to the team in the credits once the 3.06 patch is final though. (also do apply for beta next time if you can).
 

Chromos

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thanks! I wont be able to answer questions there though because my old school-german is very rusty

I'll try and summarize some more feedback from the different german only boards and post them later on.
Also their wishes/ideas/thoughts about the add-on.
I hope the "wish thread" will be clear enough even after a while and I can then add their translated wishes there too.
Wishes for HOI3-Their Finest Hour-thread

So it will be easier for you too to see the most wanted stuff from the forumites.

Cheers,
Chromos
 

imperator07

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We very much appreciate the work because the updated map is really nice. This stuff has been handled in the beta forums so only really the beta guys have been credited. I forgot about the other contributors, so sorry about that. I'll put in a thank-you notes to the team in the credits once the 3.06 patch is final though. (also do apply for beta next time if you can).

Oh, and there was some mighty little tool, which helped a bit i think :rolleyes:

Looking forward to the expansion :)
 

D3m0

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Seriously, this should've been implemented back with Semper Fi. THIS would make HOI3 a much more manageable game than it is now. Managing hundreds of units at a time manually is just awful for Barbarossa. Praise Ares for finally enlightening PI!

As I understand it this feature is sadly only for sharing plans with other players in multiplayer, you can't actually give orders to your units this way.

Well you can certainly draw up some plans in SP if you like (cool arrows are cool), but no, you cannot coordinate with the AI with them.
 

Seblivion

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- A new custom game mode for both single and multiplayer. You start with a clean slate and can instantly produce units, research technologies and affect political alignment before the game begins. This allows you to model interesting 'what-if' scenarios and speeds up the early years for those who would like to jump straight into the action with no slow build-up.

Interesting.

I hope this will turn out good. :happy:
 

Link Strife

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I was "excited" when I heard about the release of patch 3.06. So now what word should I use to explain how I feel about the release of a whole new expansion?

Thanks a lot PI. WooHoo!
 

DoomBunny

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The custom start and other features are nice, but with a title like that, I really was expecting some Battle of Britain/air war improvements. :(
 

hjz

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what i would really love to see in this expansion would be the creation of vehicles and air planes to be similar to that of ships , being able to select different componenets would be a great add-on , one that would satisfy many people i think , especially the modding community.
 

Alex_brunius

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what i would really love to see in this expansion would be the creation of vehicles and air planes to be similar to that of ships , being able to select different componenets would be a great add-on , one that would satisfy many people i think , especially the modding community.

But vehicles and airplanes do work the same way except that they are always built with the most modern components. Even if you could build them with older components why would you want to do that? They would just automatically upgrade once on the map anyways!
 

ATLeow

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Are these landing craft and elite brigades new units or abstracted as techs?

Also: '- A new custom game mode for both single and multiplayer. You start with a clean slate and can instantly produce units, research technologies and affect political alignment before the game begins. This allows you to model interesting 'what-if' scenarios and speeds up the early years for those who would like to jump straight into the action with no slow build-up.'

This sounds very interesting. When I finally get into AARs I might take a look at this - it's kind of cheating but recompense for my personal wish that there was a mod that moved the start back to 1930.
 

pacja

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Nice, i'm especially interested in the deeper naval invasions. Hope it will make Pacific campaigns more spicy!

Q: any plan to make richer/deeper the economic side of the game (especially in the early years) and the naval combat?