• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

1alexey

Field Marshal
3 Badges
Dec 15, 2010
6.901
109
  • Hearts of Iron III
  • Semper Fi
  • 500k Club
Over the course of the Second World War more than one million British Subjects from the Dominion of Canada donned military uniform. He was not referring only to the Army but the military in general.

Do not just dismiss things as fairy tales.
You know what word fielded mean?

It also, perhaps, means simultaniousy.
 

TheBromgrev

Field Marshal
77 Badges
Jan 10, 2010
10.827
537
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis IV: Pre-order
  • 500k Club
  • Stellaris: Necroids
  • Europa Universalis IV: El Dorado
  • Victoria 2 Beta
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Nemesis
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: By Blood Alone
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: No Step Back
  • Stellaris: Distant Stars
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • BATTLETECH: Season pass
  • Stellaris: Lithoids
  • BATTLETECH: Heavy Metal
  • Europa Universalis IV
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • BATTLETECH: Flashpoint
  • Europa Universalis IV: Dharma
  • Europa Universalis 4: Emperor
  • Tyranny - Bastards Wound
  • Europa Universalis III Complete
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis III Complete
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Victoria 2
  • Europa Universalis IV: Rule Britannia
I know this is a little thing, but is there any chance that the map-mode keyboard shortcuts could be ported over from V2 and EU3? I play those games a lot, even if I'm not active in those forums, and I instinctively hit the "W" key when I start HOI3, even though it doesn't do anything. It would be nice if the game went to the political map mode when I hit the W key...
 

Zwiback

Countervalue
60 Badges
Sep 15, 2003
2.127
60
Visit site
  • Tyranny: Archon Edition
  • Europa Universalis IV: El Dorado
  • Hearts of Iron II: Beta
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Expansion Pass
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings III: Royal Edition
  • Hearts of Iron III
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Arsenal of Democracy
  • Magicka
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
I jizzed my pants when reading the title and expected the long overdue rework of naval and air model.

Too early :(

Ah well, maybe with HOI4 ^^
 

Dakk

2nd lieutenant [inactive]
33 Badges
Dec 8, 2004
2.054
58
  • Crusader Kings II: Holy Knight (pre-order)
  • Hearts of Iron III: Their Finest Hour
  • Leviathan: Warships
  • Magicka
  • Semper Fi
  • The Showdown Effect
  • War of the Roses
  • 200k Club
  • 500k Club
  • Hearts of Iron III
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Holy Fury
  • Hearts of Iron II: Armageddon
  • For the Motherland
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Dungeonland
  • Deus Vult
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Cities in Motion
Cananda fielded only 9 divisions.
quit reading fairy tales.

I think that he meant that ~1 million men served in the Canadian military during WWII (or he confused this number with the number of troops that Canada had at any given time during WWII).

Over the course of the Second World War more than one million British Subjects from the Dominion of Canada donned military uniform. He was not referring only to the Army but the military in general.

Do not just dismiss things as fairy tales.

You know what word fielded mean?

There, there 1alexey - no need pounce so aggressively. Yes, the word "fielded" was badly chosen - as Cybvep and jamhaw kindly pointed out I was referring to the total amount of military personnel serving at one time or another over the course of the war. Thank you gentlemen for inferring what I meant in my absence :)
 

1alexey

Field Marshal
3 Badges
Dec 15, 2010
6.901
109
  • Hearts of Iron III
  • Semper Fi
  • 500k Club
There, there 1alexey - no need pounce so aggressively. Yes, the word "fielded" was badly chosen - as Cybvep and jamhaw kindly pointed out I was referring to the total amount of military personnel serving at one time or another over the course of the war. Thank you gentlemen for inferring what I meant in my absence :)
:rofl:
You screwed up and now try to make a good face by ,calling other persons agressive, and patronising.

Go go go ;)
 

Cardus

Field Marshal
15 Badges
Feb 11, 2007
4.681
793
  • Hearts of Iron Anthology
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III Complete
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis: Rome
  • Victoria 2
  • Victoria 2: A House Divided
  • 500k Club
  • Europa Universalis III: Collection
  • Hearts of Iron IV Sign-up
Sorry guys but the point was and is that one matter is to produce weapons and another is to “build” divisions. In my opinion Canada in WWII is a good example of that. I would like to have the option to see that in the game.

Regarding Canada from fttp://en.wikipedia.org/wiki/List_of_Canadian_divisions_in_World_War_II

List of Canadian divisions in World War II:
• 1st Canadian Infantry Division “activated” in 1939
• 2nd Canadian Infantry Division “activated” in 1939
• 3rd Canadian Infantry Division formed in 1940
• 3rd Canadian Infantry Division (CAOF) new name, see above
• 4th Canadian (Armoured) Division formed in 1940
• 5th Canadian (Armoured) Division formed in 1939
• 6th Canadian Infantry Division formed in 1942
• 6th Canadian Infantry Division (CAPF) new name, see above
• 7th Canadian Infantry Division formed in 1942
• 8th Canadian Infantry Division formed in 1942

As you can see Canada was able to form in 7 years (from 1939 – to 1945, I include 1939 and 1945) 8 divisions i.e. the average of 1.14 divisions per year. Nevertheless the country gave an outstanding contribution to WWII because of manufacturing and convoys.
 

Cybvep

Field Marshal
May 25, 2009
8.465
127
BTW it's best to analyse the number of men that country X fielded, not the number of divisions. Division composition varied greatly, e.g. Japanese divisions were different than American or French ones and during late-war there was also a tendency to increase the number of formations without increasing the number of troops proportionally (Do you see this AG over there? Let's split it in half and we will have two AGs! ;)).
 

1alexey

Field Marshal
3 Badges
Dec 15, 2010
6.901
109
  • Hearts of Iron III
  • Semper Fi
  • 500k Club
BTW it's best to analyse the number of men that country X fielded, not the number of divisions. Division composition varied greatly, e.g. Japanese divisions were different than American or French ones and during late-war there was also a tendency to increase the number of formations without increasing the number of troops proportionally (Do you see this AG over there? Let's split it in half and we will have two AGs! ;)).
The number of men fielded in anything other than directly participating in combat have no impact on the military strength.

The division size argument is moot. Most literate countries have revealed their division composition, so you can analyse it.

Also HOI do not take drivers, cooks, occupation troop, police, paramilitaries, SS, NKVD, ex into account, and those are a significant part of "fielded troops" actually about 2/3.
 
Last edited:

Cybvep

Field Marshal
May 25, 2009
8.465
127
The point is that it doesn't matter if you have 150 divs or 200 divs, as long as the number of troops is the same, because this is your "real" combat strength. It can be misleading to look at the number of divisions alone.

Also, this statement - "The number of men fielded in anything other than directly participating in combat have no impact on the military strength." - is false, because it discounts the impact of support troops and staff, which don't participate in combat directly. The USA had a massive number of support staff (while only having ~90 divisions) and they were crucial for logistics and logistics is sth which often determines the outcome of the whole campaign.
 

1alexey

Field Marshal
3 Badges
Dec 15, 2010
6.901
109
  • Hearts of Iron III
  • Semper Fi
  • 500k Club
The point is that it doesn't matter if you have 150 divs or 200 divs, as long as the number of troops is the same, because this is your "real" combat strength. It can be misleading to look at the number of divisions alone.

Also, this statement - "The number of men fielded in anything other than directly participating in combat have no impact on the military strength." - is false, because it discounts the impact of support troops and staff, which don't participate in combat directly. The USA had a massive number of support staff (while only having ~90 divisions) and they were crucial for logistics and logistics is sth which often determines the outcome of the whole campaign.
Support troops that participate in figthing, such as artilery or aviation, are inclded it the directly participating.

Logistics does not take manpower in HOI, time to suck it up finally.
 

Cardus

Field Marshal
15 Badges
Feb 11, 2007
4.681
793
  • Hearts of Iron Anthology
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III Complete
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis: Rome
  • Victoria 2
  • Victoria 2: A House Divided
  • 500k Club
  • Europa Universalis III: Collection
  • Hearts of Iron IV Sign-up
Support troops that participate in figthing, such as artilery or aviation, are inclded it the directly participating.
I agree

Logistics does not take manpower in HOI, time to suck it up finally.
I agree, in addition I would say that it would be the right time to fix the manpower in HOI but this cannot be done by Paradox. It needs some volunteers. As far as I know Darkest Hour did an outstanding job on the map including manpower and resources.
 

1alexey

Field Marshal
3 Badges
Dec 15, 2010
6.901
109
  • Hearts of Iron III
  • Semper Fi
  • 500k Club
I agree


I agree, in addition I would say that it would be the right time to fix the manpower in HOI but this cannot be done by Paradox. It needs some volunteers. As far as I know Darkest Hour did an outstanding job on the map including manpower and resources.
It is more revelant to combat AI, because it does not recognise the lack of manpower, in the end, GER and SU will just grind eachouther down to where they have about 1/2 or 1/4 of divisions strength and can not reinforce.

Basically it is either give a nation enought MP to last for a desired time, or do a lot of improvements to the strategic AI, to know when to attack, when to utilise the MP-advantage to grind the opponent down, when to disband less importaint troops, ex.

Considering PI is incapable(or unwilling, or lacks time, or whatever the reason is there) of making fairly small AI improvenets such as moving ships out of the harbour that is under constant air attacks,
positioning planes in places from where they can actually attack the enemy(not the 5-10 ariwings sitting in Bavaria out of range of any enemy),

Not to mention gamechangers like teaching AI to upgrade, reorganise it`s army division composition, or teaching AI to know the supply situation,

Asking for AI improvements to just make a 0.1% of people that are discontent with current MP mechanics(though not level) is night unreasonable.
 

Cybvep

Field Marshal
May 25, 2009
8.465
127
I think that the devs are trying to create the best AI they can, but they also realise that the AI development requires much work and bugfixing and at the same time it isn't really the greatest selling point, especially when we compare it with flashy features. Hopefully the AI will be improved in the expansion, but I wouldn't expect ground-breaking developments here, although I would love to be proven wrong in that case. Maybe we will get some info in the DDs, but we still don't know when they will come ;).
 

Chromos

AHOI-Mod Series Developer
17 Badges
Feb 10, 2005
4.772
136
ahoimod.wordpress.com
  • Heir to the Throne
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • 500k Club
  • Victoria 2: A House Divided
  • Victoria 2
  • Semper Fi
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Arsenal of Democracy
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Divine Wind
  • Europa Universalis III Complete
  • Darkest Hour
  • Hearts of Iron II: Armageddon
Read this about impact on frontline units and the guys in the back(f.e. medics)..
Very nice written thesis:
http://oai.dtic.mil/oai/oai?verb=getRecord&metadataPrefix=html&identifier=ADA284499
US was able to get much wounded folks back into the battle because of a very big medical team.
But they had at the same time a very bad reservist system etc.. If this wouldn't have been written by an US-Military guy you would have called that maybe lies what he reports in his work..

(At least reading that pdf would keep discussions about that topic calm here for a while..) ;)

Cheers,
Chromos
 

1alexey

Field Marshal
3 Badges
Dec 15, 2010
6.901
109
  • Hearts of Iron III
  • Semper Fi
  • 500k Club
Read this about impact on frontline units and the guys in the back(f.e. medics)..
Very nice written thesis:
http://oai.dtic.mil/oai/oai?verb=getRecord&metadataPrefix=html&identifier=ADA284499
US was able to get much wounded folks back into the battle because of a very big medical team.
But they had at the same time a very bad reservist system etc.. If this wouldn't have been written by an US-Military guy you would have called that maybe lies what he reports in his work..

(At least reading that pdf would keep discussions about that topic calm here for a while..) ;)

Cheers,
Chromos
Wasn`t that mostly because of the nature of US soldiers wounds(afaik mostly shrapnel wounds)?