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Captain
Apr 6, 2004
397
0
I've just started a new game with a dynasty I've created myself. I've set the dynasty's province of origin to blank, thinking that this would prevent any automatic character spawning. But instead, I've seen characters from my dynasty popping up both in and out of my court, and sometimes in very distance lands, too.

Is this a bug or somehow WAD?
 

unmerged(75409)

Field Marshal
Apr 30, 2007
7.727
101
Should be a bug, if you set province to blank then there will only be automatically spawned (parent-less) characters if a country cousin inherits a salic law realm.

But are you sure they did not move there from your court? What are their first names and culture... are they from the region where you found them, or from the region of your home court?
 

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Captain
Apr 6, 2004
397
0
Actually, no that's not it. I've tried both id# -1 and id# 999, in both cases my dynasty members are spawning all over the place. I've also tried putting 999 in the province array, which didn't help either.

And no, I'm sure I have no stray cousins in other courts. I have defined 4 starting characters in my dynasty, and none of them has had any children. In fact these spawned dynasty members are spawned as early as the second day from gamestart.

Is there any other possible cause?
 
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jordarkelf

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Jul 13, 2005
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Do you have the dynasty 1 left? I think that the game uses random dynasties when it cannot find any valid dynasty for a given province.

By default both a generic dynasty (#1) and one per province (even for the unused ones = seazones) exist.
 

out

Captain
Apr 6, 2004
397
0
Do you have the dynasty 1 left? I think that the game uses random dynasties when it cannot find any valid dynasty for a given province.

By default both a generic dynasty (#1) and one per province (even for the unused ones = seazones) exist.
Sorry but I don't fully understand what you mean...

What I did was adding one new dynasty (tried id 0, -1 and 999) on top of the dynasty file. I did not touch the rest of the file, so in theory there shouldn't be any province that's dynasty-less.

EDIT: I think I've found the problem.
The id 0 does not actually make the dynasty ignore the designated provinces. Instead, it is the order of the dynasty in the file that makes it ignore the provinces. If I put the new block to the bottom of the dynasty.txt file, everything works fine regardless of the id# I use.
 
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