One thing I've noticed about CK2 is that infant mortality rates is very, very low for a game set in the middle ages. We know that historically, it is not easy for an infant to survive into adulthood. It's why so many dynasties eventually fall apart, as they just do not have enough heirs living to adulthood.
But in CK2, because of the very low infant mortality rate, dynasties seems to bloat very easily. Once a dynasty got pass a certain threshold, they will start to bloat massively and you'll never run out of heirs from your dynasty. Is the devs going to implement some sort of mechanics to better reflect the high infant mortality rates during the middle ages?
But in CK2, because of the very low infant mortality rate, dynasties seems to bloat very easily. Once a dynasty got pass a certain threshold, they will start to bloat massively and you'll never run out of heirs from your dynasty. Is the devs going to implement some sort of mechanics to better reflect the high infant mortality rates during the middle ages?