Hey guys, first things first, love HIP. I really like your design principles and think you've created a more dynamic, grounded, and historical version of CK II with the mod.
Crusader Kings II is great for creating emergent narratives, but I feel like the character don't interact meaningfully with each other that often. It'd be great to see more events relating to character's interactions: wards growing up together, nobles bonding/bickering during campaigns, and sibling's squabbling.
Similarly, a dynastic feud mechanic for more than just merchant families - perhaps like the one in the GoT mod - would be very cool as well.
I know you are all probably very busy, but have you guys ever considered expanding on the Friendship/Rivalry system for HIP in any way?
Crusader Kings II is great for creating emergent narratives, but I feel like the character don't interact meaningfully with each other that often. It'd be great to see more events relating to character's interactions: wards growing up together, nobles bonding/bickering during campaigns, and sibling's squabbling.
Similarly, a dynastic feud mechanic for more than just merchant families - perhaps like the one in the GoT mod - would be very cool as well.
I know you are all probably very busy, but have you guys ever considered expanding on the Friendship/Rivalry system for HIP in any way?
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