• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(5442)

Recruit
Aug 21, 2001
2
0
Visit site
I just bought this game and played the tutorial for 7 hours. I just can't seem to keep the ships alive. If I go from one known port to another. Explore a zone. Return to port. etc. I'm ok until I need to land a force to claim a provice so I can use it's port. It seems to take 8-14 months for the troops to land. And around Africa that costs 15-20 ships and 9 thousand troops attrition. What am I doing wrong? Also, it seems I have to move the ships from Ulster port into the Irish sea to load them. Then it takes 3-5 months to get everyone on a ship! Next thing I know, it's winter and everything is dying from attrition!

Help!

If I overlooked it in the manual just tell me the page and I'll go back and reread it.

James Ferrier
 

unmerged(4868)

Lt. General
Jul 12, 2001
1.597
0
Attrition is a huge problem with exploration fleets at the start of the game. As technology levels increase, attrittion becomes less and less of a problem. Much later in the game, most fleets will become immune to any attrition in high sea. That's something to look forward to. :)

Here is a suggestion. As you explore Africa or any large land mass, make one or two coastal colonies along the way. Even a level one colony will give you a port.

By hopping your ships from port to port in shorter distances, you will avoid attrition of your fleets.

That's exactly how it happened in history. The Spanish established some "leap-frog islands" on their way to conquering the Aztecs in Mexico. Along the route, the Spanish ships needed to stop and resupply in ports like Canary Islands, Tobago, Bahamas, Puerto Rico, Cuba, Martinique, etc. A non-stop trip from Spain to Mexico simply would have been impossible, since the distance was so great.

About loading into fleets. You're doing it as the game intends it to be. You are exagerrating a bit tho. It only takes a month or two (maybe less) for troops to load from a port into a ship.

As for your land troops. Here is a tip, avoid moving them INTO a province that currently has snow (winter effects). That is what increases the attrition drastically.

if you think you have it rough with the attrition, just think about those huge Russian armies moving about in the frozen winters that blanket all of Russia....

there are some good FAQs here about attrition too, in the FAQ area.

last tip.... when you have named leaders around, keep in mind that they normally lower the attrition rates of the army stack they are part of. thus the presence of a leader will help to mitigate the effects of attrition. this is even more true since leaders tend to accompany LARGER armies.... and the larger the army, the more likely it is to attrition because the large army exceeds the supply limits of the province

oops. one more good tip. :)

in provinces where winter effects are severely attritioning some of your large garrisons, you should upgrade their fortresses as much as possible! this one is a life saver

the larger the fortress in your province, the better its supply.

better province supply = lesser attrition
 

unmerged(4365)

Sergeant
Jun 13, 2001
99
0
Visit site
If you have played the tutorial for more than an hour, I believe that just about everyone here would recommend that you move on to the main game. You will probably make a lot of mistakes, but you will get a much better handle on what is required in "real life" versus the tutorial (and have a lot more fun).

Many people find that Russia, in the Grand Campaign is a nice way to start. There are a couple of "less developed" nations to the south who can provide some military victories that will boost your ego, and there is no one big enough, near enough - soon enough - to kick you around too bad at the start. Regardless of who you choose to play, I would suggest that you set a limit of 50 years in you own mind for your first game - you should just want to see how things fit together (...and, try lots of different things, and make lots of interesting mistakes). After doing the game for fifty years, you can return to these boards, which will provide a wealth of knowledge to help answer the vast number of questions you will generate as you go through the first game.

Enjoy it - it's a lot of fun.
 

unmerged(3408)

Field Marshal
Apr 26, 2001
2.621
0
www.freedomhouse.org
Most fleets will become immune to any attrition in high sea. That's something to look forward to

Almost immune, you will still loose ships, but not as fast.

Yes it's sounds like you are ready for a Grand Campaign (GC). If you like exploring try to play your fist game as France (or Spain).

Fleet attrition will still be a problem, but remember, ships in the early 16th century were little more than big rafts with sails. Storms and rough seas and lack of food and disease killed off many sailors. EU models these rough conditions.

Wait for explorers to pop up (you will get a window which says that such and such and admiral or explorer awaits you in a given port). Fleets under the command of admirals and explorers will suffer far less attrition. The same with troops under the command of generals and conquistadors.

If you are expanding thru the tropics, make sure you use these special leaders to combat attrition. And good luck.

Also, the FAQ section of the EU Forum will be a great help as you progress thru your first GC.