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NoDramaLlama

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32 Badges
Aug 9, 2018
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Attacking a seige against a Dvar city, crazy exploit is to drop Spore Pods into their front lines, and then watch as their own Bombard Cannons rip them to pieces trying to destroy them.

I'd really like to suggest a couple things here:
1 - Tower recognition to friendly fire to stop it from happening
2 - As a player, an ability, tech, mod, or just make it standard... to allow me to control the towers myself. I control everything else in the battle, why shouldn't I be able to coordinate the towers attacks as well?
 
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I'm pretty sure it just chooses target based on proximity to the turret. Which.... yeah, is pretty bad.

I still build bombards sometimes, but anyone with a cheap way to put a unit in my frontline is a strong argument against ever making them.
 
making bombard unable to damage friendly units would be a quick fix to this.
 
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I don't agree players should control the towers. Sure, it makes sense, but sieges can be quite long already.

Imho the best solution for this problem is indeed to equip the bombard with smart rounds to avoid friendly fire.