• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(14933)

Sergeant
Feb 20, 2003
69
0
Visit site
I am playing as england, the age of exploration, and am about 80 years into the game, its my first game btw. Every January i have about 200 gold, and between sending a few traders and maybe on colonist i am broke by mid year. Is this normal? I see all kinds of things grayed out that cost way more gold than i have ever had and wondering if i am poor or normal.

I own all my original cities, plus i have tons of TPs in america, a few colonies in america, and have founded about 6 cities in america.

Basically, should i have more money? If so, how do i get it, i am sure i am not doing some things i should be. I read the Faq, thats how i know what TP means etc. PLz, any advice would be great!
 

Kurek

Colonel
109 Badges
May 25, 2002
1.176
44
  • Surviving Mars: First Colony Edition
  • Surviving Mars: First Colony Edition
I always end up broke a few months after the new year, all those armies being raised, diplomacy stuff and merchants to send off, takes its toll on the Royal Coffers. :D
 

Nikolai II

A bunny with a hat
130 Badges
Nov 18, 2001
9.398
436
www.giantitp.com
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Age of Wonders II
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron II: Beta
  • 200k Club
  • 500k Club
  • Europa Universalis IV: Call to arms event
  • BATTLETECH - Backer
  • War of the Roses
  • Lead and Gold
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Magicka
  • Heir to the Throne
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Holy Fury
  • Rome: Vae Victis
  • Divine Wind
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Crusader Kings II: Horse Lords
Make more money on the treasure slider, or save money for a year. It is a good idea to have 200 on hand at new years eve, not new years day. (As a buffer against bad events)

In EU1 (when no buffer was needed) I'd happily have no money by february, so having 0 cash at hand is not being bankrupt.

Also, follow Maur's advice :D
 

Rob Graves

Corporal
10 Badges
Oct 7, 2002
30
0
  • Crusader Kings II
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV
  • For the Motherland
  • Hearts of Iron III
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Semper Fi
  • 500k Club
Take atleast Manhattan from the Lenape and establish a monopol (if you have the trade tech). Build taxcollectors at home.

Make sure your army and navy isn´t larger than what you can sustain without penalty. Keep their maintenance low when you can, and try to stay at stab 3 as often as possible.

Examine which other CoT:s you can have 2-4 traders in without getting outcompeted all of the time.

I usually transfer about 3-30 (depending on your income) ducats of my monthly income to my treasury (I try to stay around 0.2% inflation/year). Lower your inflation when you are able to promote mayors.
 
Aug 1, 2001
2.744
1
Visit site
There are two types of colonial styles: trading and colonizing. The traders build lots of TPs and a few colonies (mainly on low trade value provinces (grain, wine, etc). The colonizers build all colonies and try to get them all up to city size.

If you are going the trading route, you have to make sure you are a trading machine and turn autosend OFF. Capture as many Centers of Trade (COT) as you can. Manhattan is a good one for England to pick up. You will probably have to declare war without a Casus Belli, but it is worth it to get a COT. Send your merchants to your COTs and drive off the competition. Increase the value of the COT by building more TPs and colonies. Let the cash roll in.

If you are going the colonization route, send out colonies to high trade value areas first (you still want to do some trading, after all). But send out colonists until your colony gets up to 700 people and becomes a city. Then start over in a new province. The point is to get the taxes from your colonies, so improve them with forts (to keep out pirates, natives, and dirty Europeans) and infrastructure improvements (tax collectors/judges/mayors).

If you are playing Single Player, change a Domestic Policy (DP) slider every ten years (you can only move one every ten years). You lose one stability, but it is worth it. The direction you need to be moving your sliders in is dependent on the country you are playing. England should (in most cases) move towards Plutocracy, Free Trade, Naval, Quality, and Free Subjects. You can leave the other sliders alone for the most part since they are either already where you want them (in the middle) or moved frequently by events (centralized and innovative). Moving your sliders can give you more colonists, make your troops better, increase your trade efficiency, etc. So try to make the most of them.

Dont worry about not having enough money. I have found there are only 2 reasons to have money in your treasury:

1. You are saving up for something (factory/shipyard/etc).
2. You are doing something wrong.

Dont worry about running out of cash in March, that is fairly normal actually. Not so much so in Multiplayer cause your uncertainty about war is much higher, but very normal in Single Player.

I hope this helps. Learning to play this game is hard, but well worth the effort. Since it is the best game ever made after all.
 

unmerged(14933)

Sergeant
Feb 20, 2003
69
0
Visit site
thx alot for the help all, one more question. If i want to take over an enemy and annex them how can i do this? i went to war with iroqouis and took every province they had and annex still was not an option. HOw do i do this?
 

unmerged(5822)

Moved on
Sep 20, 2001
7.672
0
Originally posted by Erebos Eventide
thx alot for the help all, one more question. If i want to take over an enemy and annex them how can i do this? i went to war with iroqouis and took every province they had and annex still was not an option. HOw do i do this?

Which version are you using?
What is their state religion?
 

unmerged(14933)

Sergeant
Feb 20, 2003
69
0
Visit site
they are my pagan enemies. version 1.00, bad internet connection so too lazy to download patches lol. Exes suck for downloading, wish i coulod find zip version
 

unmerged(2833)

Grandpa Maur
Apr 10, 2001
8.614
5
Visit site
Originally posted by Erebos Eventide
they are my pagan enemies. version 1.00, bad internet connection so too lazy to download patches lol. Exes suck for downloading, wish i coulod find zip version
Umm. Upgrade:D
 

Castellon

★Paradox Forum Manager★
Administrator
Paradox Staff
110 Badges
Mar 12, 2002
43.218
1.812
  • Europa Universalis IV
  • 200k Club
  • 500k Club
  • Hearts of Iron II: Beta
  • Victoria 2 Beta
  • Humble Paradox Bundle
  • Paradox Order
Originally posted by Erebos Eventide
they are my pagan enemies. version 1.00, bad internet connection so too lazy to download patches lol. Exes suck for downloading, wish i coulod find zip version

Really no excuse for not DLing the patch!
There is no significant difference DLing EXE vs ZIP.
 

unmerged(5822)

Moved on
Sep 20, 2001
7.672
0
Originally posted by Erebos Eventide
they are my pagan enemies. version 1.00, bad internet connection so too lazy to download patches lol. Exes suck for downloading, wish i coulod find zip version

I think even pagans are covered by the "can only force-annex 1-province countries" rule in 1.00...
 

unmerged(14933)

Sergeant
Feb 20, 2003
69
0
Visit site
what is the 1 coutnry force annex rule??? how do i do that???
 

unmerged(5822)

Moved on
Sep 20, 2001
7.672
0
The rule means that you can not annex a country, when making a peace deal, unless it owns only one province (excluding trade posts and colonies that haven't grown into cities yet). In the current patch versions, however, countries with pagan religion are not affected by that rule and can be force-annexed when all their provinces are controlled (100% peace result). I believe that the pagan exception from the rule was added in with a patch, and not there from version 1.00...
 

unmerged(14933)

Sergeant
Feb 20, 2003
69
0
Visit site
do you mean if i go to war with a big country i take all provinces but one then annex is not greyed out??

OR

i take all provinces but one, sign peace deal givin me all provinces but capital, then declare war again, now that they are a one province country, then i can annex??

thx
 

Tim O

General
44 Badges
Dec 8, 2002
1.971
29
  • Stellaris
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Rome Gold
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Crusader Kings Complete
  • Stellaris: Apocalypse
  • Crusader Kings II: Holy Fury
  • Crusader Kings III
  • Europa Universalis III
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Hearts of Iron II: Armageddon
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
If you capture all the provinces of country with more then one you can not annex it you can only get all the other provinces, Then wait out the five year cease fire and conqyer and annex the capital province.
 

unmerged(14933)

Sergeant
Feb 20, 2003
69
0
Visit site
i got the latest patch now so this does not apply for pagan countries now right??

basically you have to DOW 2x to annex any non pagan country that consists of more than one province yes?
 

Castellon

★Paradox Forum Manager★
Administrator
Paradox Staff
110 Badges
Mar 12, 2002
43.218
1.812
  • Europa Universalis IV
  • 200k Club
  • 500k Club
  • Hearts of Iron II: Beta
  • Victoria 2 Beta
  • Humble Paradox Bundle
  • Paradox Order
Originally posted by Erebos Eventide
basically you have to DOW 2x to annex any non pagan country that consists of more than one province yes?

Atleast 2 since you may not be able to get all their provinces in one war. It may take a series of wars to get them down to one province.